Player Matchup

Charon
Charon
 
Charon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BruceAlmighty97
Cu Chulainn
Level 87
God Stats
0W - 1L
1,767 SR
Queue Stats
5W - 5L
1,451 Elo+
Party 2
Medusa
Medusa
SmiteMasterx
Medusa
Level 46
God Stats
4W - 2L
1,730 SR
Queue Stats
63W - 73L
1,488 Elo+
Party 1
Janus
Janus
UBOAF
Janus
Level 193
God Stats
4W - 9L
1,507 SR
Queue Stats
91W - 94L
1,488 Elo+
Party 1
Da Ji
Da Ji
Zorhn21
Da Ji
Level 55
God Stats
1W - 3L
1,433 SR
Queue Stats
8W - 8L
1,461 Elo+
Party 2
Team Averages
Level 102
1,587 SR
1,478 Elo+

VS

Team Averages
Level 100
1,439 SR
1,461 Elo+
Skadi
Skadi
IllegalHugs92
Skadi
Level 197
God Stats
106W - 121L
1,510 SR
Queue Stats
320W - 304L
1,480 Elo+
Solo
Janus
Janus
NoNoNoTeeHee
Janus
Level 84
God Stats
4W - 8L
1,365 SR
Queue Stats
144W - 149L
1,430 Elo+
Party 3
Surtr
Surtr
PhotonDread
Surtr
Level 66
God Stats
2W - 4L
1,269 SR
Queue Stats
13W - 15L
1,456 Elo+
Solo
Medusa
Medusa
SmitenYoMama
Medusa
Level 25
God Stats
3W - 3L
1,648 SR
Queue Stats
60W - 44L
1,502 Elo+
Party 3
Cerberus
Cerberus
cribalicious
Cerberus
Level 129
God Stats
3W - 5L
1,401 SR
Queue Stats
122W - 136L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
0 / 4 / 1
4,997
500
3,621
9,409
6,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
BruceAlmighty97
Cu Chulainn
9
0 / 6 / 0
4,906
491
3,359
8,354
3,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
9
0 / 2 / 1
4,874
487
3,380
5,696
1,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Janus
UBOAF
Janus
9
2 / 3 / 0
5,019
502
1,981
5,018
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Zorhn21
Da Ji
8
0 / 3 / 1
4,442
444
2,924
6,817
1,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,101
610
4,294
3,781
1,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
5 / 1 / 1
5,974
597
3,310
6,389
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 0 / 2
5,949
595
5,681
8,583
5,895
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
12
4 / 1 / 2
6,500
650
4,943
3,592
963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
cribalicious
Cerberus
11
4 / 0 / 1
6,758
676
4,420
6,315
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
18
18
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
4
1
0.13
L
Cu Chulainn
BruceAlmighty97
Cu Chulainn
0
6
0
0
W
2
0
3
3.5
W
5
1
1
5.5
W
3
0
2
4
L
Medusa
0
2
1
0.25
W
Medusa
4
1
2
5
L
Janus
UBOAF
Janus
2
3
0
0.67
L
Da Ji
Zorhn21
Da Ji
0
3
1
0.17
W
Cerberus
cribalicious
Cerberus
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,265
Damage
22,648
35,294
Taken
28,660
14,269
Mitigated
12,677
7,872
Healing
9,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
3,621
892
0
2,477
9,409
6,373
0
447
8,962
15,728
1,387
L
Cu Chulainn
BruceAlmighty97
Cu Chulainn
3,359
349
0
127
8,354
3,675
0
4,342
3,506
0
29,112
W
4,294
1,746
0
691
3,781
1,448
148
1,222
2,559
0
44,255
W
3,310
144
0
3,411
6,389
1,773
0
547
5,802
46,006
0
W
5,681
1,469
156
3,570
8,583
5,895
247
2,197
6,346
672
19,881
L
Medusa
3,380
1,704
0
2,246
5,696
1,498
0
661
5,035
0
42,470
W
Medusa
4,943
1,928
0
250
3,592
963
232
1,018
2,459
0
44,119
L
Janus
UBOAF
Janus
1,981
0
0
745
5,018
1,084
0
777
4,241
26,577
477
L
Da Ji
Zorhn21
Da Ji
2,924
544
0
2,277
6,817
1,639
0
1,326
5,491
0
17,795
W
Cerberus
cribalicious
Cerberus
4,420
375
0
1,866
6,315
2,598
0
0
6,315
35,272
1,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,238
Gold Earned
31,282
258
Minions Killed
349
0
Camps Cleared
0
928,311
Distance Traveled
1,036,801
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,997
500
28
3
0
175,870
2
L
Cu Chulainn
4,906
491
46
5
0
192,615
0
W
Skadi
6,101
610
84
8
0
179,156
0
W
Janus
5,974
597
83
8
0
223,175
1
W
Surtr
5,949
595
24
2
0
248,006
0
L
Medusa
4,874
487
80
8
0
192,484
0
W
Medusa
6,500
650
59
6
0
204,277
2
L
Janus
5,019
502
54
5
0
175,830
2
L
Da Ji
4,442
444
50
5
0
191,512
0
W
Cerberus
6,758
676
99
10
0
182,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role