Player Matchup

Sol
Sol
Benz Eagles
Sol
Level 102
God Stats
4W - 9L
1,472 SR
Queue Stats
332W - 376L
1,486 Elo+
Solo
Jing Wei
Jing Wei
EchoTheory_
Jing Wei
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
187W - 198L
1,494 Elo+
Solo
Zeus
Zeus
ImHoudini
Zeus
Level 140
God Stats
6W - 2L
1,691 SR
Queue Stats
303W - 228L
1,584 Elo+
Solo
Ares
Ares
Valiente83
Ares
Level 170
God Stats
10W - 1L
1,912 SR
Queue Stats
373W - 404L
1,461 Elo+
Solo
Loki
Loki
killa0o7
Loki
Level 164
God Stats
1W - 1L
1,285 SR
Queue Stats
303W - 323L
1,456 Elo+
Solo
Team Averages
Level 144
1,572 SR
1,496 Elo+

VS

Team Averages
Level 114
1,454 SR
1,567 Elo+
Khepri
Khepri
CloudyUrine9054
Khepri
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,496 Elo+
Party 1
Odin
Odin
Natsudragnil1234
Odin
Level 126
God Stats
0W - 3L
1,265 SR
Queue Stats
85W - 108L
1,520 Elo+
Solo
The Morrigan
The Morrigan
Nosstallgia
The Morrigan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 26L
1,601 Elo+
Party 1
Xbalanque
Xbalanque
OstrichGuy
Xbalanque
Level 156
God Stats
2W - 3L
1,281 SR
Queue Stats
203W - 228L
1,536 Elo+
Solo
Hades
Hades
SoftFeed
Hades
Level 158
God Stats
1W - 1L
1,723 SR
Queue Stats
102W - 58L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 8
8,033
803
4,773
7,578
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jing Wei
EchoTheory_
Jing Wei
15
3 / 2 / 10
9,182
918
3,267
5,782
2,186
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
18
10 / 1 / 9
10,927
1,093
21,679
5,477
2,592
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
1 / 1 / 18
9,677
968
4,443
17,269
13,813
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Loki
15
5 / 3 / 8
9,031
903
7,913
7,833
2,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 6
7,817
782
4,195
14,223
10,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

6
0 / 0 / 0
5,619
562
211
1,439
1,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
Nosstallgia
The Morrigan
14
2 / 4 / 5
7,380
738
10,954
6,292
2,173
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
OstrichGuy
Xbalanque
14
3 / 5 / 2
7,918
792
6,939
10,324
3,813
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
SoftFeed
Hades
15
3 / 6 / 5
7,967
797
11,096
13,580
12,266
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
27
20
Kills
9
10
Deaths
20
53
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
3
8
1.67
L
1
5
6
0.8
W
Jing Wei
EchoTheory_
Jing Wei
3
2
10
4
W
Zeus
10
1
9
14.5
L
0
0
0
0
L
The Morrigan
Nosstallgia
The Morrigan
2
4
5
1.13
L
Xbalanque
OstrichGuy
Xbalanque
3
5
2
0.8
L
Hades
SoftFeed
Hades
3
6
5
0.92
W
1
1
18
10
W
Loki
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,075
Damage
33,395
43,939
Taken
45,858
23,996
Mitigated
29,714
18,037
Healing
8,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,773
1,473
2,556
2,871
7,578
2,576
919
5,701
1,877
13,787
646
L
4,195
147
1,291
892
14,223
10,148
0
9,772
4,451
7,370
0
W
Jing Wei
EchoTheory_
Jing Wei
3,267
2,129
719
580
5,782
2,186
1,731
4,285
1,497
0
12,882
W
Zeus
21,679
3,423
1,191
987
5,477
2,592
488
3,391
2,086
47,500
699
L
211
0
0
146
1,439
1,314
0
1,034
405
0
266
L
The Morrigan
Nosstallgia
The Morrigan
10,954
2,058
0
210
6,292
2,173
0
4,292
1,714
17,860
0
L
Xbalanque
OstrichGuy
Xbalanque
6,939
3,056
125
1,703
10,324
3,813
0
6,284
4,040
0
20,578
L
Hades
SoftFeed
Hades
11,096
579
800
3,217
13,580
12,266
0
8,599
4,981
26,893
0
W
4,443
481
613
8,020
17,269
13,813
340
8,571
8,698
11,665
1,424
W
Loki
7,913
1,430
0
500
7,833
2,829
84
4,297
3,536
0
16,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,850
Gold Earned
36,701
138
Minions Killed
85
0
Camps Cleared
0
919,371
Distance Traveled
723,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,033
803
22
2
0
179,087
0
L
Khepri
7,817
782
5
1
0
182,766
0
W
Jing Wei
9,182
918
21
2
0
183,625
0
W
Zeus
10,927
1,093
69
7
0
172,420
0
L
Odin
5,619
562
0
0
0
47,241
0
L
The Morrigan
7,380
738
12
1
0
173,269
0
L
Xbalanque
7,918
792
32
3
0
153,073
0
L
Hades
7,967
797
36
4
0
167,087
0
W
Ares
9,677
968
11
1
0
189,170
0
W
Loki
9,031
903
15
2
0
195,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role