Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Abrmkbr
Bacchus
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 183L
1,482 Elo+
Solo
Yu Huang
Yu Huang
DragonPS4
Yu Huang
Level 127
God Stats
5W - 3L
1,887 SR
Queue Stats
224W - 219L
1,510 Elo+
Solo
Medusa
Medusa
Lucer0_725
Medusa
Level 69
God Stats
8W - 6L
1,538 SR
Queue Stats
54W - 52L
1,467 Elo+
Solo
Team Averages
Level 93
1,585 SR
1,492 Elo+

VS

Team Averages
Level 100
1,515 SR
1,457 Elo+
Ravana
Ravana
BlackGeminis122
Ravana
Level 73
God Stats
4W - 0L
1,807 SR
Queue Stats
300W - 285L
1,480 Elo+
Solo
Neith
Neith
HawaiianRoyalty
Neith
Level 87
God Stats
30W - 13L
1,582 SR
Queue Stats
128W - 118L
1,454 Elo+
Party 1
Bellona
Bellona
NAR Cotic 808
Bellona
Level 122
God Stats
4W - 2L
1,476 SR
Queue Stats
61W - 51L
1,450 Elo+
Party 1
Ra
Ra
Necr0nxde
Ra
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 87L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
Scarduld
Baron Samedi
Level 112
God Stats
1W - 1L
1,209 SR
Queue Stats
148W - 155L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
0 / 1 / 0
5,475
498
5,593
8,177
5,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
 
Pele
9
3 / 6 / 1
5,418
493
6,178
11,390
3,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Abrmkbr
Bacchus
8
0 / 1 / 3
5,267
479
2,991
10,748
8,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Yu Huang
DragonPS4
Yu Huang
10
1 / 3 / 0
5,937
540
2,496
5,775
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Lucer0_725
Medusa
9
1 / 1 / 2
5,336
485
5,426
4,645
1,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 2
6,842
622
8,581
8,929
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 2
5,281
480
5,594
5,652
1,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
11
2 / 0 / 3
6,382
580
4,822
8,014
7,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 2 / 3
6,851
623
4,010
3,769
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Scarduld
Baron Samedi
8
1 / 1 / 3
5,300
482
2,913
6,289
4,377
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
12
12
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
1
0
0
L
Pele
 
Pele
3
6
1
0.58
L
Bacchus
Abrmkbr
Bacchus
0
1
3
1.5
W
7
0
2
8
L
Yu Huang
DragonPS4
Yu Huang
1
3
0
0.33
W
0
2
2
0.5
L
Medusa
Lucer0_725
Medusa
1
1
2
2
W
Bellona
2
0
3
3.5
W
2
2
3
1.75
W
Baron Samedi
Scarduld
Baron Samedi
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,684
Damage
25,920
40,735
Taken
32,653
21,462
Mitigated
17,806
11,295
Healing
13,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
5,593
1,320
0
712
8,177
5,807
0
88
8,089
0
32,232
L
Pele
 
Pele
6,178
1,785
0
2,151
11,390
3,649
0
2,278
9,112
0
31,839
L
Bacchus
Abrmkbr
Bacchus
2,991
578
1,360
4,707
10,748
8,798
0
1,427
9,321
13,226
906
W
8,581
2,358
0
3,689
8,929
3,548
0
898
8,031
0
45,246
L
Yu Huang
DragonPS4
Yu Huang
2,496
385
0
1,240
5,775
1,715
0
2,582
3,193
42,491
609
W
5,594
1,003
0
1,883
5,652
1,597
0
879
4,773
0
39,363
L
Medusa
Lucer0_725
Medusa
5,426
1,746
0
1,125
4,645
1,493
141
481
4,164
0
38,894
W
Bellona
4,822
1,608
0
3,434
8,014
7,215
62
217
7,797
0
33,823
W
4,010
1,067
312
1,143
3,769
1,069
0
1,681
2,088
43,637
628
W
Baron Samedi
Scarduld
Baron Samedi
2,913
449
598
2,688
6,289
4,377
0
1,559
4,730
7,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,433
Gold Earned
30,656
253
Minions Killed
283
0
Camps Cleared
0
1,054,523
Distance Traveled
1,064,467
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,475
498
54
5
0
200,448
0
L
Pele
5,418
493
51
5
0
226,470
0
L
Bacchus
5,267
479
21
2
0
210,952
6
W
Ravana
6,842
622
64
6
0
244,793
0
L
Yu Huang
5,937
540
72
7
0
199,948
0
W
Neith
5,281
480
58
5
0
183,293
0
L
Medusa
5,336
485
55
5
0
216,705
0
W
Bellona
6,382
580
57
5
0
194,182
1
W
Ra
6,851
623
97
9
0
247,098
0
W
Baron Samedi
5,300
482
7
1
0
195,101
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role