Player Matchup

Da Ji
Da Ji
Choas809
Da Ji
Level 93
God Stats
13W - 10L
1,516 SR
Queue Stats
34W - 41L
1,456 Elo+
Party 1
Neith
Neith
Jflor282
Neith
Level 109
God Stats
4W - 1L
1,722 SR
Queue Stats
43W - 56L
1,492 Elo+
Party 1
Anubis
Anubis
Lil_Smiley_619
Anubis
Level 114
God Stats
7W - 6L
1,419 SR
Queue Stats
153W - 156L
1,493 Elo+
Party 1
Zeus
Zeus
Red-Hood5656
Zeus
Level 69
God Stats
27W - 30L
1,540 SR
Queue Stats
27W - 33L
1,458 Elo+
Party 1
Cu Chulainn
Cu Chulainn
electk9
Cu Chulainn
Level 128
God Stats
1W - 1L
1,325 SR
Queue Stats
169W - 172L
1,504 Elo+
Party 1
Team Averages
Level 103
1,505 SR
1,481 Elo+

VS

Team Averages
Level 125
1,543 SR
1,533 Elo+
Amaterasu
Amaterasu
FlowzRunz
Amaterasu
Level 125
God Stats
11W - 8L
1,429 SR
Queue Stats
291W - 263L
1,543 Elo+
Solo
Ullr
Ullr
Franco_Walker13
Ullr
Level 119
God Stats
24W - 20L
1,562 SR
Queue Stats
282W - 239L
1,517 Elo+
Solo
Ra
Ra
Im_Her_Kaneki
Ra
Level 116
God Stats
21W - 21L
1,565 SR
Queue Stats
617W - 582L
1,535 Elo+
Party 2
Ne Zha
Ne Zha
darkflamedragons
Ne Zha
Level 107
God Stats
8W - 7L
1,660 SR
Queue Stats
467W - 442L
1,549 Elo+
Party 2
Bacchus
Bacchus
kiddeath1991
Bacchus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 122L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Choas809
Da Ji
12
5 / 1 / 2
6,921
629
6,636
7,118
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Jflor282
Neith
12
1 / 1 / 2
6,688
608
3,793
5,550
1,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

13
2 / 1 / 6
7,226
657
5,230
5,560
2,279
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 4 / 1
5,394
490
2,587
5,578
1,239
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
electk9
Cu Chulainn
12
1 / 2 / 2
6,430
585
7,117
11,208
6,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FlowzRunz
Amaterasu
12
3 / 2 / 0
6,941
631
7,722
12,505
5,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
1 / 0 / 2
5,938
540
3,646
5,185
1,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 1 / 0
3,947
359
0
1,136
168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 4 / 0
5,889
535
4,167
7,999
2,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
kiddeath1991
Bacchus
9
2 / 3 / 1
5,802
527
3,970
11,436
9,584
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
10
Kills
9
9
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Choas809
Da Ji
5
1
2
6
L
Amaterasu
FlowzRunz
Amaterasu
3
2
0
1.5
L
1
0
2
2
L
0
1
0
0
W
Neith
Jflor282
Neith
1
1
2
2
W
2
1
6
5
W
1
4
1
0.38
L
3
4
0
0.75
W
Cu Chulainn
electk9
Cu Chulainn
1
2
2
1
L
Bacchus
kiddeath1991
Bacchus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,363
Damage
19,505
35,014
Taken
38,261
14,394
Mitigated
19,939
12,636
Healing
9,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Choas809
Da Ji
6,636
1,997
0
2,992
7,118
2,579
0
774
6,344
0
40,297
L
Amaterasu
FlowzRunz
Amaterasu
7,722
3,381
0
4,798
12,505
5,617
0
547
11,958
0
53,091
L
3,646
843
0
729
5,185
1,851
0
110
5,075
0
43,456
L
0
0
0
274
1,136
168
0
655
481
3,875
0
W
Neith
Jflor282
Neith
3,793
1,644
0
3,058
5,550
1,660
760
504
5,046
0
51,607
W
5,230
98
0
3,207
5,560
2,279
232
870
4,690
58,422
0
W
2,587
139
0
716
5,578
1,239
0
1,330
4,248
16,125
342
L
4,167
844
0
660
7,999
2,719
0
2,167
5,832
0
40,580
W
Cu Chulainn
electk9
Cu Chulainn
7,117
1,804
0
2,663
11,208
6,637
0
492
10,716
0
41,092
L
Bacchus
kiddeath1991
Bacchus
3,970
447
0
2,954
11,436
9,584
0
4,338
7,098
16,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,659
Gold Earned
28,517
355
Minions Killed
299
0
Camps Cleared
0
1,137,673
Distance Traveled
950,943
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,921
629
61
6
0
264,916
0
L
Amaterasu
6,941
631
95
9
0
210,051
2
L
Ullr
5,938
540
82
7
0
220,075
0
L
Ra
3,947
359
16
1
0
38,844
0
W
Neith
6,688
608
95
9
0
211,226
1
W
Anubis
7,226
657
97
9
0
218,088
6
W
Zeus
5,394
490
34
3
0
222,416
0
L
Ne Zha
5,889
535
69
6
0
254,576
0
W
Cu Chulainn
6,430
585
68
6
0
221,027
0
L
Bacchus
5,802
527
37
3
0
227,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role