Player Matchup

Surtr
Surtr
MauveMoth857761
Surtr
Level 88
God Stats
2W - 0L
1,827 SR
Queue Stats
37W - 39L
1,430 Elo+
Party 2
Jing Wei
Jing Wei
Pickelchip
Jing Wei
Level 108
God Stats
10W - 4L
1,561 SR
Queue Stats
74W - 73L
1,491 Elo+
Party 2
Pele
Pele
TheLordoftheEdge
Pele
Level 127
God Stats
4W - 2L
1,586 SR
Queue Stats
53W - 59L
1,395 Elo+
Solo
Jormungandr
Jormungandr
Zortza926
Jormungandr
Level 88
God Stats
38W - 22L
1,511 SR
Queue Stats
325W - 334L
1,421 Elo+
Solo
The Morrigan
The Morrigan
estevanq2
The Morrigan
Level 126
God Stats
12W - 10L
1,500 SR
Queue Stats
145W - 128L
1,512 Elo+
Solo
Team Averages
Level 107
1,597 SR
1,450 Elo+

VS

Team Averages
Level 101
1,399 SR
1,418 Elo+
King Arthur
King Arthur
HibachiSco
King Arthur
Level 114
God Stats
8W - 14L
1,220 SR
Queue Stats
180W - 193L
1,409 Elo+
Party 1
Zhong Kui
Zhong Kui
TaintPaint5238
Zhong Kui
Level 48
God Stats
1W - 8L
1,146 SR
Queue Stats
133W - 160L
1,450 Elo+
Party 1
Sol
Sol
TheWeekenderZ
Sol
Level 68
God Stats
19W - 13L
1,600 SR
Queue Stats
129W - 141L
1,358 Elo+
Solo
Hercules
Hercules
Trevowl
Hercules
Level 119
God Stats
4W - 6L
1,509 SR
Queue Stats
107W - 110L
1,444 Elo+
Solo
Chaac
Chaac
zay37th
Chaac
Level 158
God Stats
0W - 2L
1,520 SR
Queue Stats
277W - 283L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 4
9,146
481
10,332
18,148
21,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Jing Wei
Pickelchip
Jing Wei
17
3 / 2 / 7
10,369
546
15,437
12,256
4,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 8 / 9
9,546
502
14,060
22,034
9,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jormungandr
Zortza926
Jormungandr
15
3 / 4 / 9
9,348
492
15,963
14,206
8,771
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

The Morrigan
estevanq2
The Morrigan
18
9 / 1 / 1
11,397
600
13,116
11,046
5,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HibachiSco
King Arthur
17
10 / 1 / 2
11,098
584
19,310
26,604
28,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
TaintPaint5238
Zhong Kui
14
3 / 6 / 5
8,314
438
11,010
18,731
11,465
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 7 / 4
8,359
440
5,632
13,260
3,563
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Trevowl
Hercules
15
7 / 3 / 4
9,998
526
10,558
22,061
22,201
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chaac
zay37th
Chaac
16
3 / 4 / 6
9,225
486
8,935
17,462
10,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
45
21
Kills
24
24
Deaths
21
30
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
HibachiSco
King Arthur
10
1
2
11
W
1
9
4
0.33
W
Jing Wei
Pickelchip
Jing Wei
3
2
7
3.25
L
Zhong Kui
TaintPaint5238
Zhong Kui
3
6
5
0.92
W
5
8
9
1.19
L
1
7
4
0.43
L
Hercules
Trevowl
Hercules
7
3
4
3
W
Jormungandr
Zortza926
Jormungandr
3
4
9
1.88
W
The Morrigan
estevanq2
The Morrigan
9
1
1
9.5
L
Chaac
zay37th
Chaac
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,908
Damage
55,445
77,690
Taken
98,118
50,082
Mitigated
76,555
22,776
Healing
39,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
HibachiSco
King Arthur
19,310
2,094
0
9,194
26,604
28,603
0
3,233
22,257
0
97,026
W
10,332
3,828
0
4,395
18,148
21,419
0
587
17,561
1,989
44,712
W
Jing Wei
Pickelchip
Jing Wei
15,437
11,716
0
6,640
12,256
4,957
344
3,128
9,128
0
76,738
L
Zhong Kui
TaintPaint5238
Zhong Kui
11,010
1,492
0
6,971
18,731
11,465
0
5,433
13,298
54,654
0
W
14,060
3,386
0
5,014
22,034
9,883
1,328
2,923
19,111
0
81,480
L
5,632
1,110
0
4,495
13,260
3,563
0
6,605
6,655
53,722
283
L
Hercules
Trevowl
Hercules
10,558
3,670
713
11,031
22,061
22,201
0
8,212
13,583
0
36,487
W
Jormungandr
Zortza926
Jormungandr
15,963
4,523
297
3,573
14,206
8,771
0
6,289
7,917
62,410
2,149
W
The Morrigan
estevanq2
The Morrigan
13,116
1,614
103
2,754
11,046
5,052
144
3,572
7,474
68,298
2,658
L
Chaac
zay37th
Chaac
8,935
482
0
7,493
17,462
10,723
0
5,311
12,151
0
73,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,806
Gold Earned
46,994
496
Minions Killed
511
0
Camps Cleared
0
1,855,466
Distance Traveled
1,823,508
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,098
584
158
8
0
384,150
0
W
Surtr
9,146
481
75
4
0
345,434
3
W
Jing Wei
10,369
546
100
5
0
391,775
0
L
Zhong Kui
8,314
438
91
5
0
362,004
0
W
Pele
9,546
502
103
5
0
360,204
3
L
Sol
8,359
440
89
5
0
269,743
3
L
Hercules
9,998
526
45
2
0
393,426
0
W
Jormungandr
9,348
492
91
5
0
377,606
0
W
The Morrigan
11,397
600
127
7
0
380,447
0
L
Chaac
9,225
486
128
7
0
414,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role