Player Matchup

Arachne
Arachne
Gold I
 
Arachne
Gold I
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum II
LeoTher
Vulcan
Platinum II
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 162L
1,880 MMR
Solo
Medusa
Medusa
Platinum III
Smakel15
Medusa
Platinum III
Level 176
God Stats
1W - 2L
1,704 SR
Queue Stats
215W - 207L
1,794 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
dabeardman
Sylvanus
Platinum IV
Level 138
God Stats
1W - 1L
1,890 SR
Queue Stats
74W - 71L
1,805 MMR
Solo
Nu Wa
Nu Wa
Gold I
xAIMED STRIKEx
Nu Wa
Gold I
Level 40
God Stats
20W - 7L
2,052 SR
Queue Stats
98W - 92L
1,880 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,729 SR
1,772 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 157
1,570 SR
1,774 MMR
Awilix
Awilix
Platinum IV
 
Awilix
Platinum IV
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Platinum V
Acarmine66
Jormungandr
Platinum V
Level 130
God Stats
5W - 2L
1,604 SR
Queue Stats
89W - 92L
1,841 MMR
Solo
Maui
Maui
Platinum I
Peĸay
Maui
Platinum I
Level 147
God Stats
8W - 17L
1,432 SR
Queue Stats
311W - 300L
1,875 MMR
Solo
Ullr
Ullr
Platinum II
Sniper7NATE
Ullr
Platinum II
Level 129
God Stats
2W - 1L
1,744 SR
Queue Stats
172W - 145L
1,774 MMR
Solo
Ra
Ra
Diamond V
nameh3r32-2
Ra
Diamond V
Level 193
God Stats
19W - 21L
1,571 SR
Queue Stats
507W - 492L
1,878 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
0 / 4 / 1
6,708
479
3,170
12,074
3,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
LeoTher
Vulcan
13
1 / 1 / 0
7,124
509
5,194
3,737
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Smakel15
Medusa
12
0 / 2 / 1
6,670
476
4,484
8,743
2,702
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
dabeardman
Sylvanus
9
0 / 4 / 1
6,023
430
4,043
12,424
6,475
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 0 / 0
8,151
582
8,401
3,305
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
BastetJing WeiKumbhakarna

VS

Bans
ThorArtioKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
0 / 0 / 3
7,372
527
3,116
7,725
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Acarmine66
Jormungandr
13
1 / 0 / 0
8,158
583
3,265
8,480
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Maui
Peĸay
Maui
11
1 / 1 / 9
7,550
539
7,205
12,660
7,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
7 / 0 / 1
9,072
648
8,506
8,005
2,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 0 / 3
8,439
603
3,247
5,683
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
1
Kills
11
11
Deaths
1
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
4
1
0.13
W
Awilix
 
Awilix
0
0
3
1.5
W
Jormungandr
Acarmine66
Jormungandr
1
0
0
1
L
Vulcan
LeoTher
Vulcan
1
1
0
1
W
Maui
Peĸay
Maui
1
1
9
5.5
L
Medusa
Smakel15
Medusa
0
2
1
0.25
W
7
0
1
7.5
L
Sylvanus
dabeardman
Sylvanus
0
4
1
0.13
W
2
0
3
3.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,292
Damage
25,339
40,283
Taken
42,553
14,995
Mitigated
18,637
14,488
Healing
21,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,170
2,244
0
5,456
12,074
3,674
0
2,166
9,908
0
64,769
W
Awilix
 
Awilix
3,116
1,093
0
4,306
7,725
2,261
0
1,946
5,461
0
63,145
W
Jormungandr
Acarmine66
Jormungandr
3,265
500
0
4,154
8,480
3,996
238
4,978
2,894
66,067
5,046
L
Vulcan
LeoTher
Vulcan
5,194
55
0
496
3,737
1,247
0
776
2,961
51,605
0
W
Maui
Peĸay
Maui
7,205
1,592
2,516
3,114
12,660
7,192
189
5,264
6,982
19,161
3,846
L
Medusa
Smakel15
Medusa
4,484
2,075
0
3,473
8,743
2,702
0
2,002
6,741
0
50,034
W
8,506
3,974
0
1,683
8,005
2,863
743
1,519
6,292
0
67,379
L
Sylvanus
dabeardman
Sylvanus
4,043
664
408
3,154
12,424
6,475
0
5,871
6,553
11,670
0
W
3,247
813
2,330
3,267
5,683
2,325
0
2,676
2,673
79,427
0
L
8,401
2,081
0
1,501
3,305
897
579
1,875
1,430
60,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,676
Gold Earned
40,591
457
Minions Killed
565
0
Camps Cleared
0
1,380,529
Distance Traveled
1,516,271
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,708
479
98
7
0
264,171
2
W
Awilix
7,372
527
108
8
0
347,013
0
W
Jormungandr
8,158
583
143
10
0
279,130
0
L
Vulcan
7,124
509
114
8
0
295,479
4
W
Maui
7,550
539
30
2
0
302,104
7
L
Medusa
6,670
476
91
7
0
302,933
3
W
Ullr
9,072
648
124
9
0
274,805
6
L
Sylvanus
6,023
430
21
2
0
252,607
4
W
Ra
8,439
603
160
11
0
313,219
2
L
Nu Wa
8,151
582
133
10
0
265,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role