Player Matchup

Anhur
Anhur
 
Anhur
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
CaRonaldUchiha
Maui
Level 85
God Stats
3W - 10L
1,215 SR
Queue Stats
212W - 216L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
Eliheser_Agustin
Baron Samedi
Level 128
God Stats
5W - 5L
1,482 SR
Queue Stats
381W - 413L
1,448 Elo+
Solo
Chronos
Chronos
imasterchiefman
Chronos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,482 Elo+
Party 1
Ymir
Ymir
tjgee
Ymir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,450 Elo+
Party 1
Team Averages
Level 69
1,439 SR
1,468 Elo+

VS

Team Averages
Level 82
1,620 SR
1,438 Elo+
Loki
Loki
 
Loki
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Dank Knight3552
Eset
Level 96
God Stats
9W - 2L
1,760 SR
Queue Stats
397W - 406L
1,400 Elo+
Solo
Geb
Geb
Diego20
Geb
Level 66
God Stats
4W - 0L
1,913 SR
Queue Stats
38W - 33L
1,436 Elo+
Solo
Kukulkan
Kukulkan
DontayR10
Kukulkan
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 78L
1,463 Elo+
Solo
Chronos
Chronos
Skymph
Chronos
Level 107
God Stats
2W - 4L
1,428 SR
Queue Stats
202W - 199L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
0 / 3 / 3
7,088
709
5,380
8,707
4,065
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 4 / 3
6,808
681
6,986
10,128
9,886
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Eliheser_Agustin
Baron Samedi
12
0 / 6 / 4
6,493
649
5,296
9,560
5,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 3 / 2
8,069
807
7,792
10,227
5,552
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
tjgee
Ymir
12
1 / 3 / 3
7,436
744
4,093
11,326
11,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 2 / 9
8,438
844
7,592
7,199
2,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

15
4 / 2 / 9
8,685
869
8,797
6,428
2,223
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Geb
15
4 / 1 / 12
9,387
939
11,659
13,954
12,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
DontayR10
Kukulkan
16
6 / 0 / 6
9,114
911
14,885
6,441
2,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
Skymph
Chronos
15
2 / 0 / 11
8,458
846
3,020
7,422
2,760
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
5
Kills
19
19
Deaths
5
15
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
3
0.5
W
Loki
 
Loki
3
2
9
3.75
L
1
4
3
0.63
W
4
2
9
4.25
W
Geb
4
1
12
10
W
Kukulkan
DontayR10
Kukulkan
6
0
6
9
L
Baron Samedi
Eliheser_Agustin
Baron Samedi
0
6
4
0.33
W
Chronos
Skymph
Chronos
2
0
11
7.5
L
3
3
2
1.33
L
Ymir
tjgee
Ymir
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,547
Damage
45,953
49,948
Taken
41,444
37,053
Mitigated
22,596
14,114
Healing
18,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,380
1,771
1,543
1,111
8,707
4,065
0
6,733
1,974
0
13,033
W
Loki
 
Loki
7,592
788
2,098
524
7,199
2,412
855
3,398
3,801
0
18,307
L
6,986
633
1,257
1,678
10,128
9,886
0
7,713
2,415
8,547
1,984
W
8,797
599
3,055
1,113
6,428
2,223
500
4,381
2,047
16,648
0
W
Geb
11,659
246
3,337
3,415
13,954
12,350
467
6,811
7,143
16,241
1,190
W
Kukulkan
DontayR10
Kukulkan
14,885
1,556
983
1,238
6,441
2,851
618
3,976
2,465
27,513
0
L
Baron Samedi
Eliheser_Agustin
Baron Samedi
5,296
370
3,223
1,449
9,560
5,992
0
8,469
1,091
11,088
0
W
Chronos
Skymph
Chronos
3,020
773
1,385
1,738
7,422
2,760
924
4,516
2,906
16,665
436
L
7,792
3,500
860
1,153
10,227
5,552
0
7,525
2,702
25,781
876
L
Ymir
tjgee
Ymir
4,093
308
340
1,500
11,326
11,558
0
7,608
3,718
7,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,894
Gold Earned
44,082
80
Minions Killed
111
0
Camps Cleared
0
816,659
Distance Traveled
1,076,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,088
709
19
2
0
148,768
0
W
Loki
8,438
844
22
2
0
214,753
0
L
Maui
6,808
681
4
0
0
168,034
0
W
Eset
8,685
869
20
2
0
204,354
0
W
Geb
9,387
939
19
2
0
221,369
0
W
Kukulkan
9,114
911
28
3
0
225,031
0
L
Baron Samedi
6,493
649
9
1
0
162,912
0
W
Chronos
8,458
846
22
2
0
210,751
0
L
Chronos
8,069
807
34
3
0
155,318
0
L
Ymir
7,436
744
14
1
0
181,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role