Player Matchup

Raijin
Raijin
Memedaddy4835
Raijin
Level 84
God Stats
2W - 1L
1,796 SR
Queue Stats
407W - 417L
1,477 Elo+
Solo
Artemis
Artemis
WreckNShilt
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Artio
Artio
charwels
Artio
Level 119
God Stats
3W - 4L
1,302 SR
Queue Stats
163W - 133L
1,527 Elo+
Party 3
Baba Yaga
Baba Yaga
deivour
Baba Yaga
Level 149
God Stats
0W - 4L
1,500 SR
Queue Stats
118W - 100L
1,591 Elo+
Party 3
Hades
Hades
lxvdu
Hades
Level 129
God Stats
4W - 3L
1,316 SR
Queue Stats
145W - 110L
1,544 Elo+
Party 3
Team Averages
Level 102
1,483 SR
1,528 Elo+

VS

Team Averages
Level 94
1,563 SR
1,477 Elo+
Baron Samedi
Baron Samedi
BuckrayTFM
Baron Samedi
Level 83
God Stats
3W - 0L
1,863 SR
Queue Stats
217W - 192L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
Mantisura
Danzaburou
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 81L
1,508 Elo+
Solo
Jormungandr
Jormungandr
Skip5347
Jormungandr
Level 120
God Stats
4W - 0L
1,584 SR
Queue Stats
80W - 95L
1,406 Elo+
Party 2
Skadi
Skadi
Strictly-503
Skadi
Level 94
God Stats
2W - 2L
1,366 SR
Queue Stats
285W - 302L
1,484 Elo+
Party 1
Kali
Kali
gallo9800
Kali
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
7,456
746
9,386
7,923
2,496
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
WreckNShilt
Artemis
13
2 / 8 / 4
7,564
756
4,807
11,106
3,509
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
charwels
Artio
14
4 / 2 / 2
8,563
856
5,365
14,271
11,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baba Yaga
deivour
Baba Yaga
16
1 / 1 / 7
8,822
882
11,964
9,428
4,731
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
lxvdu
Hades
12
0 / 5 / 5
6,961
696
4,304
9,416
4,020
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BuckrayTFM
Baron Samedi
16
5 / 2 / 12
9,949
995
12,741
7,819
4,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Mantisura
Danzaburou
17
6 / 1 / 10
10,186
1,019
10,439
7,316
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Skip5347
Jormungandr
16
1 / 2 / 13
9,194
919
6,548
9,355
10,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 1 / 11
9,140
914
9,694
8,140
2,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Kali
11
2 / 3 / 9
7,826
783
4,933
7,694
2,657
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
73
9
Kills
18
20
Deaths
9
21
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BuckrayTFM
Baron Samedi
5
2
12
5.5
W
Danzaburou
Mantisura
Danzaburou
6
1
10
11
L
2
4
3
0.88
W
Jormungandr
Skip5347
Jormungandr
1
2
13
3.75
W
4
1
11
9.5
L
Artemis
WreckNShilt
Artemis
2
8
4
0.5
L
Artio
charwels
Artio
4
2
2
2.5
L
Baba Yaga
deivour
Baba Yaga
1
1
7
4.5
W
Kali
2
3
9
2.17
L
Hades
lxvdu
Hades
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,826
Damage
44,355
52,144
Taken
40,324
26,562
Mitigated
23,236
17,562
Healing
20,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BuckrayTFM
Baron Samedi
12,741
1,047
4,629
4,176
7,819
4,054
560
6,297
1,522
27,254
0
W
Danzaburou
Mantisura
Danzaburou
10,439
2,569
273
2,938
7,316
2,752
1,416
5,479
1,837
0
26,285
L
9,386
557
1,334
1,371
7,923
2,496
196
2,756
5,029
16,954
64
W
Jormungandr
Skip5347
Jormungandr
6,548
295
665
1,936
9,355
10,974
192
6,605
2,750
17,102
214
W
9,694
1,972
1,397
1,918
8,140
2,799
657
6,239
1,901
0
18,628
L
Artemis
WreckNShilt
Artemis
4,807
2,100
348
405
11,106
3,509
0
3,662
7,188
0
15,556
L
Artio
charwels
Artio
5,365
589
4,289
6,105
14,271
11,806
0
5,551
8,413
7,450
601
L
Baba Yaga
deivour
Baba Yaga
11,964
633
610
1,986
9,428
4,731
344
2,470
6,706
34,684
0
W
Kali
4,933
1,198
335
2,132
7,694
2,657
605
6,021
1,673
0
7,583
L
Hades
lxvdu
Hades
4,304
727
99
1,015
9,416
4,020
430
3,466
5,674
7,117
548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,366
Gold Earned
46,295
106
Minions Killed
128
0
Camps Cleared
0
959,207
Distance Traveled
984,407
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,949
995
37
4
0
195,847
0
W
Danzaburou
10,186
1,019
49
5
0
193,130
0
L
Raijin
7,456
746
23
2
0
192,093
0
W
Jormungandr
9,194
919
23
2
0
209,377
0
W
Skadi
9,140
914
16
2
0
230,239
0
L
Artemis
7,564
756
26
3
0
162,145
0
L
Artio
8,563
856
7
1
0
206,009
0
L
Baba Yaga
8,822
882
39
4
0
221,680
0
W
Kali
7,826
783
3
0
0
155,814
0
L
Hades
6,961
696
11
1
0
177,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role