Player Matchup

Surtr
Surtr
Incursolis
Surtr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,301 Elo+
Party 1
Tiamat
Tiamat
TheIronMoo
Tiamat
Level 15
God Stats
3W - 2L
1,601 SR
Queue Stats
7W - 9L
1,360 Elo+
Party 1
Freya
Freya
creazereaper
Freya
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,360 Elo+
Party 1
Team Averages
Level 34
1,534 SR
1,340 Elo+

VS

Team Averages
Level 90
1,409 SR
1,423 Elo+
Ix Chel
Ix Chel
DopeyAdey
Ix Chel
Level 83
God Stats
3W - 1L
1,390 SR
Queue Stats
18W - 35L
1,281 Elo+
Party 2
Artemis
Artemis
FestiveMouse
Artemis
Level 67
God Stats
12W - 8L
1,122 SR
Queue Stats
25W - 24L
1,401 Elo+
Party 2
Charon
Charon
Metharky
Charon
Level 120
God Stats
3W - 1L
1,715 SR
Queue Stats
48W - 24L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
0 / 6 / 3
7,859
714
4,696
14,004
10,931
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
TheIronMoo
Tiamat
14
1 / 7 / 1
8,064
733
3,989
9,395
5,583
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 7 / 1
7,893
718
5,592
11,787
3,275
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DopeyAdey
Ix Chel
16
12 / 0 / 6
11,065
1,006
11,711
5,885
2,178
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Artemis
FestiveMouse
Artemis
16
8 / 0 / 11
10,548
959
10,040
5,867
2,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charon
Metharky
Charon
14
0 / 3 / 16
8,877
807
6,690
10,779
8,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
3
Kills
20
20
Deaths
3
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
DopeyAdey
Ix Chel
12
0
6
15
W
Artemis
FestiveMouse
Artemis
8
0
11
13.5
L
Surtr
0
6
3
0.25
W
Charon
Metharky
Charon
0
3
16
2.67
L
Tiamat
TheIronMoo
Tiamat
1
7
1
0.21
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,277
Damage
28,441
35,186
Taken
22,531
19,789
Mitigated
13,333
3,231
Healing
5,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
DopeyAdey
Ix Chel
11,711
1,545
1,179
1,537
5,885
2,178
952
1,357
4,513
33,811
1,098
W
Artemis
FestiveMouse
Artemis
10,040
5,399
137
1,604
5,867
2,237
2,889
2,934
2,911
0
35,021
L
Surtr
4,696
1,005
0
1,021
14,004
10,931
0
6,453
7,269
301
21,815
W
Charon
Metharky
Charon
6,690
641
0
1,000
10,779
8,918
605
5,158
5,580
16,605
394
L
Tiamat
TheIronMoo
Tiamat
3,989
502
0
1,209
9,395
5,583
0
3,564
5,521
24,184
679
L
5,592
1,590
0
1,001
11,787
3,275
0
7,313
4,122
16,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,816
Gold Earned
30,490
101
Minions Killed
139
0
Camps Cleared
0
491,871
Distance Traveled
598,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,065
1,006
45
4
0
207,678
0
W
Artemis
10,548
959
71
6
0
201,881
0
L
Surtr
7,859
714
29
3
0
170,049
0
W
Charon
8,877
807
23
2
0
188,708
0
L
Tiamat
8,064
733
52
5
0
164,261
0
L
Freya
7,893
718
20
2
0
157,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role