Player Matchup

Mercury
Mercury
Caar2009
Mercury
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 90L
1,487 Elo+
Solo
Izanami
Izanami
Isaiasrey7
Izanami
Level 139
God Stats
65W - 38L
1,591 SR
Queue Stats
165W - 164L
1,423 Elo+
Solo
Baron Samedi
Baron Samedi
KissMukmo
Baron Samedi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,453 Elo+
Solo
Artemis
Artemis
Lọve
Artemis
Level 123
God Stats
10W - 10L
1,453 SR
Queue Stats
214W - 184L
1,370 Elo+
Solo
Odin
Odin
Misterbriteside1
Odin
Level 66
God Stats
13W - 15L
1,255 SR
Queue Stats
308W - 272L
1,416 Elo+
Solo
Team Averages
Level 104
1,460 SR
1,430 Elo+

VS

Team Averages
Level 136
1,570 SR
1,478 Elo+
Cabrakan
Cabrakan
Kitana_121693
Cabrakan
Level 158
God Stats
6W - 8L
1,495 SR
Queue Stats
148W - 144L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
Snappyutz
Cthulhu
Level 106
God Stats
13W - 10L
1,507 SR
Queue Stats
45W - 52L
1,453 Elo+
Solo
Cupid
Cupid
Urb Laughs At U
Cupid
Level 149
God Stats
2W - 0L
1,715 SR
Queue Stats
24W - 13L
1,522 Elo+
Solo
Awilix
Awilix
roseae2
Awilix
Level 140
God Stats
26W - 14L
1,631 SR
Queue Stats
151W - 146L
1,427 Elo+
Party 1
Hera
Hera
x_knightkiller
Hera
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 181L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Caar2009
Mercury
14
1 / 7 / 1
8,081
449
5,942
16,208
5,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Izanami
Isaiasrey7
Izanami
16
4 / 3 / 1
10,355
575
13,446
15,135
4,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
KissMukmo
Baron Samedi
17
3 / 2 / 1
9,106
506
11,632
14,793
5,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Artemis
Lọve
Artemis
10
3 / 1 / 0
7,215
401
10,294
6,020
1,693
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 5 / 5
8,288
460
5,569
19,404
16,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Kitana_121693
Cabrakan
17
8 / 3 / 0
11,408
634
14,704
16,591
12,813
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Snappyutz
Cthulhu
13
4 / 2 / 6
8,276
460
10,724
15,450
7,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 4 / 7
7,855
436
4,947
11,090
3,361
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Awilix
roseae2
Awilix
15
3 / 1 / 3
9,109
506
7,429
13,562
4,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
2 / 1 / 7
10,334
574
15,500
9,302
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
11
Kills
17
18
Deaths
11
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mercury
Caar2009
Mercury
1
7
1
0.21
L
Izanami
Isaiasrey7
Izanami
4
3
1
1.5
L
Baron Samedi
KissMukmo
Baron Samedi
3
2
1
1.75
W
Cabrakan
Kitana_121693
Cabrakan
8
3
0
2.67
L
Artemis
Lọve
Artemis
3
1
0
3
L
0
5
5
0.5
W
Cthulhu
Snappyutz
Cthulhu
4
2
6
3.5
W
0
4
7
0.88
W
Awilix
roseae2
Awilix
3
1
3
4.5
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,883
Damage
53,304
71,560
Taken
65,995
33,664
Mitigated
32,323
18,057
Healing
26,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Caar2009
Mercury
5,942
2,725
0
962
16,208
5,423
0
6,023
10,185
0
69,606
L
Izanami
Isaiasrey7
Izanami
13,446
7,990
193
4,111
15,135
4,689
1,399
10,839
4,296
0
88,810
L
Baron Samedi
KissMukmo
Baron Samedi
11,632
456
418
5,102
14,793
5,005
0
10,829
3,964
70,496
0
W
Cabrakan
Kitana_121693
Cabrakan
14,704
2,163
0
8,445
16,591
12,813
116
1,838
14,753
72,707
2,137
L
Artemis
Lọve
Artemis
10,294
4,851
0
3,129
6,020
1,693
111
2,360
3,660
0
32,960
L
5,569
1,177
384
3,758
19,404
16,854
0
10,664
8,740
415
27,351
W
Cthulhu
Snappyutz
Cthulhu
10,724
834
388
2,365
15,450
7,705
525
1,388
14,062
42,283
0
W
4,947
1,913
1,404
4,271
11,090
3,361
501
786
10,304
0
35,883
W
Awilix
roseae2
Awilix
7,429
2,293
0
6,598
13,562
4,924
171
3,695
9,867
0
67,727
W
15,500
2,561
0
3,049
9,302
3,520
396
4,434
4,868
85,613
1,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,045
Gold Earned
46,982
445
Minions Killed
465
0
Camps Cleared
0
1,646,237
Distance Traveled
1,752,018
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,081
449
100
6
0
404,232
0
L
Izanami
10,355
575
158
9
0
328,521
0
L
Baron Samedi
9,106
506
113
6
0
337,705
0
W
Cabrakan
11,408
634
117
7
0
309,672
1
L
Artemis
7,215
401
36
2
0
209,461
0
L
Odin
8,288
460
38
2
0
366,318
9
W
Cthulhu
8,276
460
39
2
0
349,429
0
W
Cupid
7,855
436
74
4
0
322,588
1
W
Awilix
9,109
506
102
6
0
423,813
1
W
Hera
10,334
574
133
7
0
346,516
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role