Player Matchup

Gilgamesh
Gilgamesh
Brenzpanda
Gilgamesh
Level 108
God Stats
3W - 2L
1,555 SR
Queue Stats
330W - 336L
1,528 Elo+
Solo
Merlin
Merlin
FatedMovie5
Merlin
Level 157
God Stats
1W - 3L
1,137 SR
Queue Stats
170W - 164L
1,538 Elo+
Party 1
Thor
Thor
Negligentiu
Thor
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,738 Elo+
Party 1
Olorun
Olorun
m4ttycool
Olorun
Level 89
God Stats
3W - 0L
1,555 SR
Queue Stats
358W - 325L
1,522 Elo+
Solo
Achilles
Achilles
mthrfo1002
Achilles
Level 158
God Stats
16W - 11L
1,606 SR
Queue Stats
396W - 389L
1,480 Elo+
Solo
Team Averages
Level 130
1,471 SR
1,561 Elo+

VS

Team Averages
Level 110
1,437 SR
1,523 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Khatano
Morgan Le Fay
Level 125
God Stats
6W - 5L
1,594 SR
Queue Stats
189W - 184L
1,533 Elo+
Solo
Olorun
Olorun
Nightcinder
Olorun
Level 105
God Stats
2W - 2L
1,177 SR
Queue Stats
259W - 259L
1,613 Elo+
Solo
Surtr
Surtr
Whitedevil91312
Surtr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,473 Elo+
Solo
Nut
Nut
shad0wsz
Nut
Level 159
God Stats
1W - 5L
1,415 SR
Queue Stats
265W - 273L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Brenzpanda
Gilgamesh
13
3 / 4 / 9
7,858
786
7,699
10,934
10,081
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Merlin
17
6 / 1 / 11
9,502
950
14,849
4,435
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 4 / 12
8,243
824
5,903
8,844
3,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
m4ttycool
Olorun
16
3 / 2 / 9
8,939
894
10,320
6,500
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
mthrfo1002
Achilles
16
6 / 1 / 11
9,013
901
10,323
12,763
15,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
2 / 2 / 5
7,610
761
9,018
6,032
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Morgan Le Fay
Khatano
Morgan Le Fay
14
0 / 4 / 7
7,490
749
8,123
7,995
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Olorun
13
1 / 6 / 6
7,208
721
8,862
10,603
4,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

13
3 / 5 / 7
7,947
795
4,059
17,710
12,069
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 4 / 4
7,695
770
5,760
9,683
3,662
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
38
21
Kills
9
12
Deaths
21
52
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
2
5
2.25
W
Gilgamesh
Brenzpanda
Gilgamesh
3
4
9
1.88
W
Merlin
6
1
11
11.5
L
Morgan Le Fay
Khatano
Morgan Le Fay
0
4
7
0.88
W
3
4
12
2.25
L
Olorun
1
6
6
0.67
L
3
5
7
1.3
W
Olorun
m4ttycool
Olorun
3
2
9
3.75
W
Achilles
mthrfo1002
Achilles
6
1
11
11.5
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,094
Damage
35,822
43,476
Taken
52,023
34,111
Mitigated
27,496
13,802
Healing
14,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,018
443
601
1,492
6,032
4,448
0
2,333
3,572
17,115
927
W
Gilgamesh
Brenzpanda
Gilgamesh
7,699
889
0
1,487
10,934
10,081
226
6,080
4,854
0
10,847
W
Merlin
14,849
358
675
296
4,435
1,866
334
2,901
1,534
38,645
58
L
Morgan Le Fay
Khatano
Morgan Le Fay
8,123
497
675
990
7,995
3,006
0
5,921
1,965
19,070
770
W
5,903
534
910
948
8,844
3,703
97
5,704
3,140
0
9,738
L
Olorun
8,862
4,498
899
2,247
10,603
4,311
0
4,432
5,995
18,315
0
L
4,059
706
245
5,049
17,710
12,069
0
9,572
7,744
191
8,165
W
Olorun
m4ttycool
Olorun
10,320
3,475
1,160
1,575
6,500
2,853
674
3,768
2,732
26,094
0
W
Achilles
mthrfo1002
Achilles
10,323
364
1,934
4,817
12,763
15,608
145
6,943
5,820
3,057
14,388
L
5,760
2,504
804
1,900
9,683
3,662
0
4,865
4,615
0
15,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,555
Gold Earned
37,950
143
Minions Killed
96
0
Camps Cleared
0
977,214
Distance Traveled
787,129
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,610
761
23
2
0
169,143
0
W
Gilgamesh
7,858
786
6
1
0
212,669
0
W
Merlin
9,502
950
64
6
0
186,189
0
L
Morgan Le Fay
7,490
749
25
3
0
155,845
0
W
Thor
8,243
824
13
1
0
167,876
0
L
Olorun
7,208
721
17
2
0
150,994
0
L
Surtr
7,947
795
8
1
0
153,245
0
W
Olorun
8,939
894
40
4
0
176,325
0
W
Achilles
9,013
901
20
2
0
234,155
0
L
Nut
7,695
770
23
2
0
157,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role