Player Matchup

Merlin
Merlin
H1TSUGAYA T
Merlin
Level 159
God Stats
100W - 99L
1,597 SR
Queue Stats
137W - 158L
1,486 Elo+
Solo
Izanami
Izanami
Valakenta
Izanami
Level 142
God Stats
0W - 1L
1,555 SR
Queue Stats
52W - 32L
1,494 Elo+
Solo
Cthulhu
Cthulhu
kaci lady
Cthulhu
Level 169
God Stats
10W - 9L
1,516 SR
Queue Stats
263W - 260L
1,392 Elo+
Solo
Team Averages
Level 157
1,556 SR
1,457 Elo+

VS

Team Averages
Level 126
1,309 SR
1,266 Elo+
Hercules
Hercules
AsapChocoox
Hercules
Level 106
God Stats
10W - 9L
1,164 SR
Queue Stats
10W - 10L
1,128 Elo+
Party 1
Skadi
Skadi
Herbfarmer42954
Skadi
Level 123
God Stats
8W - 6L
1,602 SR
Queue Stats
69W - 74L
1,379 Elo+
Solo
Ra
Ra
LocoSenpai
Ra
Level 149
God Stats
7W - 3L
1,161 SR
Queue Stats
12W - 14L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 4 / 0
8,715
792
12,072
6,658
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
Valakenta
Izanami
13
0 / 2 / 1
7,909
719
4,493
7,591
2,582
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
kaci lady
Cthulhu
13
0 / 4 / 2
7,655
696
6,840
11,570
10,443
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AsapChocoox
Hercules
15
3 / 1 / 6
8,540
776
6,297
12,690
11,607
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 1 / 6
8,683
789
5,486
7,573
4,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 0 / 5
9,045
822
8,188
7,267
3,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
10
10
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
AsapChocoox
Hercules
3
1
6
6
L
Merlin
2
4
0
0.5
W
3
1
6
6
W
4
0
5
6.5
L
Izanami
Valakenta
Izanami
0
2
1
0.25
L
Cthulhu
kaci lady
Cthulhu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,405
Damage
19,971
25,819
Taken
27,530
15,397
Mitigated
19,076
2,231
Healing
10,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AsapChocoox
Hercules
6,297
1,273
0
2,764
12,690
11,607
0
8,119
4,571
0
11,614
L
Merlin
12,072
261
0
0
6,658
2,372
150
2,818
3,709
41,165
0
W
5,486
2,111
0
839
7,573
4,227
20
5,626
1,947
0
25,719
W
8,188
402
3,754
3,491
7,267
3,242
0
4,654
2,613
35,663
0
L
Izanami
Valakenta
Izanami
4,493
1,765
0
1,912
7,591
2,582
0
1,660
5,850
0
31,331
L
Cthulhu
kaci lady
Cthulhu
6,840
169
69
250
11,570
10,443
0
3,546
8,001
14,761
567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,279
Gold Earned
26,268
139
Minions Killed
117
0
Camps Cleared
0
532,076
Distance Traveled
635,518
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,540
776
16
1
0
222,606
0
L
Merlin
8,715
792
61
6
0
176,314
0
W
Skadi
8,683
789
40
4
0
203,399
0
W
Ra
9,045
822
61
6
0
209,513
0
L
Izanami
7,909
719
63
6
0
177,919
2
L
Cthulhu
7,655
696
15
1
0
177,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role