Player Matchup

Discordia
Discordia
Adebauou
Discordia
Level 115
God Stats
16W - 15L
1,423 SR
Queue Stats
83W - 76L
1,524 Elo+
Party 2
Maui
Maui
MiguelElGato
Maui
Level 29
God Stats
20W - 24L
1,486 SR
Queue Stats
141W - 148L
1,449 Elo+
Party 2
Danzaburou
Danzaburou
PapaBoowoo
Danzaburou
Level 49
God Stats
21W - 26L
1,278 SR
Queue Stats
60W - 65L
1,473 Elo+
Party 2
Team Averages
Level 64
1,396 SR
1,482 Elo+

VS

Team Averages
Level 118
1,618 SR
1,547 Elo+
Geb
Geb
Duqundra
Geb
Level 156
God Stats
46W - 25L
1,705 SR
Queue Stats
305W - 296L
1,562 Elo+
Party 1
Izanami
Izanami
SoftionTheLord
Izanami
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,593 Elo+
Party 1
Baron Samedi
Baron Samedi
sinisterlivehd
Baron Samedi
Level 128
God Stats
5W - 3L
1,649 SR
Queue Stats
172W - 165L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Adebauou
Discordia
15
2 / 1 / 1
9,557
735
18,433
7,170
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 5 / 0
8,048
619
2,873
13,279
13,096
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
PapaBoowoo
Danzaburou
14
2 / 4 / 0
9,606
739
7,717
15,174
6,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 9
9,697
746
9,941
16,832
15,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 1 / 6
10,946
842
12,320
11,358
4,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
sinisterlivehd
Baron Samedi
17
5 / 1 / 5
11,080
852
8,474
9,463
4,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
4
Kills
10
10
Deaths
4
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
Adebauou
Discordia
2
1
1
2.5
W
1
2
9
2.75
L
0
5
0
0
L
Danzaburou
PapaBoowoo
Danzaburou
2
4
0
0.5
W
4
1
6
7
W
Baron Samedi
sinisterlivehd
Baron Samedi
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,023
Damage
30,735
35,623
Taken
37,653
22,606
Mitigated
23,826
3,979
Healing
12,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Adebauou
Discordia
18,433
273
0
409
7,170
2,576
250
3,133
3,862
47,989
0
W
9,941
519
0
3,326
16,832
15,084
56
7,096
9,736
17,502
1,021
L
2,873
520
0
0
13,279
13,096
243
6,317
6,604
6,524
0
L
Danzaburou
PapaBoowoo
Danzaburou
7,717
2,551
0
3,570
15,174
6,934
912
6,984
7,619
0
30,518
W
12,320
8,919
0
4,615
11,358
4,223
2,938
7,731
3,627
0
54,110
W
Baron Samedi
sinisterlivehd
Baron Samedi
8,474
245
1,726
2,894
9,463
4,519
483
6,519
2,944
39,013
1,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,211
Gold Earned
31,723
118
Minions Killed
177
0
Camps Cleared
0
719,909
Distance Traveled
753,153
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,557
735
48
4
0
271,602
0
W
Geb
9,697
746
8
1
0
287,895
1
L
Maui
8,048
619
14
1
0
223,961
4
L
Danzaburou
9,606
739
56
4
0
224,346
0
W
Izanami
10,946
842
93
7
0
224,013
0
W
Baron Samedi
11,080
852
76
6
0
241,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role