Player Matchup

Bacchus
Bacchus
AITAMA
Bacchus
Level 149
God Stats
13W - 3L
1,747 SR
Queue Stats
344W - 348L
1,476 Elo+
Party 2
Yu Huang
Yu Huang
Roman2D
Yu Huang
Level 53
God Stats
5W - 7L
1,406 SR
Queue Stats
122W - 300L
1,299 Elo+
Solo
Tyr
Tyr
SteekzDjin
Tyr
Level 181
God Stats
2W - 1L
1,709 SR
Queue Stats
67W - 60L
1,509 Elo+
Solo
Nu Wa
Nu Wa
adri_0091
Nu Wa
Level 145
God Stats
3W - 2L
1,507 SR
Queue Stats
233W - 239L
1,431 Elo+
Party 2
Charybdis
Charybdis
nbfgb
Charybdis
Level 135
God Stats
8W - 9L
1,488 SR
Queue Stats
553W - 573L
1,495 Elo+
Solo
Team Averages
Level 133
1,571 SR
1,442 Elo+

VS

Team Averages
Level 110
1,520 SR
1,457 Elo+
Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Ameldur
Medusa
Level 122
God Stats
8W - 6L
1,630 SR
Queue Stats
194W - 190L
1,462 Elo+
Party 1
Persephone
Persephone
CallMeGogy
Persephone
Level 144
God Stats
1W - 2L
1,470 SR
Queue Stats
74W - 83L
1,502 Elo+
Solo
Jormungandr
Jormungandr
GalipDede
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,261 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Schwyz
Ah Muzen Cab
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 52L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AITAMA
Bacchus
17
5 / 2 / 24
11,430
816
9,694
14,280
19,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
Roman2D
Yu Huang
17
6 / 5 / 10
10,410
744
11,481
9,981
4,483
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
7 / 1 / 20
11,197
800
12,093
15,874
16,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
adri_0091
Nu Wa
18
8 / 1 / 18
11,106
793
16,541
6,908
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
nbfgb
Charybdis
19
7 / 0 / 17
11,917
851
9,871
9,491
3,908
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
2 / 9 / 3
9,280
663
3,962
14,468
4,969
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Ameldur
Medusa
17
3 / 8 / 2
10,148
725
12,777
13,017
4,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Persephone
CallMeGogy
Persephone
14
0 / 4 / 2
8,799
629
8,447
7,374
2,440
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
GalipDede
Jormungandr
15
1 / 7 / 3
8,912
637
6,270
14,738
8,372
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
Schwyz
Ah Muzen Cab
17
1 / 5 / 4
9,353
668
11,078
12,509
4,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
21
33
Kills
7
9
Deaths
33
89
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
9
3
0.39
W
Bacchus
AITAMA
Bacchus
5
2
24
8.5
L
Medusa
Ameldur
Medusa
3
8
2
0.5
L
Persephone
CallMeGogy
Persephone
0
4
2
0.25
L
Jormungandr
GalipDede
Jormungandr
1
7
3
0.36
W
Yu Huang
Roman2D
Yu Huang
6
5
10
2.2
L
Ah Muzen Cab
Schwyz
Ah Muzen Cab
1
5
4
0.6
W
7
1
20
17
W
Nu Wa
adri_0091
Nu Wa
8
1
18
17
W
Charybdis
nbfgb
Charybdis
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,680
Damage
42,534
56,534
Taken
62,106
47,263
Mitigated
25,520
24,580
Healing
8,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,962
1,632
314
2,286
14,468
4,969
0
7,931
6,260
0
12,675
W
Bacchus
AITAMA
Bacchus
9,694
334
1,328
3,843
14,280
19,409
240
3,319
10,961
17,940
1,215
L
Medusa
Ameldur
Medusa
12,777
3,296
397
279
13,017
4,989
0
6,417
6,383
0
35,283
L
Persephone
CallMeGogy
Persephone
8,447
276
1,051
774
7,374
2,440
0
3,548
3,391
21,559
0
L
Jormungandr
GalipDede
Jormungandr
6,270
523
367
1,520
14,738
8,372
0
9,774
4,525
18,163
405
W
Yu Huang
Roman2D
Yu Huang
11,481
949
972
887
9,981
4,483
740
2,252
7,729
24,540
921
L
Ah Muzen Cab
Schwyz
Ah Muzen Cab
11,078
2,552
0
1,021
12,509
4,750
0
7,276
5,014
0
34,655
W
12,093
979
2,614
5,348
15,874
16,653
291
4,429
11,445
0
25,497
W
Nu Wa
adri_0091
Nu Wa
16,541
3,155
2,457
508
6,908
2,810
1,471
963
5,945
24,509
0
W
Charybdis
nbfgb
Charybdis
9,871
3,636
2,923
3,700
9,491
3,908
2,390
3,533
5,958
0
34,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,060
Gold Earned
46,492
184
Minions Killed
172
0
Camps Cleared
0
1,352,074
Distance Traveled
1,179,257
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,280
663
19
1
0
221,706
0
W
Bacchus
11,430
816
13
1
0
289,803
1
L
Medusa
10,148
725
51
4
0
238,000
0
L
Persephone
8,799
629
36
3
0
230,509
0
L
Jormungandr
8,912
637
15
1
0
251,810
0
W
Yu Huang
10,410
744
48
3
0
226,525
0
L
Ah Muzen Cab
9,353
668
51
4
0
237,232
0
W
Tyr
11,197
800
32
2
0
300,895
0
W
Nu Wa
11,106
793
24
2
0
261,119
0
W
Charybdis
11,917
851
67
5
0
273,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role