Player Matchup

Mulan
Mulan
Silver I
MotherDearest448
Mulan
Silver I
Level 145
God Stats
3W - 0L
1,731 SR
Queue Stats
12W - 12L
1,434 MMR
Party 1
Ra
Ra
Silver II
Zess__Dynamite
Ra
Silver II
Level 92
God Stats
1W - 2L
1,634 SR
Queue Stats
9W - 11L
1,437 MMR
Party 1
Izanami
Izanami
Silver IV
mAyHeM-2792
Izanami
Silver IV
Level 60
God Stats
2W - 0L
1,506 SR
Queue Stats
8W - 11L
1,406 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,624 SR
1,425 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 148
1,579 SR
1,441 MMR
Gilgamesh
Gilgamesh
Gold III
RodriguezJ7
Gilgamesh
Gold III
Level 159
God Stats
16W - 16L
1,580 SR
Queue Stats
102W - 116L
1,371 MMR
Solo
Ares
Ares
Bronze III
Tr1cky W1cky
Ares
Bronze III
Level 159
God Stats
0W - 1L
1,753 SR
Queue Stats
6W - 11L
1,484 MMR
Solo
Hera
Hera
Bronze V
samrock75
Hera
Bronze V
Level 126
God Stats
1W - 3L
1,405 SR
Queue Stats
26W - 16L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 3
10,834
833
11,842
12,335
12,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 0 / 6
11,705
900
12,205
7,082
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
mAyHeM-2792
Izanami
15
0 / 0 / 3
10,073
775
4,682
6,512
2,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
KuzenboCthulhuHorusCharonAthena

VS

Bans
VulcanDanzaburouHou YiMartichorasAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RodriguezJ7
Gilgamesh
13
0 / 3 / 0
8,579
660
4,975
12,607
9,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 2 / 1
8,059
620
6,935
12,873
11,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
14
1 / 4 / 0
8,856
681
6,855
7,095
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
9
Kills
1
1
Deaths
9
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
L
Gilgamesh
RodriguezJ7
Gilgamesh
0
3
0
0
L
0
2
1
0.25
W
3
0
6
6
W
Izanami
mAyHeM-2792
Izanami
0
0
3
1.5
L
Hera
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,729
Damage
18,765
25,929
Taken
32,575
17,308
Mitigated
22,986
9,571
Healing
3,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,842
998
0
3,965
12,335
12,015
27
5,659
6,273
0
23,656
L
Gilgamesh
RodriguezJ7
Gilgamesh
4,975
1,103
0
1,341
12,607
9,013
0
4,195
7,634
0
23,339
L
6,935
55
0
1,904
12,873
11,693
0
3,610
8,482
12,086
0
W
12,205
291
1,377
3,184
7,082
3,151
357
3,889
3,028
61,068
0
W
Izanami
mAyHeM-2792
Izanami
4,682
2,427
0
1,045
6,512
2,142
2,371
3,513
2,794
0
52,376
L
Hera
6,855
1,885
0
3
7,095
2,280
0
3,283
3,338
39,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,612
Gold Earned
25,494
203
Minions Killed
117
0
Camps Cleared
0
759,754
Distance Traveled
596,436
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,834
833
18
1
0
249,439
0
L
Gilgamesh
8,579
660
33
3
0
171,822
2
L
Ares
8,059
620
8
1
0
205,223
4
W
Ra
11,705
900
110
8
0
278,734
0
W
Izanami
10,073
775
75
6
0
231,581
0
L
Hera
8,856
681
76
6
0
219,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role