Player Matchup

Hachiman
Hachiman
HUBBaBubbA MAx7
Hachiman
Level 37
God Stats
64W - 110L
1,370 SR
Queue Stats
68W - 113L
1,337 Elo+
Party 2
Ymir
Ymir
ItsDatPhatBoi
Ymir
Level 40
God Stats
8W - 7L
1,607 SR
Queue Stats
79W - 128L
1,417 Elo+
Party 2
Vamana
Vamana
awesomecarter
Vamana
Level 29
God Stats
47W - 67L
1,410 SR
Queue Stats
59W - 86L
1,347 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xNachoo
Morgan Le Fay
Level 104
God Stats
5W - 3L
1,562 SR
Queue Stats
78W - 90L
1,417 Elo+
Party 2
Loki
Loki
yrnLOKI
Loki
Level 12
God Stats
19W - 30L
1,417 SR
Queue Stats
20W - 32L
1,294 Elo+
Party 2
Team Averages
Level 44
1,473 SR
1,362 Elo+

VS

Team Averages
Level 59
1,635 SR
1,450 Elo+
Surtr
Surtr
 
Surtr
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Pyyrro
Hou Yi
Level 49
God Stats
9W - 1L
1,871 SR
Queue Stats
114W - 91L
1,484 Elo+
Party 1
Arachne
Arachne
Rengoku3432
Arachne
Level 64
God Stats
3W - 0L
1,697 SR
Queue Stats
50W - 45L
1,491 Elo+
Solo
Kukulkan
Kukulkan
Roronoa Zoro Ka
Kukulkan
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,236 Elo+
Solo
Sobek
Sobek
TouchdownTrex
Sobek
Level 103
God Stats
6W - 3L
1,609 SR
Queue Stats
170W - 143L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
1 / 8 / 2
6,900
493
7,843
12,042
3,571
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 8 / 0
6,120
437
2,669
13,103
9,038
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 5 / 0
6,788
485
7,743
13,348
12,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
xNachoo
Morgan Le Fay
13
0 / 3 / 5
7,261
519
5,135
7,770
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Loki
yrnLOKI
Loki
12
5 / 4 / 1
7,277
520
9,941
11,324
3,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
6 / 0 / 2
9,530
681
10,765
16,495
11,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hou Yi
Pyyrro
Hou Yi
15
11 / 0 / 4
9,485
678
9,211
7,831
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Rengoku3432
Arachne
14
4 / 1 / 7
8,105
579
8,479
9,697
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
15
5 / 4 / 2
8,777
627
7,796
8,278
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
2 / 2 / 14
8,250
589
6,341
14,956
14,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
7
Kills
28
28
Deaths
7
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
6
0
2
7
L
Hachiman
1
8
2
0.25
L
1
8
0
0.13
W
Hou Yi
Pyyrro
Hou Yi
11
0
4
13
W
Arachne
Rengoku3432
Arachne
4
1
7
7.5
W
Kukulkan
5
4
2
1.5
W
2
2
14
4.5
L
0
5
0
0
L
Morgan Le Fay
xNachoo
Morgan Le Fay
0
3
5
0.83
L
Loki
yrnLOKI
Loki
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,331
Damage
42,592
57,587
Taken
57,257
30,942
Mitigated
36,642
10,736
Healing
23,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
10,765
4,356
0
8,401
16,495
11,850
466
353
15,194
2,247
63,555
L
Hachiman
7,843
4,455
0
2,085
12,042
3,571
0
4,641
7,401
0
44,487
L
2,669
612
66
917
13,103
9,038
0
2,263
10,840
21,556
0
W
Hou Yi
Pyyrro
Hou Yi
9,211
5,141
0
4,908
7,831
3,078
117
785
7,038
0
67,799
W
Arachne
Rengoku3432
Arachne
8,479
6,844
0
4,101
9,697
4,392
583
1,252
8,357
0
55,179
W
Kukulkan
7,796
166
0
788
8,278
3,207
512
2,058
6,046
66,801
1,076
W
6,341
857
0
4,950
14,956
14,115
56
2,768
11,935
18,676
593
L
7,743
2,848
0
3,394
13,348
12,433
0
1,149
11,117
0
54,342
L
Morgan Le Fay
xNachoo
Morgan Le Fay
5,135
527
0
973
7,770
2,414
0
4,596
3,174
42,985
0
L
Loki
yrnLOKI
Loki
9,941
2,542
0
3,301
11,324
3,486
0
2,489
8,801
0
35,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,346
Gold Earned
44,147
347
Minions Killed
444
0
Camps Cleared
0
1,386,541
Distance Traveled
1,408,147
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,530
681
112
8
0
240,507
0
L
Hachiman
6,900
493
75
5
0
276,705
0
L
Ymir
6,120
437
28
2
0
212,160
0
W
Hou Yi
9,485
678
111
8
0
274,718
0
W
Arachne
8,105
579
86
6
0
318,492
5
W
Kukulkan
8,777
627
116
8
0
275,755
3
W
Sobek
8,250
589
19
1
0
298,675
3
L
Vamana
6,788
485
95
7
0
271,080
0
L
Morgan Le Fay
7,261
519
94
7
0
288,456
0
L
Loki
7,277
520
55
4
0
338,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role