Player Matchup

Baron Samedi
Baron Samedi
mamakj1000
Baron Samedi
Level 46
God Stats
8W - 4L
1,757 SR
Queue Stats
72W - 93L
1,457 Elo+
Party 1
Thor
Thor
msg lod
Thor
Level 158
God Stats
11W - 10L
1,461 SR
Queue Stats
132W - 111L
1,593 Elo+
Party 1
Bastet
Bastet
xXLordXxHeadass
Bastet
Level 141
God Stats
1W - 1L
1,267 SR
Queue Stats
45W - 44L
1,453 Elo+
Party 1
Team Averages
Level 115
1,495 SR
1,501 Elo+

VS

Team Averages
Level 123
1,554 SR
1,566 Elo+
Kukulkan
Kukulkan
BeanMachinee
Kukulkan
Level 126
God Stats
3W - 6L
1,535 SR
Queue Stats
11W - 15L
1,522 Elo+
Party 2
Surtr
Surtr
HAITIANBLAST
Surtr
Level 128
God Stats
1W - 1L
1,783 SR
Queue Stats
10W - 7L
1,629 Elo+
Party 2
Baron Samedi
Baron Samedi
ProperDizzaster
Baron Samedi
Level 116
God Stats
0W - 2L
1,344 SR
Queue Stats
164W - 170L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
mamakj1000
Baron Samedi
14
4 / 1 / 4
8,208
821
6,305
5,680
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
msg lod
Thor
15
3 / 0 / 6
8,794
879
4,831
8,154
4,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 0 / 5
7,843
784
5,449
3,778
1,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BeanMachinee
Kukulkan
13
0 / 2 / 0
7,434
743
3,842
4,117
1,146
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 1
6,928
693
3,025
8,769
5,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
ProperDizzaster
Baron Samedi
13
1 / 3 / 0
7,664
766
5,836
6,664
2,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
9
Kills
1
1
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BeanMachinee
Kukulkan
0
2
0
0
L
0
4
1
0.13
L
Baron Samedi
ProperDizzaster
Baron Samedi
1
3
0
0.33
W
Baron Samedi
mamakj1000
Baron Samedi
4
1
4
6
W
Thor
msg lod
Thor
3
0
6
6
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,585
Damage
12,703
17,612
Taken
19,550
8,254
Mitigated
8,808
5,001
Healing
2,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BeanMachinee
Kukulkan
3,842
100
0
0
4,117
1,146
0
568
3,460
24,792
355
L
3,025
567
187
1,787
8,769
5,008
7
3,324
5,012
127
10,077
L
Baron Samedi
ProperDizzaster
Baron Samedi
5,836
313
177
766
6,664
2,654
0
2,086
4,369
24,820
0
W
Baron Samedi
mamakj1000
Baron Samedi
6,305
113
624
2,089
5,680
2,534
175
3,429
2,129
25,302
0
W
Thor
msg lod
Thor
4,831
60
0
1,033
8,154
4,535
0
3,963
3,925
125
37,617
W
5,449
642
0
1,255
3,778
1,185
144
2,362
1,383
0
13,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,845
Gold Earned
22,026
145
Minions Killed
111
0
Camps Cleared
0
564,304
Distance Traveled
492,954
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,434
743
61
6
0
175,722
1
L
Surtr
6,928
693
16
2
0
146,774
0
L
Baron Samedi
7,664
766
34
3
0
170,458
0
W
Baron Samedi
8,208
821
61
6
0
191,156
0
W
Thor
8,794
879
69
7
0
190,071
2
W
Bastet
7,843
784
15
2
0
183,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role