Player Matchup

Nemesis
Nemesis
FitXxSaVaGexX
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,321 Elo+
Party 1
Ra
Ra
Hamzurg
Ra
Level 140
God Stats
4W - 4L
1,617 SR
Queue Stats
160W - 157L
1,540 Elo+
Party 1
Mercury
Mercury
SapphicSorceress
Mercury
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,611 Elo+
Party 3
Artemis
Artemis
Soloxine
Artemis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,612 Elo+
Party 3
Nut
Nut
theimmortalsoul
Nut
Level 103
God Stats
0W - 5L
1,103 SR
Queue Stats
255W - 266L
1,482 Elo+
Solo
Team Averages
Level 107
1,444 SR
1,513 Elo+

VS

Team Averages
Level 116
1,448 SR
1,528 Elo+
Jing Wei
Jing Wei
ACE_Gabo
Jing Wei
Level 98
God Stats
2W - 2L
1,230 SR
Queue Stats
304W - 300L
1,513 Elo+
Solo
Odin
Odin
AresWarird
Odin
Level 121
God Stats
3W - 0L
1,438 SR
Queue Stats
42W - 26L
1,537 Elo+
Solo
Artemis
Artemis
Colharren
Artemis
Level 136
God Stats
6W - 4L
1,644 SR
Queue Stats
185W - 184L
1,512 Elo+
Party 2
Ix Chel
Ix Chel
Han-SoSa
Ix Chel
Level 155
God Stats
4W - 4L
1,422 SR
Queue Stats
373W - 373L
1,572 Elo+
Solo
Heimdallr
Heimdallr
MehTierBiscuit
Heimdallr
Level 68
God Stats
5W - 4L
1,505 SR
Queue Stats
59W - 61L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
2 / 6 / 9
9,584
639
5,170
16,199
11,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
8 / 4 / 8
12,493
833
21,530
12,702
6,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
4 / 5 / 8
10,400
693
6,440
13,327
5,789
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Soloxine
Artemis
16
0 / 7 / 13
10,011
667
9,827
14,997
6,270
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 8 / 5
11,111
741
13,285
16,133
5,948
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ACE_Gabo
Jing Wei
18
3 / 3 / 21
11,212
747
7,341
10,982
4,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 7 / 18
10,435
696
10,078
19,030
18,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Artemis
Colharren
Artemis
19
7 / 5 / 14
12,314
821
16,620
12,387
4,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ix Chel
Han-SoSa
Ix Chel
20
8 / 2 / 15
12,577
838
17,244
15,938
6,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
MehTierBiscuit
Heimdallr
19
9 / 2 / 13
12,172
811
12,180
10,916
5,110
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
110
19
Kills
29
30
Deaths
19
43
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ACE_Gabo
Jing Wei
3
3
21
4.5
W
2
7
18
1.57
W
Artemis
Colharren
Artemis
7
5
14
2.8
L
Nemesis
2
6
9
1.08
L
8
4
8
3
W
Ix Chel
Han-SoSa
Ix Chel
8
2
15
7.75
W
Heimdallr
MehTierBiscuit
Heimdallr
9
2
13
7.75
L
4
5
8
1.6
L
Artemis
Soloxine
Artemis
0
7
13
0.93
L
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,252
Damage
63,463
73,358
Taken
69,253
35,817
Mitigated
38,945
25,887
Healing
26,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ACE_Gabo
Jing Wei
7,341
4,699
1,654
2,155
10,982
4,588
3,727
2,877
7,937
0
29,253
W
10,078
413
1,168
951
19,030
18,158
384
7,394
11,013
4,734
11,162
W
Artemis
Colharren
Artemis
16,620
5,664
0
1,405
12,387
4,993
1,873
3,187
8,804
0
32,272
L
Nemesis
5,170
1,048
451
2,512
16,199
11,376
0
3,961
12,238
0
12,486
L
21,530
1,087
11,357
6,440
12,702
6,434
351
2,703
9,999
55,944
0
W
Ix Chel
Han-SoSa
Ix Chel
17,244
1,243
10,355
7,471
15,938
6,096
964
3,694
11,575
36,081
905
W
Heimdallr
MehTierBiscuit
Heimdallr
12,180
4,523
594
1,172
10,916
5,110
2,167
2,782
7,827
0
32,708
L
6,440
2,110
370
1,407
13,327
5,789
139
3,066
10,261
0
12,545
L
Artemis
Soloxine
Artemis
9,827
2,052
212
990
14,997
6,270
1,460
4,215
10,782
0
21,881
L
13,285
5,427
39
2,109
16,133
5,948
1,756
4,809
11,321
0
22,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,599
Gold Earned
58,710
152
Minions Killed
169
0
Camps Cleared
0
1,254,149
Distance Traveled
1,209,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,212
747
40
3
0
234,837
0
W
Odin
10,435
696
10
1
0
242,094
0
W
Artemis
12,314
821
44
3
0
201,754
0
L
Nemesis
9,584
639
15
1
0
314,235
0
L
Ra
12,493
833
61
4
0
237,430
0
W
Ix Chel
12,577
838
38
3
0
267,325
0
W
Heimdallr
12,172
811
37
2
0
262,999
0
L
Mercury
10,400
693
24
2
0
270,290
0
L
Artemis
10,011
667
29
2
0
202,896
0
L
Nut
11,111
741
23
2
0
229,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role