Player Matchup

Loki
Loki
Browenh13
Loki
Level 156
God Stats
1W - 2L
1,402 SR
Queue Stats
70W - 113L
1,424 Elo+
Party 1
Chiron
Chiron
D4DashNUrMom
Chiron
Level 68
God Stats
3W - 11L
1,543 SR
Queue Stats
101W - 144L
1,412 Elo+
Party 1
Janus
Janus
J0NNYLARG0
Janus
Level 145
God Stats
2W - 4L
1,480 SR
Queue Stats
259W - 248L
1,486 Elo+
Solo
Charon
Charon
Oathkeeper1419
Charon
Level 94
God Stats
6W - 9L
1,369 SR
Queue Stats
37W - 61L
1,384 Elo+
Party 1
Hel
Hel
Pach20_
Hel
Level 149
God Stats
0W - 4L
1,218 SR
Queue Stats
258W - 243L
1,546 Elo+
Solo
Team Averages
Level 122
1,402 SR
1,450 Elo+

VS

Team Averages
Level 108
1,548 SR
1,493 Elo+
Anubis
Anubis
 
Anubis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Wolfeyes1990
Ah Muzen Cab
Level 63
God Stats
10W - 5L
1,590 SR
Queue Stats
100W - 88L
1,464 Elo+
Party 3
Sylvanus
Sylvanus
korguren1989
Sylvanus
Level 129
God Stats
14W - 7L
1,489 SR
Queue Stats
157W - 131L
1,481 Elo+
Party 3
Chaac
Chaac
ll-RMP-ll
Chaac
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 37L
1,550 Elo+
Solo
Surtr
Surtr
mightytwist
Surtr
Level 145
God Stats
14W - 10L
1,661 SR
Queue Stats
286W - 268L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
1 / 2 / 1
5,654
565
2,846
6,096
1,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chiron
7
1 / 1 / 1
4,674
467
3,493
3,473
810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
11
1 / 2 / 0
5,653
565
2,033
3,956
783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 2 / 1
4,722
472
1,459
4,958
2,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
10
2 / 3 / 0
5,905
591
4,331
8,024
4,964
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 0 / 0
6,978
698
2,389
2,960
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
Wolfeyes1990
Ah Muzen Cab
12
2 / 0 / 1
6,026
603
2,581
4,110
1,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
korguren1989
Sylvanus
10
0 / 1 / 3
5,546
555
1,883
5,045
2,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
ll-RMP-ll
Chaac
11
3 / 2 / 0
6,471
647
5,861
10,278
6,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 2 / 1
5,933
593
3,116
7,925
3,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
5
Kills
10
10
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
0
3
L
Loki
1
2
1
0.75
L
Chiron
1
1
1
1.5
L
Janus
1
2
0
0.5
L
0
2
1
0.25
L
Hel
2
3
0
0.67
W
Ah Muzen Cab
Wolfeyes1990
Ah Muzen Cab
2
0
1
2.5
W
Sylvanus
korguren1989
Sylvanus
0
1
3
1.5
W
Chaac
ll-RMP-ll
Chaac
3
2
0
1.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,162
Damage
15,830
26,507
Taken
30,318
11,051
Mitigated
14,494
7,355
Healing
10,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,389
43
0
1,046
2,960
1,038
197
1,152
1,808
41,684
1,774
L
Loki
2,846
833
0
588
6,096
1,997
20
1,006
5,016
0
32,050
L
Chiron
3,493
414
353
896
3,473
810
0
722
2,751
0
23,911
L
Janus
2,033
82
0
500
3,956
783
0
1,396
2,428
45,290
0
L
1,459
347
0
234
4,958
2,497
0
403
4,555
19,290
1,459
L
Hel
4,331
326
175
4,609
8,024
4,964
0
518
7,506
33,635
0
W
Ah Muzen Cab
Wolfeyes1990
Ah Muzen Cab
2,581
652
0
692
4,110
1,469
1,186
278
3,832
0
42,159
W
Sylvanus
korguren1989
Sylvanus
1,883
369
676
1,409
5,045
2,362
0
1,751
3,294
20,779
8,203
W
Chaac
ll-RMP-ll
Chaac
5,861
736
0
3,295
10,278
6,443
0
3,739
6,539
0
38,386
W
3,116
1,267
0
2,882
7,925
3,182
14
1,004
6,921
964
48,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,608
Gold Earned
30,954
315
Minions Killed
372
0
Camps Cleared
0
930,618
Distance Traveled
1,078,681
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,978
698
86
9
0
196,269
0
L
Loki
5,654
565
67
7
0
238,016
0
L
Chiron
4,674
467
47
5
0
131,934
0
L
Janus
5,653
565
94
9
0
224,066
1
L
Charon
4,722
472
41
4
0
146,991
2
L
Hel
5,905
591
66
7
0
189,611
1
W
Ah Muzen Cab
6,026
603
78
8
0
211,958
0
W
Sylvanus
5,546
555
57
6
0
212,007
0
W
Chaac
6,471
647
67
7
0
198,014
0
W
Surtr
5,933
593
84
8
0
260,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role