Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
D4rked
Ne Zha
Level 156
God Stats
0W - 2L
1,651 SR
Queue Stats
40W - 30L
1,635 Elo+
Party 1
Scylla
Scylla
IllicitJam7097
Scylla
Level 128
God Stats
70W - 49L
1,647 SR
Queue Stats
177W - 170L
1,610 Elo+
Solo
Nut
Nut
Paragon234
Nut
Level 147
God Stats
1W - 3L
1,535 SR
Queue Stats
155W - 145L
1,509 Elo+
Solo
Kuzenbo
Kuzenbo
Thank u 4 comin
Kuzenbo
Level 115
God Stats
15W - 12L
1,564 SR
Queue Stats
202W - 199L
1,522 Elo+
Solo
Team Averages
Level 149
1,579 SR
1,555 Elo+

VS

Team Averages
Level 147
1,578 SR
1,519 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Benj1colts
Kali
Level 125
God Stats
2W - 3L
1,816 SR
Queue Stats
13W - 17L
1,484 Elo+
Solo
Mulan
Mulan
D0CT0R_STR8N9E
Mulan
Level 152
God Stats
57W - 43L
1,579 SR
Queue Stats
151W - 121L
1,573 Elo+
Solo
Geb
Geb
Jastwerex
Geb
Level 149
God Stats
54W - 40L
1,495 SR
Queue Stats
249W - 231L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 2 / 0
5,876
1,175
3,779
4,747
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
D4rked
Ne Zha
10
0 / 2 / 0
5,746
1,149
3,546
6,345
2,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 2 / 0
5,778
1,156
2,973
4,116
820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 0
5,564
1,113
1,712
3,582
1,090
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 0
6,414
1,283
4,229
10,656
10,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

332

VS

Team 2 Tickets

389

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
4 / 0 / 7
7,468
1,494
4,613
3,309
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
 
Zeus
12
5 / 0 / 6
7,381
1,476
13,811
2,840
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 0 / 5
6,732
1,346
2,479
3,539
1,154
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
1 / 0 / 8
6,248
1,250
3,972
6,050
4,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 0 / 11
7,075
1,415
2,989
2,864
2,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
49
0
Kills
12
12
Deaths
0
0
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
0
0
W
Nu Wa
 
Nu Wa
4
0
7
7.5
W
Zeus
 
Zeus
5
0
6
8
W
2
0
5
4.5
W
1
0
8
5
L
Ne Zha
D4rked
Ne Zha
0
2
0
0
L
0
2
0
0
W
0
0
11
5.5
L
0
2
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,239
Damage
27,864
29,446
Taken
18,602
16,638
Mitigated
10,024
4,788
Healing
4,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,779
320
1,863
1,604
4,747
1,838
0
4,144
299
19,912
499
W
Nu Wa
 
Nu Wa
4,613
835
0
690
3,309
1,001
0
1,127
2,182
23,113
696
W
Zeus
 
Zeus
13,811
970
0
204
2,840
979
0
2,223
617
17,852
0
W
2,479
529
0
1,668
3,539
1,154
0
1,864
1,675
0
11,955
W
3,972
191
0
1,070
6,050
4,882
0
3,765
2,285
1,339
9,686
L
Ne Zha
D4rked
Ne Zha
3,546
421
0
374
6,345
2,451
0
4,156
2,055
0
12,838
L
2,973
134
0
0
4,116
820
0
3,622
224
14,314
0
W
2,989
209
0
868
2,864
2,008
0
1,787
1,077
8,930
0
L
1,712
852
0
169
3,582
1,090
0
1,862
1,604
0
7,268
L
4,229
1,637
0
778
10,656
10,439
0
7,053
3,179
9,123
116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,378
Gold Earned
34,904
121
Minions Killed
111
3
Camps Cleared
6
502,407
Distance Traveled
589,141
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,876
1,175
47
9
1
108,337
0
W
Nu Wa
7,468
1,494
49
10
2
98,144
0
W
Zeus
7,381
1,476
18
4
1
118,771
0
W
Kali
6,732
1,346
20
4
1
125,800
0
W
Mulan
6,248
1,250
11
2
1
125,483
0
L
Ne Zha
5,746
1,149
26
5
0
118,312
0
L
Scylla
5,778
1,156
23
5
1
114,226
0
W
Geb
7,075
1,415
13
3
1
120,943
0
L
Nut
5,564
1,113
13
3
1
63,623
0
L
Kuzenbo
6,414
1,283
12
2
0
97,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role