Player Matchup

Zhong Kui
Zhong Kui
GuilsAlev
Zhong Kui
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 67L
1,479 Elo+
Party 1
Terra
Terra
Joker11Hunk
Terra
Level 124
God Stats
2W - 0L
1,465 SR
Queue Stats
32W - 47L
1,414 Elo+
Party 1
Sobek
Sobek
Ltownboy
Sobek
Level 82
God Stats
6W - 9L
1,360 SR
Queue Stats
441W - 422L
1,540 Elo+
Solo
Chernobog
Chernobog
MONO KILLER 000
Chernobog
Level 72
God Stats
7W - 6L
1,468 SR
Queue Stats
298W - 291L
1,429 Elo+
Solo
Merlin
Merlin
Novak0001
Merlin
Level 129
God Stats
2W - 6L
1,238 SR
Queue Stats
38W - 45L
1,460 Elo+
Party 1
Team Averages
Level 107
1,406 SR
1,464 Elo+

VS

Team Averages
Level 70
1,455 SR
1,454 Elo+
Ix Chel
Ix Chel
CheeksAClappin
Ix Chel
Level 43
God Stats
1W - 2L
1,739 SR
Queue Stats
149W - 144L
1,447 Elo+
Solo
Kuzenbo
Kuzenbo
Jedijjj100
Kuzenbo
Level 77
God Stats
7W - 6L
1,247 SR
Queue Stats
499W - 493L
1,484 Elo+
Solo
Agni
Agni
Khantactz
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Discordia
Discordia
Shiisxi
Discordia
Level 98
God Stats
1W - 3L
1,492 SR
Queue Stats
77W - 81L
1,405 Elo+
Solo
Nemesis
Nemesis
mintsan
Nemesis
Level 105
God Stats
0W - 3L
1,296 SR
Queue Stats
94W - 90L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GuilsAlev
Zhong Kui
15
10 / 1 / 7
9,114
1,139
10,738
10,549
9,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 3 / 10
7,629
954
1,928
9,709
8,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sobek
Ltownboy
Sobek
12
0 / 1 / 15
7,350
919
2,883
10,367
9,573
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chernobog
MONO KILLER 000
Chernobog
14
5 / 2 / 9
8,392
1,049
9,235
6,439
2,791
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Novak0001
Merlin
12
0 / 3 / 7
7,032
879
5,366
6,212
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 7
6,180
773
1,434
4,446
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Jedijjj100
Kuzenbo
12
0 / 3 / 5
6,451
806
5,232
9,420
12,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Agni
13
3 / 4 / 4
7,288
911
5,356
5,141
1,430
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Shiisxi
Discordia
15
4 / 3 / 3
7,712
964
11,579
6,291
1,773
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
mintsan
Nemesis
13
3 / 3 / 5
7,017
877
6,334
8,153
5,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
34
17
Kills
10
10
Deaths
17
48
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
4
7
0.88
W
Zhong Kui
GuilsAlev
Zhong Kui
10
1
7
13.5
L
Kuzenbo
Jedijjj100
Kuzenbo
0
3
5
0.83
W
2
3
10
2.33
L
Agni
3
4
4
1.25
W
Sobek
Ltownboy
Sobek
0
1
15
7.5
W
Chernobog
MONO KILLER 000
Chernobog
5
2
9
4.75
W
Merlin
Novak0001
Merlin
0
3
7
1.17
L
Discordia
Shiisxi
Discordia
4
3
3
1.83
L
Nemesis
mintsan
Nemesis
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,150
Damage
29,935
43,276
Taken
33,451
33,463
Mitigated
22,205
17,321
Healing
9,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,434
107
386
567
4,446
1,108
0
3,400
1,046
4,064
73
W
Zhong Kui
GuilsAlev
Zhong Kui
10,738
1,297
576
3,647
10,549
9,652
922
4,735
5,483
22,269
408
L
Kuzenbo
Jedijjj100
Kuzenbo
5,232
1,217
1,353
1,390
9,420
12,122
0
5,772
3,648
8,965
0
W
1,928
217
3,440
2,523
9,709
8,720
0
4,859
4,624
3,834
0
L
Agni
5,356
162
0
0
5,141
1,430
0
3,107
2,034
11,734
0
W
Sobek
Ltownboy
Sobek
2,883
81
912
2,407
10,367
9,573
15
4,741
5,508
4,833
0
W
Chernobog
MONO KILLER 000
Chernobog
9,235
5,521
912
1,819
6,439
2,791
807
3,797
2,562
0
19,284
W
Merlin
Novak0001
Merlin
5,366
211
533
552
6,212
2,727
0
4,855
1,357
18,971
0
L
Discordia
Shiisxi
Discordia
11,579
579
438
1,193
6,291
1,773
0
3,559
2,732
23,024
838
L
Nemesis
mintsan
Nemesis
6,334
1,062
1,272
2,597
8,153
5,772
0
4,809
3,344
0
12,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,517
Gold Earned
34,648
100
Minions Killed
66
0
Camps Cleared
0
769,605
Distance Traveled
746,717
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,180
773
3
0
0
82,027
0
W
Zhong Kui
9,114
1,139
31
4
0
175,746
0
L
Kuzenbo
6,451
806
9
1
0
172,906
0
W
Terra
7,629
954
8
1
0
139,782
0
L
Agni
7,288
911
14
2
0
148,922
0
W
Sobek
7,350
919
2
0
0
165,690
0
W
Chernobog
8,392
1,049
27
3
0
135,391
0
W
Merlin
7,032
879
32
4
0
152,996
4
L
Discordia
7,712
964
30
4
0
163,906
0
L
Nemesis
7,017
877
10
1
0
178,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role