Player Matchup

Xing Tian
Xing Tian
Gold II
Fireflies29
Xing Tian
Gold II
Level 156
God Stats
9W - 10L
1,578 SR
Queue Stats
251W - 280L
1,437 MMR
Party 1
Serqet
Serqet
Platinum V
HavntSleptNDayz
Serqet
Platinum V
Level 147
God Stats
8W - 2L
1,936 SR
Queue Stats
242W - 250L
1,522 MMR
Party 1
Scylla
Scylla
Platinum V
SpecialOpz_IIx
Scylla
Platinum V
Level 141
God Stats
42W - 40L
1,563 SR
Queue Stats
262W - 271L
1,524 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,692 SR
1,495 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 72
1,471 SR
1,332 MMR
Cliodhna
Cliodhna
Silver IV
DCal4062
Cliodhna
Silver IV
Level 69
God Stats
3W - 5L
1,390 SR
Queue Stats
18W - 43L
1,137 MMR
Solo
Nu Wa
Nu Wa
Bronze III
YoungToneYT
Nu Wa
Bronze III
Level 67
God Stats
1W - 3L
1,510 SR
Queue Stats
1W - 3L
1,597 MMR
Solo
Cerberus
Cerberus
Silver V
stewboyz
Cerberus
Silver V
Level 81
God Stats
0W - 3L
1,511 SR
Queue Stats
11W - 28L
1,261 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Fireflies29
Xing Tian
16
2 / 0 / 6
9,659
878
6,110
12,146
9,096
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
2 / 3 / 4
9,398
854
3,831
10,911
8,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

17
5 / 1 / 2
10,547
959
5,163
5,846
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
MulanCthulhuKuzenboSurtrChiron

VS

Bans
ThothMedusaBastetDanzaburouChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DCal4062
Cliodhna
15
2 / 3 / 1
9,297
845
7,355
6,955
2,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 5 / 1
9,201
836
6,209
9,223
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
stewboyz
Cerberus
7
0 / 1 / 0
6,927
630
0
1,204
496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
9
Kills
4
4
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
DCal4062
Cliodhna
2
3
1
0.83
W
Xing Tian
Fireflies29
Xing Tian
2
0
6
5
W
2
3
4
1.33
W
5
1
2
6
L
2
5
1
0.5
L
Cerberus
stewboyz
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,104
Damage
13,564
28,903
Taken
17,382
19,774
Mitigated
5,397
1,850
Healing
1,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
DCal4062
Cliodhna
7,355
544
0
228
6,955
2,358
504
3,365
3,035
0
25,454
W
Xing Tian
Fireflies29
Xing Tian
6,110
244
0
1,100
12,146
9,096
650
3,298
8,531
21,055
344
W
3,831
308
0
705
10,911
8,824
263
1,428
9,240
429
22,486
W
5,163
165
0
45
5,846
1,854
2,604
912
4,867
45,979
527
L
6,209
1,519
0
726
9,223
2,543
1,111
7,371
1,570
31,084
0
L
Cerberus
stewboyz
Cerberus
0
0
0
65
1,204
496
0
589
615
741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,604
Gold Earned
25,425
156
Minions Killed
109
0
Camps Cleared
0
689,500
Distance Traveled
398,631
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,297
845
47
4
0
223,436
0
W
Xing Tian
9,659
878
48
4
0
247,061
1
W
Serqet
9,398
854
28
3
0
234,551
0
W
Scylla
10,547
959
80
7
0
207,888
0
L
Nu Wa
9,201
836
60
5
0
158,335
0
L
Cerberus
6,927
630
2
0
0
16,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role