Player Matchup

Tsukuyomi
Tsukuyomi
CondorWill
Tsukuyomi
Level 136
God Stats
1W - 1L
1,788 SR
Queue Stats
5W - 12L
1,491 Elo+
Party 2
Baron Samedi
Baron Samedi
ItsNaterTater
Baron Samedi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,570 Elo+
Party 2
Athena
Athena
Its_The_Ting
Athena
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,490 Elo+
Party 2
Team Averages
Level 114
1,596 SR
1,517 Elo+

VS

Team Averages
Level 188
1,449 SR
1,533 Elo+
Medusa
Medusa
DOE BOI GRINDIN
Medusa
Level 288
God Stats
3W - 5L
1,250 SR
Queue Stats
325W - 338L
1,538 Elo+
Party 1
Poseidon
Poseidon
dolf dripler102
Poseidon
Level 124
God Stats
58W - 44L
1,598 SR
Queue Stats
356W - 368L
1,494 Elo+
Solo
Athena
Athena
xXCorn504Xx
Athena
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 86L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CondorWill
Tsukuyomi
14
1 / 3 / 1
8,125
739
7,541
8,713
3,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
ItsNaterTater
Baron Samedi
14
2 / 5 / 1
8,697
791
9,109
9,131
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
13
0 / 5 / 2
7,679
698
2,619
10,903
11,121
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 9
10,514
956
8,886
6,859
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
18
8 / 1 / 4
11,470
1,043
10,229
5,902
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Athena
15
1 / 2 / 10
9,229
839
5,702
13,301
16,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
13
13
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CondorWill
Tsukuyomi
1
3
1
0.5
W
4
0
9
8.5
L
Baron Samedi
ItsNaterTater
Baron Samedi
2
5
1
0.5
L
Athena
0
5
2
0.2
W
Poseidon
8
1
4
10
W
Athena
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,269
Damage
24,817
28,747
Taken
26,062
17,808
Mitigated
21,913
2,946
Healing
6,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CondorWill
Tsukuyomi
7,541
1,454
0
1,173
8,713
3,100
0
5,043
3,371
0
27,417
W
8,886
2,886
0
2,676
6,859
2,832
1,440
3,508
3,056
0
44,716
L
Baron Samedi
ItsNaterTater
Baron Samedi
9,109
668
614
1,159
9,131
3,587
0
3,957
4,800
32,785
0
L
Athena
2,619
417
0
0
10,903
11,121
0
5,348
5,136
7,464
603
W
Poseidon
10,229
1,380
0
2,294
5,902
2,191
1,934
1,750
4,036
62,821
681
W
Athena
5,702
1,054
0
2,026
13,301
16,890
439
5,527
7,370
10,431
1,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,501
Gold Earned
31,213
118
Minions Killed
185
0
Camps Cleared
0
589,875
Distance Traveled
645,465
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,125
739
28
3
0
220,883
2
W
Medusa
10,514
956
58
5
0
235,789
0
L
Baron Samedi
8,697
791
78
7
0
180,206
2
L
Athena
7,679
698
12
1
0
188,786
0
W
Poseidon
11,470
1,043
117
11
0
206,306
0
W
Athena
9,229
839
10
1
0
203,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role