Player Matchup

Surtr
Surtr
LastShadow123456
Surtr
Level 159
God Stats
1W - 1L
1,307 SR
Queue Stats
28W - 15L
1,420 Elo+
Party 2
Sol
Sol
Phsychotix
Sol
Level 67
God Stats
9W - 7L
1,627 SR
Queue Stats
30W - 31L
1,474 Elo+
Party 2
Bakasura
Bakasura
daulity47
Bakasura
Level 160
God Stats
13W - 4L
1,793 SR
Queue Stats
497W - 485L
1,573 Elo+
Solo
Bacchus
Bacchus
harryson1324
Bacchus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,411 Elo+
Party 2
Izanami
Izanami
lII-Nyx-IIl
Izanami
Level 206
God Stats
16W - 16L
1,410 SR
Queue Stats
406W - 467L
1,483 Elo+
Party 2
Team Averages
Level 144
1,528 SR
1,472 Elo+

VS

Team Averages
Level 136
1,565 SR
1,492 Elo+
Loki
Loki
 
Loki
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
GruntLyfeStyle
Bastet
Level 170
God Stats
4W - 3L
1,613 SR
Queue Stats
203W - 192L
1,565 Elo+
Solo
Kumbhakarna
Kumbhakarna
MichaelMonkey
Kumbhakarna
Level 146
God Stats
1W - 2L
1,753 SR
Queue Stats
16W - 26L
1,408 Elo+
Party 1
Kuzenbo
Kuzenbo
TheGaryFairy
Kuzenbo
Level 143
God Stats
1W - 4L
1,338 SR
Queue Stats
22W - 27L
1,500 Elo+
Party 1
Hachiman
Hachiman
valakas364
Hachiman
Level 126
God Stats
2W - 2L
1,622 SR
Queue Stats
257W - 217L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
8,202
586
8,444
15,091
13,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
8 / 4 / 4
9,007
643
10,374
12,221
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
daulity47
Bakasura
15
5 / 1 / 7
8,946
639
6,155
12,670
5,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
harryson1324
Bacchus
14
0 / 1 / 8
8,288
592
5,388
8,409
8,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Izanami
lII-Nyx-IIl
Izanami
15
6 / 0 / 4
8,957
640
9,610
8,176
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
1 / 4 / 3
7,027
502
3,572
11,513
3,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 3 / 0
7,547
539
11,626
13,284
4,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Kumbhakarna
MichaelMonkey
Kumbhakarna
13
5 / 7 / 0
7,883
563
7,585
12,570
4,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kuzenbo
TheGaryFairy
Kuzenbo
12
0 / 3 / 4
6,875
491
7,183
14,122
12,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
valakas364
Hachiman
12
0 / 4 / 1
6,568
469
3,176
7,428
1,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
21
Kills
7
7
Deaths
21
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
4
3
0.63
L
1
3
0
0.33
W
2
1
3
3.5
L
Kumbhakarna
MichaelMonkey
Kumbhakarna
5
7
0
0.71
W
8
4
4
2.5
L
Kuzenbo
TheGaryFairy
Kuzenbo
0
3
4
0.67
W
Bakasura
daulity47
Bakasura
5
1
7
8.5
W
Bacchus
harryson1324
Bacchus
0
1
8
4
W
Izanami
lII-Nyx-IIl
Izanami
6
0
4
8
L
Hachiman
valakas364
Hachiman
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,971
Damage
33,142
56,567
Taken
58,917
35,023
Mitigated
26,571
23,163
Healing
15,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,572
860
0
3,486
11,513
3,559
0
2,498
8,911
0
53,773
L
11,626
1,439
0
5,125
13,284
4,120
0
717
12,229
0
66,737
W
8,444
2,450
0
5,561
15,091
13,537
88
0
15,091
2,060
51,766
L
Kumbhakarna
MichaelMonkey
Kumbhakarna
7,585
901
0
1,166
12,570
4,463
0
6,232
5,794
41,045
493
W
10,374
4,424
0
5,667
12,221
3,675
588
7,412
4,809
61,561
0
L
Kuzenbo
TheGaryFairy
Kuzenbo
7,183
2,307
0
3,172
14,122
12,588
16
5,419
8,466
30,419
0
W
Bakasura
daulity47
Bakasura
6,155
3,956
0
5,326
12,670
5,997
0
1,365
11,305
0
55,804
W
Bacchus
harryson1324
Bacchus
5,388
1,085
0
2,388
8,409
8,537
80
3,623
4,786
21,757
446
W
Izanami
lII-Nyx-IIl
Izanami
9,610
5,782
0
4,221
8,176
3,277
798
2,002
6,174
0
89,694
L
Hachiman
valakas364
Hachiman
3,176
1,968
0
2,164
7,428
1,841
0
1,123
6,225
0
42,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,400
Gold Earned
35,900
496
Minions Killed
421
0
Camps Cleared
0
1,473,095
Distance Traveled
1,367,262
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,027
502
87
6
0
315,063
0
L
Bastet
7,547
539
136
10
0
300,273
0
W
Surtr
8,202
586
112
8
0
290,340
0
L
Kumbhakarna
7,883
563
69
5
0
271,379
2
W
Sol
9,007
643
87
6
0
245,041
6
L
Kuzenbo
6,875
491
49
4
0
265,372
1
W
Bakasura
8,946
639
106
8
0
355,414
4
W
Bacchus
8,288
592
32
2
0
312,578
3
W
Izanami
8,957
640
159
11
0
269,722
5
L
Hachiman
6,568
469
80
6
0
215,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role