Player Matchup

He Bo
He Bo
GivenOcean27917
He Bo
Level 85
God Stats
3W - 2L
1,860 SR
Queue Stats
395W - 394L
1,540 Elo+
Party 4
Ao Kuang
Ao Kuang
HipHopMylivee
Ao Kuang
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 189L
1,496 Elo+
Solo
Anhur
Anhur
Ogbearcub
Anhur
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 202L
1,513 Elo+
Party 3
Arachne
Arachne
gIoblin
Arachne
Level 64
God Stats
56W - 38L
1,607 SR
Queue Stats
246W - 256L
1,440 Elo+
Party 4
Sobek
Sobek
krypticelement
Sobek
Level 54
God Stats
2W - 1L
1,819 SR
Queue Stats
27W - 40L
1,450 Elo+
Party 3
Team Averages
Level 81
1,657 SR
1,488 Elo+

VS

Team Averages
Level 81
1,622 SR
1,550 Elo+
Artemis
Artemis
Bulllrock
Artemis
Level 86
God Stats
14W - 10L
1,791 SR
Queue Stats
211W - 196L
1,549 Elo+
Party 1
Serqet
Serqet
FattyBlack
Serqet
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 26L
1,759 Elo+
Party 2
Hades
Hades
Mexicano_Loco36
Hades
Level 109
God Stats
42W - 33L
1,451 SR
Queue Stats
82W - 79L
1,433 Elo+
Solo
Ymir
Ymir
TodoTheHobo
Ymir
Level 43
God Stats
33W - 15L
1,870 SR
Queue Stats
136W - 104L
1,559 Elo+
Party 1
Chaac
Chaac
ViewtifulBell
Chaac
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 0
7,587
632
4,813
9,367
3,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ao Kuang
HipHopMylivee
Ao Kuang
13
1 / 3 / 1
6,144
512
2,502
10,102
3,621
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
Ogbearcub
Anhur
9
1 / 7 / 1
5,611
468
5,955
9,970
2,404
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
gIoblin
Arachne
9
1 / 4 / 0
5,623
469
3,256
11,026
2,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
1 / 4 / 1
5,949
496
3,655
15,064
10,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bulllrock
Artemis
12
7 / 2 / 8
7,604
634
14,363
7,464
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
FattyBlack
Serqet
12
3 / 1 / 1
6,284
524
1,678
6,138
2,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
2 / 0 / 1
7,338
612
5,032
4,311
1,919
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
7 / 1 / 9
7,386
616
11,386
9,623
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 3 / 1
7,103
592
4,666
8,175
3,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
7
Kills
22
22
Deaths
7
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bulllrock
Artemis
7
2
8
5.5
W
Serqet
FattyBlack
Serqet
3
1
1
3.5
L
3
4
0
0.75
L
Ao Kuang
HipHopMylivee
Ao Kuang
1
3
1
0.5
W
2
0
1
2.5
L
Anhur
Ogbearcub
Anhur
1
7
1
0.21
W
7
1
9
11.5
W
3
3
1
1.17
L
Arachne
gIoblin
Arachne
1
4
0
0.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,181
Damage
37,125
55,529
Taken
35,711
22,982
Mitigated
13,364
18,906
Healing
13,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bulllrock
Artemis
14,363
8,426
0
3,890
7,464
2,205
0
1,731
5,733
0
45,575
W
Serqet
FattyBlack
Serqet
1,678
582
0
710
6,138
2,159
573
590
5,508
0
30,532
L
4,813
150
0
3,123
9,367
3,323
0
1,307
8,060
42,736
3,081
L
Ao Kuang
HipHopMylivee
Ao Kuang
2,502
625
0
4,056
10,102
3,621
197
3,632
6,470
37,819
2,220
W
5,032
418
80
3,486
4,311
1,919
635
1,172
3,139
50,262
1,333
L
Anhur
Ogbearcub
Anhur
5,955
2,687
0
2,167
9,970
2,404
0
3,175
6,795
0
33,853
W
11,386
3,044
0
3,227
9,623
3,581
0
2,647
6,976
33,257
0
W
4,666
620
0
1,852
8,175
3,500
530
3,726
3,927
0
38,897
L
Arachne
gIoblin
Arachne
3,256
1,824
0
5,637
11,026
2,946
0
2,185
8,841
0
42,254
L
3,655
803
43
3,880
15,064
10,688
0
6,280
8,604
11,613
576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,914
Gold Earned
35,715
305
Minions Killed
314
0
Camps Cleared
0
1,188,779
Distance Traveled
1,191,073
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,604
634
64
5
0
231,540
0
W
Serqet
6,284
524
50
4
0
266,972
0
L
He Bo
7,587
632
93
8
0
223,033
0
L
Ao Kuang
6,144
512
65
5
0
228,221
0
W
Hades
7,338
612
90
8
0
209,762
0
L
Anhur
5,611
468
63
5
0
224,809
0
W
Ymir
7,386
616
45
4
0
230,498
3
W
Chaac
7,103
592
65
5
0
252,301
1
L
Arachne
5,623
469
68
6
0
266,178
0
L
Sobek
5,949
496
16
1
0
246,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role