Player Matchup

Eset
Eset
Platinum III
 
Eset
Platinum III
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum V
Bakedpocket
Nu Wa
Platinum V
Level 87
God Stats
1W - 2L
1,818 SR
Queue Stats
43W - 41L
1,760 MMR
Party 1
Xbalanque
Xbalanque
Platinum V
BeanOnRoids
Xbalanque
Platinum V
Level 159
God Stats
0W - 4L
1,133 SR
Queue Stats
154W - 152L
1,726 MMR
Party 2
Sylvanus
Sylvanus
Gold II
MaruchanCup
Sylvanus
Gold II
Level 136
God Stats
1W - 4L
1,640 SR
Queue Stats
110W - 111L
1,608 MMR
Party 2
Loki
Loki
Platinum IV
VeryFriendlyGuy
Loki
Platinum IV
Level 69
God Stats
0W - 2L
1,284 SR
Queue Stats
33W - 20L
2,017 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,475 SR
1,722 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 153
1,585 SR
1,682 MMR
Charybdis
Charybdis
Platinum II
 
Charybdis
Platinum II
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Platinum III
Hctoro
Pele
Platinum III
Level 164
God Stats
19W - 16L
1,758 SR
Queue Stats
248W - 250L
1,948 MMR
Party 3
Charon
Charon
Platinum III
N8Mercy
Charon
Platinum III
Level 161
God Stats
9W - 13L
1,449 SR
Queue Stats
126W - 109L
1,589 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
NimbleDG
Cu Chulainn
Gold I
Level 140
God Stats
3W - 2L
1,611 SR
Queue Stats
74W - 64L
1,621 MMR
Party 3
Janus
Janus
Platinum III
rdiohedlol
Janus
Platinum III
Level 127
God Stats
26W - 18L
1,605 SR
Queue Stats
217W - 213L
1,753 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
1 / 1 / 0
5,936
594
2,871
5,340
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 1
6,507
651
5,690
5,340
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
BeanOnRoids
Xbalanque
9
2 / 7 / 4
5,643
564
6,251
10,171
2,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
MaruchanCup
Sylvanus
9
3 / 5 / 3
5,697
570
4,496
11,532
7,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 3 / 1
5,586
559
3,191
6,470
1,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
RaijinLancelotFreyaKing Arthur

VS

Bans
Erlang ShenChang'eAthenaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 4 / 8
6,732
673
7,780
8,663
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
Hctoro
Pele
13
11 / 0 / 1
7,371
737
7,733
7,769
2,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charon
N8Mercy
Charon
11
4 / 2 / 7
7,047
705
6,993
8,990
6,085
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
NimbleDG
Cu Chulainn
12
1 / 1 / 2
7,249
725
3,921
7,038
2,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
12
2 / 4 / 1
6,766
677
3,624
6,071
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
11
Kills
19
19
Deaths
11
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
1
0
1
W
Charybdis
 
Charybdis
1
4
8
1.25
L
2
3
1
0.83
L
Xbalanque
BeanOnRoids
Xbalanque
2
7
4
0.57
W
Pele
Hctoro
Pele
11
0
1
11.5
L
Sylvanus
MaruchanCup
Sylvanus
3
5
3
0.9
W
Charon
N8Mercy
Charon
4
2
7
3.75
W
Cu Chulainn
NimbleDG
Cu Chulainn
1
1
2
2
L
3
3
1
1.17
W
Janus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,499
Damage
30,051
38,853
Taken
38,531
14,628
Mitigated
15,680
12,025
Healing
8,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
2,871
453
0
1,913
5,340
1,283
0
114
5,226
32,807
1,214
W
Charybdis
 
Charybdis
7,780
3,939
0
2,933
8,663
2,763
0
1,379
7,284
0
53,285
L
5,690
1,349
0
723
5,340
1,444
0
945
4,291
42,327
28
L
Xbalanque
BeanOnRoids
Xbalanque
6,251
4,169
0
2,296
10,171
2,813
0
2,904
7,229
0
26,073
W
Pele
Hctoro
Pele
7,733
2,074
0
1,197
7,769
2,596
0
1,921
5,616
0
47,334
L
Sylvanus
MaruchanCup
Sylvanus
4,496
1,775
629
4,124
11,532
7,168
0
3,684
7,810
17,869
4,928
W
Charon
N8Mercy
Charon
6,993
1,401
0
2,266
8,990
6,085
31
2,837
6,065
19,114
1,722
W
Cu Chulainn
NimbleDG
Cu Chulainn
3,921
418
0
1,881
7,038
2,866
0
2,978
3,595
349
48,175
L
3,191
636
0
2,340
6,470
1,920
0
2,231
4,065
0
31,024
W
Janus
3,624
234
0
660
6,071
1,370
0
2,886
2,903
52,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,369
Gold Earned
35,165
333
Minions Killed
395
0
Camps Cleared
0
1,038,807
Distance Traveled
1,085,688
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,936
594
79
8
0
189,442
0
W
Charybdis
6,732
673
100
10
0
197,800
0
L
Nu Wa
6,507
651
95
10
0
219,127
1
L
Xbalanque
5,643
564
40
4
0
199,669
3
W
Pele
7,371
737
69
7
0
255,714
0
L
Sylvanus
5,697
570
46
5
0
179,895
2
W
Charon
7,047
705
28
3
0
218,091
0
W
Cu Chulainn
7,249
725
94
9
0
213,284
4
L
Loki
5,586
559
73
7
0
250,674
0
W
Janus
6,766
677
104
10
0
200,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role