Player Matchup

Janus
Janus
Shawny_Non
Janus
Level 108
God Stats
7W - 5L
1,651 SR
Queue Stats
255W - 234L
1,611 Elo+
Party 1
Serqet
Serqet
Shawny_oni-chan
Serqet
Level 124
God Stats
2W - 2L
1,352 SR
Queue Stats
219W - 213L
1,557 Elo+
Party 1
Artio
Artio
eldrilo0
Artio
Level 124
God Stats
5W - 3L
1,692 SR
Queue Stats
198W - 180L
1,443 Elo+
Solo
Olorun
Olorun
vingadorRL
Olorun
Level 205
God Stats
14W - 9L
1,590 SR
Queue Stats
198W - 203L
1,527 Elo+
Solo
Horus
Horus
zonterror
Horus
Level 146
God Stats
6W - 7L
1,532 SR
Queue Stats
454W - 445L
1,579 Elo+
Solo
Team Averages
Level 141
1,564 SR
1,543 Elo+

VS

Team Averages
Level 83
1,558 SR
1,536 Elo+
Nike
Nike
 
Nike
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CAPIVARA_SUADA
Nu Wa
Level 49
God Stats
16W - 13L
1,617 SR
Queue Stats
104W - 97L
1,550 Elo+
Party 2
Charon
Charon
Dusten_92185
Charon
Level 110
God Stats
8W - 6L
1,638 SR
Queue Stats
145W - 121L
1,584 Elo+
Solo
Mulan
Mulan
temp-41479926
Mulan
Level 75
God Stats
9W - 6L
1,536 SR
Queue Stats
176W - 178L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
3 / 4 / 4
7,553
629
5,953
8,291
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 2 / 4
7,036
586
3,658
9,599
3,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Artio
eldrilo0
Artio
13
0 / 0 / 0
7,022
585
8,586
12,709
9,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
vingadorRL
Olorun
14
2 / 0 / 1
7,785
649
6,846
6,177
2,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Horus
zonterror
Horus
10
1 / 2 / 3
6,271
523
2,520
12,244
8,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
0 / 0 / 0
6,665
555
6,317
13,036
4,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
 
Apollo
11
0 / 2 / 0
6,055
505
4,248
8,540
2,836
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 1 / 2
6,930
578
7,215
7,832
1,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
3
1 / 1 / 0
4,329
361
627
811
208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 5 / 2
6,553
546
10,002
11,538
4,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
9
Kills
7
8
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
0
0
0
L
Apollo
 
Apollo
0
2
0
0
L
4
1
2
5
L
Charon
1
1
0
1
W
Janus
3
4
4
1.25
W
3
2
4
2.5
W
Artio
eldrilo0
Artio
0
0
0
0
L
2
5
2
0.6
W
Olorun
vingadorRL
Olorun
2
0
1
2.5
W
Horus
zonterror
Horus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,563
Damage
28,409
49,020
Taken
41,757
26,535
Mitigated
13,923
16,104
Healing
13,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
6,317
1,747
0
3,680
13,036
4,833
0
7,226
5,012
0
47,873
L
Apollo
 
Apollo
4,248
2,411
0
2,783
8,540
2,836
86
5,563
2,977
0
45,581
L
7,215
2,907
977
1,980
7,832
1,434
12
4,288
3,350
30,651
0
L
Charon
627
176
0
0
811
208
0
241
505
3,271
0
W
Janus
5,953
43
0
870
8,291
1,881
34
2,132
6,159
46,014
2,179
W
3,658
695
0
630
9,599
3,931
2
768
8,831
0
50,472
W
Artio
eldrilo0
Artio
8,586
1,168
0
6,767
12,709
9,950
0
338
12,371
44,058
4,450
L
10,002
949
0
3,581
11,538
4,612
0
1,957
8,641
0
47,926
W
Olorun
vingadorRL
Olorun
6,846
2,664
450
2,752
6,177
2,342
536
1,383
4,794
64,460
6,272
W
Horus
zonterror
Horus
2,520
1,023
727
3,908
12,244
8,431
0
3,221
9,023
0
20,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,667
Gold Earned
30,532
413
Minions Killed
320
0
Camps Cleared
0
1,252,912
Distance Traveled
968,795
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,665
555
102
9
0
237,834
2
L
Apollo
6,055
505
90
8
0
239,206
2
L
Nu Wa
6,930
578
42
4
0
219,503
0
L
Charon
4,329
361
6
1
0
33,813
0
W
Janus
7,553
629
96
8
0
239,556
2
W
Serqet
7,036
586
79
7
0
300,213
0
W
Artio
7,022
585
88
7
0
237,726
3
L
Mulan
6,553
546
80
7
0
238,439
2
W
Olorun
7,785
649
129
11
0
219,753
0
W
Horus
6,271
523
21
2
0
255,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role