Player Matchup

Susano
Susano
Masters
 
Susano
Masters
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Diamond IV
DestroyBoosy
Sol
Diamond IV
Level 147
God Stats
3W - 2L
1,774 SR
Queue Stats
87W - 82L
2,145 MMR
Solo
Medusa
Medusa
Masters
Jonslay
Medusa
Masters
Level 123
God Stats
1W - 3L
1,177 SR
Queue Stats
109W - 59L
2,705 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond IV
Stroudboy
Cu Chulainn
Diamond IV
Level 66
God Stats
29W - 22L
1,648 SR
Queue Stats
135W - 127L
2,243 MMR
Solo
Bacchus
Bacchus
Diamond III
lllturtle
Bacchus
Diamond III
Level 145
God Stats
13W - 14L
1,544 SR
Queue Stats
214W - 195L
2,246 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 115
1,529 SR
2,168 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,703 SR
2,224 MMR
Agni
Agni
Diamond III
 
Agni
Diamond III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Masters
GodofPIGz
Sun Wukong
Masters
Level 221
God Stats
4W - 3L
1,953 SR
Queue Stats
337W - 283L
2,658 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
NotRawdog
Zhong Kui
Diamond IV
Level 158
God Stats
5W - 3L
1,702 SR
Queue Stats
201W - 180L
2,060 MMR
Solo
Charybdis
Charybdis
Masters
Paіn
Charybdis
Masters
Level 159
God Stats
3W - 7L
1,626 SR
Queue Stats
260W - 230L
2,636 MMR
Solo
Sobek
Sobek
Diamond IV
goyslave
Sobek
Diamond IV
Level 63
God Stats
8W - 10L
1,737 SR
Queue Stats
88W - 63L
2,266 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
6
1 / 1 / 1
3,405
681
676
3,413
796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 2 / 0
3,224
645
1,964
3,143
607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Jonslay
Medusa
7
1 / 1 / 1
4,004
801
2,777
3,770
939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Stroudboy
Cu Chulainn
7
0 / 0 / 0
4,096
819
125
2,726
772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bacchus
lllturtle
Bacchus
5
0 / 0 / 1
3,474
695
1,829
3,772
1,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ChronosKuzenboKumbhakarnaThanatos

VS

Bans
CthulhuAresChang'eErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
6
1 / 1 / 0
3,414
683
1,270
1,996
377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
GodofPIGz
Sun Wukong
6
1 / 1 / 1
3,343
669
1,882
3,940
1,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
NotRawdog
Zhong Kui
1
0 / 0 / 0
2,422
484
0
0
0
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
Paіn
Charybdis
7
2 / 0 / 0
3,865
773
3,280
3,335
897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
goyslave
Sobek
5
0 / 1 / 2
3,555
711
1,990
4,653
2,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
4
4
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
1
1
1
1.5
L
Agni
 
Agni
1
1
0
1
W
1
2
0
0.5
L
Sun Wukong
GodofPIGz
Sun Wukong
1
1
1
1.5
W
Medusa
Jonslay
Medusa
1
1
1
1.5
L
Zhong Kui
NotRawdog
Zhong Kui
0
0
0
0
L
Charybdis
Paіn
Charybdis
2
0
0
2
W
Cu Chulainn
Stroudboy
Cu Chulainn
0
0
0
0
L
Sobek
goyslave
Sobek
0
1
2
1
W
Bacchus
lllturtle
Bacchus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,371
Damage
8,422
16,824
Taken
13,924
4,908
Mitigated
5,123
6,562
Healing
6,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
676
140
0
1,942
3,413
796
0
134
3,253
0
13,277
L
Agni
 
Agni
1,270
288
0
500
1,996
377
0
0
1,996
9,699
0
W
1,964
909
0
1,064
3,143
607
0
876
2,267
10,365
1,780
L
Sun Wukong
GodofPIGz
Sun Wukong
1,882
615
0
1,478
3,940
1,380
0
0
3,940
0
12,675
W
Medusa
Jonslay
Medusa
2,777
816
0
950
3,770
939
0
974
2,660
0
17,852
L
Zhong Kui
NotRawdog
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
Paіn
Charybdis
3,280
1,637
0
2,020
3,335
897
0
1,340
1,995
0
23,660
W
Cu Chulainn
Stroudboy
Cu Chulainn
125
32
0
1,236
2,726
772
0
0
2,726
0
24,457
L
Sobek
goyslave
Sobek
1,990
506
0
2,118
4,653
2,469
0
2,006
2,647
8,058
0
W
Bacchus
lllturtle
Bacchus
1,829
186
0
1,370
3,772
1,794
0
1,114
2,658
6,766
2,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,203
Gold Earned
16,599
138
Minions Killed
106
0
Camps Cleared
0
501,318
Distance Traveled
400,867
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
3,405
681
33
7
0
114,862
0
L
Agni
3,414
683
27
5
0
107,894
2
W
Sol
3,224
645
22
4
0
96,015
0
L
Sun Wukong
3,343
669
30
6
0
112,903
0
W
Medusa
4,004
801
30
6
0
97,829
0
L
Zhong Kui
2,422
484
0
0
0
6,539
0
L
Charybdis
3,865
773
44
9
0
86,119
0
W
Cu Chulainn
4,096
819
38
8
0
83,416
0
L
Sobek
3,555
711
5
1
0
87,412
0
W
Bacchus
3,474
695
15
3
0
109,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role