Player Matchup

Bacchus
Bacchus
FatLukey
Bacchus
Level 52
God Stats
96W - 79L
1,561 SR
Queue Stats
129W - 116L
1,519 Elo+
Party 3
Camazotz
Camazotz
MichaelWave4000
Camazotz
Level 105
God Stats
16W - 11L
1,664 SR
Queue Stats
444W - 371L
1,629 Elo+
Party 2
Vulcan
Vulcan
Oddball44
Vulcan
Level 123
God Stats
6W - 4L
1,650 SR
Queue Stats
247W - 221L
1,502 Elo+
Solo
Neith
Neith
UrchinWar
Neith
Level 107
God Stats
92W - 90L
1,498 SR
Queue Stats
182W - 163L
1,510 Elo+
Party 3
Awilix
Awilix
gymguy
Awilix
Level 171
God Stats
2W - 1L
1,936 SR
Queue Stats
126W - 66L
1,669 Elo+
Party 2
Team Averages
Level 112
1,662 SR
1,566 Elo+

VS

Team Averages
Level 175
1,591 SR
1,554 Elo+
Erlang Shen
Erlang Shen
FGDAGA
Erlang Shen
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 146L
1,584 Elo+
Party 1
Aphrodite
Aphrodite
Pitayadragon630
Aphrodite
Level 290
God Stats
49W - 35L
1,595 SR
Queue Stats
786W - 761L
1,517 Elo+
Solo
Atlas
Atlas
Sytherip
Atlas
Level 159
God Stats
9W - 11L
1,581 SR
Queue Stats
90W - 88L
1,550 Elo+
Party 1
Ao Kuang
Ao Kuang
Tezcatlipoca486
Ao Kuang
Level 154
God Stats
78W - 61L
1,604 SR
Queue Stats
78W - 63L
1,578 Elo+
Solo
Medusa
Medusa
luisisbad
Medusa
Level 102
God Stats
29W - 20L
1,677 SR
Queue Stats
124W - 110L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FatLukey
Bacchus
14
1 / 2 / 8
8,644
508
6,626
13,669
13,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
17
5 / 2 / 6
10,778
634
17,262
19,969
13,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vulcan
Oddball44
Vulcan
17
5 / 2 / 4
10,597
623
15,268
8,971
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
UrchinWar
Neith
15
0 / 2 / 6
8,428
496
3,969
7,608
2,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
gymguy
Awilix
17
13 / 1 / 6
10,397
612
17,123
11,679
4,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FGDAGA
Erlang Shen
13
1 / 7 / 2
8,172
481
13,986
22,703
18,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Pitayadragon630
Aphrodite
13
1 / 6 / 1
7,990
470
3,910
14,141
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Atlas
Sytherip
Atlas
11
0 / 3 / 1
6,575
387
4,826
12,782
8,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Ao Kuang
16
4 / 6 / 1
8,985
529
9,922
17,916
6,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
luisisbad
Medusa
14
3 / 2 / 1
8,102
477
8,496
10,513
3,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
24
Kills
9
9
Deaths
24
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
FGDAGA
Erlang Shen
1
7
2
0.29
W
Bacchus
FatLukey
Bacchus
1
2
8
2.5
W
Camazotz
5
2
6
4
W
Vulcan
Oddball44
Vulcan
5
2
4
3.5
L
Aphrodite
Pitayadragon630
Aphrodite
1
6
1
0.25
L
Atlas
Sytherip
Atlas
0
3
1
0.17
L
Ao Kuang
4
6
1
0.75
W
Neith
UrchinWar
Neith
0
2
6
1.5
W
Awilix
gymguy
Awilix
13
1
6
16
L
Medusa
luisisbad
Medusa
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,248
Damage
41,140
61,896
Taken
78,055
37,016
Mitigated
39,872
23,113
Healing
25,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
FGDAGA
Erlang Shen
13,986
7,570
0
8,705
22,703
18,391
0
1,377
20,598
1,103
55,495
W
Bacchus
FatLukey
Bacchus
6,626
331
206
4,832
13,669
13,581
0
3,124
10,519
26,700
1,830
W
Camazotz
17,262
5,866
0
11,609
19,969
13,527
0
3,418
16,511
0
87,795
W
Vulcan
Oddball44
Vulcan
15,268
337
0
2,412
8,971
3,075
522
6,227
2,442
81,866
0
L
Aphrodite
Pitayadragon630
Aphrodite
3,910
211
1,384
6,312
14,141
3,269
419
8,302
5,270
45,388
0
L
Atlas
Sytherip
Atlas
4,826
1,625
0
1,088
12,782
8,310
0
5,115
7,344
21,130
10,570
L
Ao Kuang
9,922
1,417
0
6,501
17,916
6,083
0
2,692
14,959
70,851
10,911
W
Neith
UrchinWar
Neith
3,969
1,131
0
2,721
7,608
2,667
1,374
491
7,117
0
63,713
W
Awilix
gymguy
Awilix
17,123
5,656
0
1,333
11,679
4,166
0
5,335
6,294
0
88,298
L
Medusa
luisisbad
Medusa
8,496
3,438
0
1,916
10,513
3,819
0
3,077
7,436
0
63,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,844
Gold Earned
39,824
553
Minions Killed
489
0
Camps Cleared
0
1,774,806
Distance Traveled
1,648,070
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,172
481
96
6
0
310,103
0
W
Bacchus
8,644
508
42
2
0
384,058
9
W
Camazotz
10,778
634
135
8
0
331,594
0
W
Vulcan
10,597
623
149
9
0
354,125
6
L
Aphrodite
7,990
470
115
7
0
304,507
0
L
Atlas
6,575
387
48
3
0
352,560
4
L
Ao Kuang
8,985
529
121
7
0
346,684
0
W
Neith
8,428
496
110
6
0
303,746
6
W
Awilix
10,397
612
117
7
0
401,283
0
L
Medusa
8,102
477
109
6
0
334,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role