Player Matchup

Sylvanus
Sylvanus
Gxiner
Sylvanus
Level 84
God Stats
0W - 1L
1,530 SR
Queue Stats
4W - 3L
1,595 Elo+
Party 1
Vulcan
Vulcan
MattyK2001
Vulcan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,613 Elo+
Party 1
Thanatos
Thanatos
TheOGZaz
Thanatos
Level 106
God Stats
15W - 13L
1,570 SR
Queue Stats
295W - 304L
1,550 Elo+
Solo
Team Averages
Level 85
1,533 SR
1,586 Elo+

VS

Team Averages
Level 111
1,601 SR
1,495 Elo+
Tyr
Tyr
 
Tyr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
EliPleaseTV
Janus
Level 88
God Stats
5W - 5L
1,607 SR
Queue Stats
40W - 39L
1,389 Elo+
Solo
Gilgamesh
Gilgamesh
WolfPeeSipper
Gilgamesh
Level 136
God Stats
5W - 1L
1,695 SR
Queue Stats
73W - 55L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gxiner
Sylvanus
15
1 / 2 / 1
8,541
712
3,629
13,674
12,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
MattyK2001
Vulcan
14
0 / 6 / 1
8,178
682
4,132
8,219
2,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
TheOGZaz
Thanatos
14
1 / 5 / 1
8,573
714
5,128
12,475
3,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
2 / 1 / 10
10,176
848
5,860
10,963
10,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
8 / 0 / 5
11,708
976
13,426
2,659
1,039
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
WolfPeeSipper
Gilgamesh
17
3 / 1 / 9
10,653
888
10,819
14,398
11,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
13
13
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
1
10
7
W
8
0
5
10.5
L
Sylvanus
Gxiner
Sylvanus
1
2
1
0.75
L
Vulcan
MattyK2001
Vulcan
0
6
1
0.08
L
Thanatos
TheOGZaz
Thanatos
1
5
1
0.3
W
Gilgamesh
WolfPeeSipper
Gilgamesh
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,889
Damage
30,105
34,368
Taken
28,020
18,392
Mitigated
23,907
7,269
Healing
8,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,860
805
0
4,457
10,963
10,888
823
1,927
9,036
402
30,004
W
13,426
1,457
0
320
2,659
1,039
1,266
1,102
1,557
51,219
0
L
Sylvanus
Gxiner
Sylvanus
3,629
453
594
2,387
13,674
12,701
0
5,012
8,125
14,223
2,113
L
Vulcan
MattyK2001
Vulcan
4,132
0
0
0
8,219
2,395
0
3,493
4,533
24,783
0
L
Thanatos
TheOGZaz
Thanatos
5,128
573
0
4,288
12,475
3,296
0
5,179
6,956
0
23,841
W
Gilgamesh
WolfPeeSipper
Gilgamesh
10,819
2,451
115
3,627
14,398
11,980
449
4,724
9,674
0
43,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,292
Gold Earned
32,537
121
Minions Killed
189
0
Camps Cleared
0
611,223
Distance Traveled
749,776
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,176
848
37
3
0
266,299
8
W
Janus
11,708
976
90
8
0
255,064
0
L
Sylvanus
8,541
712
40
3
0
209,108
2
L
Vulcan
8,178
682
45
4
0
183,231
0
L
Thanatos
8,573
714
36
3
0
218,884
0
W
Gilgamesh
10,653
888
62
5
0
228,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role