Player Matchup

Neith
Neith
Platinum III
 
Neith
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Awilix
Awilix
Diamond III
 
Awilix
Diamond III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Diamond IV
FluffyMedic
Surtr
Diamond IV
Level 120
God Stats
431W - 335L
1,670 SR
Queue Stats
794W - 804L
2,220 MMR
Solo
Raijin
Raijin
Diamond III
Laups
Raijin
Diamond III
Level 158
God Stats
3W - 2L
1,318 SR
Queue Stats
437W - 431L
2,237 MMR
Solo
Bacchus
Bacchus
Platinum V
thinkquikly
Bacchus
Platinum V
Level 154
God Stats
2W - 0L
1,708 SR
Queue Stats
28W - 11L
2,048 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,539 SR
1,901 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 177
1,544 SR
1,746 MMR
Ix Chel
Ix Chel
Diamond III
 
Ix Chel
Diamond III
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Diamond IV
 
Skadi
Diamond IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Susano
Susano
Diamond II
 
Susano
Diamond II
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Diamond IV
B3astGam3r
Tyr
Diamond IV
Level 178
God Stats
1W - 3L
1,379 SR
Queue Stats
143W - 116L
2,150 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
Makkis5243
Baron Samedi
Diamond V
Level 158
God Stats
9W - 4L
1,840 SR
Queue Stats
148W - 128L
2,082 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
3 / 1 / 0
3,687
737
3,065
3,359
792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Awilix
 
Awilix
7
1 / 0 / 2
3,635
727
670
3,192
821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
1 / 1 / 1
3,961
792
3,001
3,955
1,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Raijin
Laups
Raijin
7
2 / 0 / 0
3,894
779
1,466
2,447
619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
thinkquikly
Bacchus
5
0 / 1 / 2
3,400
680
3,148
4,016
2,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AthenaCthulhuNe Zha

VS

Bans
AgniKumbhakarnaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
6
0 / 1 / 0
3,240
648
1,695
2,193
459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
 
Skadi
6
1 / 2 / 1
3,141
628
2,584
4,265
1,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
 
Susano
3
0 / 1 / 0
2,656
531
636
1,744
360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 2 / 0
3,790
758
2,154
4,804
2,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Makkis5243
Baron Samedi
6
1 / 1 / 1
3,552
710
1,978
3,780
1,429
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
7
Kills
3
3
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
0
3
W
Awilix
 
Awilix
1
0
2
2
L
Ix Chel
 
Ix Chel
0
1
0
0
L
Skadi
 
Skadi
1
2
1
0.75
L
Susano
 
Susano
0
1
0
0
L
1
2
0
0.5
W
1
1
1
1.5
W
Raijin
Laups
Raijin
2
0
0
2
L
Baron Samedi
Makkis5243
Baron Samedi
1
1
1
1.5
W
Bacchus
thinkquikly
Bacchus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,350
Damage
9,047
16,969
Taken
16,786
6,084
Mitigated
5,665
8,333
Healing
7,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,065
881
0
1,440
3,359
792
0
724
2,635
0
20,218
W
Awilix
 
Awilix
670
420
0
2,364
3,192
821
0
792
2,400
0
18,062
L
Ix Chel
 
Ix Chel
1,695
348
150
1,056
2,193
459
0
1,038
971
18,984
0
L
Skadi
 
Skadi
2,584
976
0
1,289
4,265
1,006
0
1,443
2,822
0
15,326
L
Susano
 
Susano
636
110
0
731
1,744
360
0
188
1,500
0
4,074
L
2,154
459
0
1,871
4,804
2,411
0
248
4,218
0
17,131
W
3,001
1,069
0
2,456
3,955
1,595
0
0
3,955
492
19,070
W
Raijin
Laups
Raijin
1,466
108
0
862
2,447
619
0
903
1,544
18,540
0
L
Baron Samedi
Makkis5243
Baron Samedi
1,978
635
164
1,782
3,780
1,429
0
1,457
2,323
7,431
0
W
Bacchus
thinkquikly
Bacchus
3,148
314
0
1,211
4,016
2,257
0
1,254
2,762
9,458
1,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,577
Gold Earned
16,379
160
Minions Killed
127
0
Camps Cleared
0
559,515
Distance Traveled
449,607
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,687
737
19
4
0
122,858
0
W
Awilix
3,635
727
39
8
0
120,369
0
L
Ix Chel
3,240
648
36
7
0
101,614
0
L
Skadi
3,141
628
31
6
0
106,829
0
L
Susano
2,656
531
13
3
0
37,319
0
L
Tyr
3,790
758
41
8
0
103,764
0
W
Surtr
3,961
792
41
8
0
92,289
0
W
Raijin
3,894
779
45
9
0
100,896
2
L
Baron Samedi
3,552
710
6
1
0
100,081
0
W
Bacchus
3,400
680
16
3
0
123,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role