Player Matchup

Mercury
Mercury
HerbHigh_
Mercury
Level 108
God Stats
1W - 1L
1,283 SR
Queue Stats
115W - 148L
1,430 Elo+
Solo
Discordia
Discordia
Manzeenan
Discordia
Level 144
God Stats
2W - 1L
1,298 SR
Queue Stats
181W - 205L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
NotEnonghPing
Danzaburou
Level 129
God Stats
1W - 4L
1,113 SR
Queue Stats
164W - 178L
1,495 Elo+
Party 1
Geb
Geb
YodelingLord
Geb
Level 154
God Stats
2W - 1L
1,480 SR
Queue Stats
190W - 207L
1,505 Elo+
Party 1
Loki
Loki
cyber420
Loki
Level 143
God Stats
1W - 0L
1,213 SR
Queue Stats
11W - 10L
1,421 Elo+
Solo
Team Averages
Level 136
1,277 SR
1,472 Elo+

VS

Team Averages
Level 127
1,477 SR
1,498 Elo+
Bastet
Bastet
 
Bastet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
KiloMako
Shiva
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 54L
1,457 Elo+
Solo
Neith
Neith
PsychoAi
Neith
Level 128
God Stats
0W - 7L
1,158 SR
Queue Stats
156W - 160L
1,478 Elo+
Solo
Atlas
Atlas
p0tat0h
Atlas
Level 104
God Stats
1W - 4L
1,726 SR
Queue Stats
147W - 170L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HerbHigh_
Mercury
13
2 / 4 / 9
8,104
900
2,704
8,192
3,725
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Manzeenan
Discordia
17
13 / 1 / 6
10,770
1,197
14,640
6,847
3,167
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
NotEnonghPing
Danzaburou
16
3 / 1 / 18
9,243
1,027
9,011
9,691
4,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 1 / 15
8,976
997
8,970
14,566
13,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
11
1 / 4 / 9
7,623
847
2,669
6,430
2,542
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
3 / 6 / 4
7,265
807
9,665
11,050
3,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chronos
 
Chronos
12
0 / 5 / 5
6,645
738
5,186
8,013
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
KiloMako
Shiva
14
2 / 6 / 5
7,285
809
8,972
11,654
11,087
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
PsychoAi
Neith
15
5 / 3 / 4
7,636
848
10,222
9,460
3,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
p0tat0h
Atlas
5
0 / 1 / 0
5,283
587
1,134
1,495
932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
28
21
Kills
10
11
Deaths
21
57
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
6
4
0.83
L
Chronos
 
Chronos
0
5
5
0.5
W
Mercury
HerbHigh_
Mercury
2
4
9
1.63
L
Shiva
KiloMako
Shiva
2
6
5
0.75
W
Discordia
Manzeenan
Discordia
13
1
6
16
W
Danzaburou
NotEnonghPing
Danzaburou
3
1
18
12
L
Neith
PsychoAi
Neith
5
3
4
2.33
W
2
1
15
9.5
W
Loki
1
4
9
1.38
L
Atlas
p0tat0h
Atlas
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,994
Damage
35,179
45,726
Taken
41,672
27,699
Mitigated
21,316
15,839
Healing
9,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,665
1,177
929
2,189
11,050
3,796
0
4,605
6,445
0
16,849
L
Chronos
 
Chronos
5,186
133
494
721
8,013
2,183
0
5,949
2,064
13,566
0
W
Mercury
HerbHigh_
Mercury
2,704
953
708
595
8,192
3,725
911
665
7,378
0
9,063
L
Shiva
KiloMako
Shiva
8,972
968
979
1,602
11,654
11,087
0
5,783
5,871
0
14,443
W
Discordia
Manzeenan
Discordia
14,640
350
616
721
6,847
3,167
1,460
711
6,095
26,794
0
W
Danzaburou
NotEnonghPing
Danzaburou
9,011
2,401
410
3,058
9,691
4,862
918
1,484
7,962
0
28,549
L
Neith
PsychoAi
Neith
10,222
1,863
0
2,680
9,460
3,318
0
5,702
3,758
0
22,933
W
8,970
680
3,403
4,679
14,566
13,403
482
2,639
11,856
13,715
2,245
W
Loki
2,669
257
807
842
6,430
2,542
0
640
5,747
0
7,302
L
Atlas
p0tat0h
Atlas
1,134
82
0
86
1,495
932
0
834
661
1,538
181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,716
Gold Earned
34,114
126
Minions Killed
75
0
Camps Cleared
0
865,606
Distance Traveled
715,941
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,265
807
8
1
0
188,171
0
L
Chronos
6,645
738
22
2
0
171,201
0
W
Mercury
8,104
900
16
2
0
151,709
0
L
Shiva
7,285
809
16
2
0
162,732
0
W
Discordia
10,770
1,197
32
4
0
195,572
0
W
Danzaburou
9,243
1,027
44
5
0
181,313
1
L
Neith
7,636
848
29
3
0
165,852
0
W
Geb
8,976
997
20
2
0
157,637
0
W
Loki
7,623
847
14
2
0
179,375
0
L
Atlas
5,283
587
0
0
0
27,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role