Player Matchup

Ra
Ra
GrugLord
Ra
Level 122
God Stats
12W - 7L
1,714 SR
Queue Stats
215W - 230L
1,482 Elo+
Party 2
Vamana
Vamana
KevinGuaitero
Vamana
Level 69
God Stats
5W - 3L
1,716 SR
Queue Stats
114W - 110L
1,502 Elo+
Solo
Athena
Athena
PRlVATYR
Athena
Level 149
God Stats
88W - 56L
1,627 SR
Queue Stats
283W - 235L
1,576 Elo+
Solo
King Arthur
King Arthur
Poktio
King Arthur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,485 Elo+
Solo
Charybdis
Charybdis
Toepfe02
Charybdis
Level 65
God Stats
81W - 61L
1,593 SR
Queue Stats
222W - 234L
1,527 Elo+
Party 2
Team Averages
Level 103
1,630 SR
1,514 Elo+

VS

Team Averages
Level 120
1,577 SR
1,542 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
ItxExemplar
Ganesha
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 80L
1,595 Elo+
Party 1
Chaac
Chaac
JoshJohn
Chaac
Level 160
God Stats
16W - 15L
1,567 SR
Queue Stats
114W - 112L
1,477 Elo+
Solo
Anubis
Anubis
el moflez rifa
Anubis
Level 145
God Stats
17W - 15L
1,530 SR
Queue Stats
233W - 226L
1,502 Elo+
Solo
Cupid
Cupid
ftBrain
Cupid
Level 89
God Stats
14W - 3L
1,788 SR
Queue Stats
160W - 130L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 0
7,587
632
6,482
7,987
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 4
6,512
543
5,009
10,786
4,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
PRlVATYR
Athena
11
2 / 0 / 3
6,993
583
3,950
9,938
8,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Poktio
King Arthur
1
0 / 0 / 0
4,036
336
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charybdis
Toepfe02
Charybdis
12
2 / 0 / 2
6,469
539
8,003
7,155
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
4 / 3 / 0
7,179
598
5,050
10,111
3,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ganesha
ItxExemplar
Ganesha
10
1 / 3 / 1
6,272
523
3,437
10,734
6,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
JoshJohn
Chaac
14
1 / 1 / 0
8,102
675
4,393
9,576
5,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 4 / 3
7,288
607
6,262
8,751
3,266
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
ftBrain
Cupid
11
0 / 1 / 1
6,001
500
5,302
7,997
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
12
Kills
8
8
Deaths
12
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
3
0
1.33
L
7
3
0
2.33
W
Ganesha
ItxExemplar
Ganesha
1
3
1
0.5
W
Chaac
JoshJohn
Chaac
1
1
0
1
L
1
5
4
0.6
L
Athena
PRlVATYR
Athena
2
0
3
3.5
L
King Arthur
Poktio
King Arthur
0
0
0
0
L
Charybdis
Toepfe02
Charybdis
2
0
2
3
W
2
4
3
0.88
W
Cupid
ftBrain
Cupid
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,444
Damage
24,444
35,866
Taken
47,169
17,101
Mitigated
20,757
9,162
Healing
19,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,050
1,295
0
3,431
10,111
3,301
0
1,613
8,358
36,090
9,472
L
6,482
657
233
2,304
7,987
1,901
0
6,178
1,809
47,167
0
W
Ganesha
ItxExemplar
Ganesha
3,437
368
237
2,822
10,734
6,147
0
2,133
8,601
12,313
0
W
Chaac
JoshJohn
Chaac
4,393
911
0
3,881
9,576
5,681
176
1,339
8,157
0
63,064
L
5,009
2,524
0
290
10,786
4,797
0
3,599
7,187
0
50,008
L
Athena
PRlVATYR
Athena
3,950
1,367
0
2,599
9,938
8,199
0
3,044
6,894
18,810
0
L
King Arthur
Poktio
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
Toepfe02
Charybdis
8,003
4,705
0
3,736
7,155
2,204
446
1,503
5,652
0
52,946
W
6,262
221
0
4,466
8,751
3,266
952
3,677
4,556
56,740
1,988
W
Cupid
ftBrain
Cupid
5,302
2,934
116
4,874
7,997
2,362
0
932
7,065
0
46,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,597
Gold Earned
34,842
274
Minions Killed
375
0
Camps Cleared
0
1,042,672
Distance Traveled
1,186,538
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,179
598
84
7
0
272,847
0
L
Ra
7,587
632
83
7
0
269,937
0
W
Ganesha
6,272
523
3
0
0
258,060
0
W
Chaac
8,102
675
115
10
0
221,818
0
L
Vamana
6,512
543
81
7
0
262,344
0
L
Athena
6,993
583
34
3
0
284,313
8
L
King Arthur
4,036
336
0
0
0
5,341
0
L
Charybdis
6,469
539
76
6
0
220,737
0
W
Anubis
7,288
607
100
8
0
191,684
0
W
Cupid
6,001
500
73
6
0
242,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role