Player Matchup

Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DaoTenshi
Athena
Level 188
God Stats
28W - 20L
1,604 SR
Queue Stats
423W - 347L
1,572 Elo+
Party 1
Freya
Freya
EvilRyu8em
Freya
Level 55
God Stats
2W - 1L
1,796 SR
Queue Stats
57W - 83L
1,432 Elo+
Party 1
Fenrir
Fenrir
GunToting
Fenrir
Level 210
God Stats
17W - 17L
1,489 SR
Queue Stats
580W - 700L
1,425 Elo+
Solo
Gilgamesh
Gilgamesh
TopDogF4REAL
Gilgamesh
Level 86
God Stats
11W - 7L
1,708 SR
Queue Stats
117W - 128L
1,470 Elo+
Party 1
Team Averages
Level 133
1,619 SR
1,480 Elo+

VS

Team Averages
Level 97
1,458 SR
1,457 Elo+
Loki
Loki
 
Loki
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
MonkeyDLuffykun_
Khepri
Level 146
God Stats
2W - 1L
1,490 SR
Queue Stats
10W - 10L
1,484 Elo+
Solo
Achilles
Achilles
drkns2
Achilles
Level 81
God Stats
2W - 3L
1,241 SR
Queue Stats
233W - 239L
1,396 Elo+
Solo
Izanami
Izanami
umba_16
Izanami
Level 31
God Stats
6W - 13L
1,488 SR
Queue Stats
6W - 14L
1,469 Elo+
Solo
Maman Brigitte
Maman Brigitte
zeroregret75
Maman Brigitte
Level 83
God Stats
9W - 6L
1,569 SR
Queue Stats
29W - 32L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 3 / 1
6,361
1,060
8,183
5,737
1,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
DaoTenshi
Athena
11
0 / 1 / 1
6,318
1,053
2,805
6,905
7,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
10
0 / 0 / 0
5,711
952
437
365
97
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
GunToting
Fenrir
11
1 / 1 / 0
6,438
1,073
4,229
3,267
1,081
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
TopDogF4REAL
Gilgamesh
11
0 / 4 / 1
6,118
1,020
4,723
8,241
5,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

354

VS

Team 2 Tickets

391

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 0 / 6
7,164
1,194
7,062
4,313
1,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
3 / 0 / 6
8,043
1,341
4,345
7,261
7,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
drkns2
Achilles
12
0 / 0 / 6
6,285
1,048
2,431
2,550
2,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
umba_16
Izanami
12
0 / 1 / 5
6,508
1,085
3,991
5,536
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maman Brigitte
zeroregret75
Maman Brigitte
12
3 / 0 / 4
7,086
1,181
2,573
2,628
1,109
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
1
Kills
9
9
Deaths
1
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
1
0.17
W
Loki
 
Loki
3
0
6
6
L
Athena
DaoTenshi
Athena
0
1
1
0.5
L
Freya
0
0
0
0
L
Fenrir
GunToting
Fenrir
1
1
0
1
W
3
0
6
6
L
Gilgamesh
TopDogF4REAL
Gilgamesh
0
4
1
0.13
W
Achilles
drkns2
Achilles
0
0
6
3
W
Izanami
umba_16
Izanami
0
1
5
2.5
W
Maman Brigitte
zeroregret75
Maman Brigitte
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,377
Damage
20,402
24,515
Taken
22,288
15,384
Mitigated
15,012
2,744
Healing
4,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,183
3,398
0
1,252
5,737
1,469
0
1,192
4,545
22,951
2,022
W
Loki
 
Loki
7,062
1,817
0
411
4,313
1,847
0
1,808
2,436
0
18,532
L
Athena
DaoTenshi
Athena
2,805
1,161
0
547
6,905
7,173
0
1,548
5,089
11,113
0
L
Freya
437
242
0
202
365
97
0
187
178
1,427
0
L
Fenrir
GunToting
Fenrir
4,229
446
0
341
3,267
1,081
0
1,411
1,817
0
8,013
W
4,345
337
0
2,510
7,261
7,447
0
3,905
3,255
10,182
1,510
L
Gilgamesh
TopDogF4REAL
Gilgamesh
4,723
1,082
0
402
8,241
5,564
0
1,510
6,621
0
9,561
W
Achilles
drkns2
Achilles
2,431
296
0
262
2,550
2,248
0
1,117
1,325
0
4,184
W
Izanami
umba_16
Izanami
3,991
3,234
0
869
5,536
2,361
0
3,285
2,211
0
16,324
W
Maman Brigitte
zeroregret75
Maman Brigitte
2,573
36
513
144
2,628
1,109
0
799
1,762
5,734
278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,946
Gold Earned
35,086
75
Minions Killed
90
3
Camps Cleared
5
494,340
Distance Traveled
615,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,361
1,060
33
6
2
102,420
0
W
Loki
7,164
1,194
22
4
3
136,770
0
L
Athena
6,318
1,053
15
3
0
113,281
0
L
Freya
5,711
952
3
1
0
19,270
0
L
Fenrir
6,438
1,073
10
2
1
141,590
0
W
Khepri
8,043
1,341
8
1
1
129,185
0
L
Gilgamesh
6,118
1,020
14
2
0
117,779
0
W
Achilles
6,285
1,048
6
1
0
121,872
0
W
Izanami
6,508
1,085
39
7
0
102,037
0
W
Maman Brigitte
7,086
1,181
15
3
1
126,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role