Player Matchup

Hercules
Hercules
Andichen
Hercules
Level 129
God Stats
1W - 2L
1,653 SR
Queue Stats
53W - 31L
1,625 Elo+
Party 3
Jormungandr
Jormungandr
FlammerX
Jormungandr
Level 69
God Stats
5W - 4L
1,787 SR
Queue Stats
181W - 212L
1,470 Elo+
Party 1
Anubis
Anubis
Girth949
Anubis
Level 43
God Stats
14W - 26L
1,542 SR
Queue Stats
69W - 115L
1,426 Elo+
Party 1
Apollo
Apollo
Ryakugan
Apollo
Level 55
God Stats
5W - 1L
1,759 SR
Queue Stats
142W - 163L
1,501 Elo+
Party 1
Thanatos
Thanatos
l-Umbra-l
Thanatos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,756 Elo+
Party 3
Team Averages
Level 60
1,648 SR
1,556 Elo+

VS

Team Averages
Level 45
1,552 SR
1,442 Elo+
Ymir
Ymir
CallMeYettie
Ymir
Level 26
God Stats
0W - 2L
1,531 SR
Queue Stats
21W - 34L
1,177 Elo+
Party 2
Amaterasu
Amaterasu
J-O-E-SSB
Amaterasu
Level 114
God Stats
0W - 1L
1,727 SR
Queue Stats
16W - 17L
1,558 Elo+
Party 2
Fenrir
Fenrir
Jugador 12617
Fenrir
Level 30
God Stats
6W - 6L
1,500 SR
Queue Stats
17W - 25L
1,295 Elo+
Solo
Hou Yi
Hou Yi
Nathan691
Hou Yi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 101L
1,467 Elo+
Solo
Poseidon
Poseidon
SkinnyKhief
Poseidon
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 12L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Andichen
Hercules
12
4 / 1 / 8
7,627
636
5,916
11,538
8,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jormungandr
FlammerX
Jormungandr
13
1 / 0 / 3
7,450
621
6,251
6,356
6,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Girth949
Anubis
13
7 / 0 / 4
8,072
673
7,152
3,936
1,791
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
Ryakugan
Apollo
13
4 / 1 / 5
7,238
603
5,717
7,681
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
l-Umbra-l
Thanatos
13
9 / 1 / 5
7,400
617
8,276
11,178
3,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
6,230
519
2,819
8,917
4,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
J-O-E-SSB
Amaterasu
11
0 / 5 / 1
6,504
542
4,493
14,122
6,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 5 / 2
5,531
461
3,253
9,104
3,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Nathan691
Hou Yi
11
2 / 3 / 0
6,723
560
7,192
7,549
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
SkinnyKhief
Poseidon
9
0 / 9 / 0
5,473
456
2,544
7,651
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
25
Kills
3
3
Deaths
25
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
Andichen
Hercules
4
1
8
8
L
1
3
2
0.67
W
Jormungandr
FlammerX
Jormungandr
1
0
3
2.5
W
Anubis
Girth949
Anubis
7
0
4
9
L
Amaterasu
J-O-E-SSB
Amaterasu
0
5
1
0.1
L
0
5
2
0.2
L
Hou Yi
Nathan691
Hou Yi
2
3
0
0.67
W
Apollo
Ryakugan
Apollo
4
1
5
6.5
L
Poseidon
SkinnyKhief
Poseidon
0
9
0
0
W
Thanatos
l-Umbra-l
Thanatos
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,312
Damage
20,301
40,689
Taken
47,343
22,992
Mitigated
17,006
24,885
Healing
9,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Andichen
Hercules
5,916
2,008
0
4,838
11,538
8,645
0
1,901
9,637
0
26,554
L
2,819
390
0
1,421
8,917
4,499
0
770
8,147
11,025
817
W
Jormungandr
FlammerX
Jormungandr
6,251
2,157
0
987
6,356
6,031
112
0
6,356
45,896
3,147
W
Anubis
Girth949
Anubis
7,152
75
0
3,135
3,936
1,791
0
1,044
2,892
55,646
171
L
Amaterasu
J-O-E-SSB
Amaterasu
4,493
1,363
0
5,161
14,122
6,266
0
5,548
8,117
0
40,332
L
3,253
601
0
416
9,104
3,364
179
1,762
7,342
0
37,325
L
Hou Yi
Nathan691
Hou Yi
7,192
2,811
0
1,936
7,549
1,818
0
1,261
6,288
0
39,989
W
Apollo
Ryakugan
Apollo
5,717
3,227
0
5,091
7,681
3,062
0
721
6,960
0
50,533
L
Poseidon
SkinnyKhief
Poseidon
2,544
869
0
250
7,651
1,059
0
3,133
4,518
18,208
595
W
Thanatos
l-Umbra-l
Thanatos
8,276
1,942
0
10,834
11,178
3,463
0
1,357
9,821
0
39,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,787
Gold Earned
30,461
384
Minions Killed
279
0
Camps Cleared
0
1,279,000
Distance Traveled
1,182,924
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,627
636
33
3
0
255,767
0
L
Ymir
6,230
519
21
2
0
242,181
0
W
Jormungandr
7,450
621
86
7
0
221,276
3
W
Anubis
8,072
673
99
8
0
264,430
1
L
Amaterasu
6,504
542
94
8
0
234,667
4
L
Fenrir
5,531
461
56
5
0
269,246
0
L
Hou Yi
6,723
560
69
6
0
208,530
0
W
Apollo
7,238
603
92
8
0
229,467
1
L
Poseidon
5,473
456
39
3
0
228,300
0
W
Thanatos
7,400
617
74
6
0
308,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role