Player Matchup

Scylla
Scylla
Diamond IV
DrippyRed
Scylla
Diamond IV
Level 117
God Stats
6W - 3L
1,811 SR
Queue Stats
130W - 130L
2,179 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
Fusionality
Tsukuyomi
Diamond IV
Level 95
God Stats
2W - 2L
1,608 SR
Queue Stats
154W - 139L
2,169 MMR
Party 3
Serqet
Serqet
Diamond IV
JawsXIV
Serqet
Diamond IV
Level 128
God Stats
5W - 1L
2,009 SR
Queue Stats
154W - 135L
2,135 MMR
Party 3
Atlas
Atlas
Diamond III
PeteTK
Atlas
Diamond III
Level 143
God Stats
1W - 2L
1,511 SR
Queue Stats
90W - 69L
2,159 MMR
Solo
Danzaburou
Danzaburou
Diamond III
Theholyfutures
Danzaburou
Diamond III
Level 145
God Stats
0W - 1L
1,751 SR
Queue Stats
266W - 242L
2,163 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,738 SR
2,161 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 186
1,505 SR
1,780 MMR
Tiamat
Tiamat
Diamond IV
 
Tiamat
Diamond IV
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Diamond IV
 
Chaac
Diamond IV
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Diamond III
 
Rama
Diamond III
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond III
Succionamela
Erlang Shen
Diamond III
Level 140
God Stats
4W - 4L
1,318 SR
Queue Stats
71W - 46L
2,211 MMR
Party 2
Ares
Ares
Diamond III
blu01
Ares
Diamond III
Level 263
God Stats
15W - 10L
1,708 SR
Queue Stats
214W - 195L
2,188 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DrippyRed
Scylla
10
0 / 1 / 0
5,533
553
1,349
4,173
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Fusionality
Tsukuyomi
10
1 / 4 / 0
5,721
572
4,759
9,677
3,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
JawsXIV
Serqet
9
1 / 4 / 1
5,172
517
3,314
8,620
2,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
PeteTK
Atlas
8
0 / 2 / 2
4,860
486
3,663
8,195
5,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Danzaburou
Theholyfutures
Danzaburou
9
1 / 4 / 1
5,216
522
5,635
7,473
2,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
KumbhakarnaFreyaKing ArthurChronos

VS

Bans
AphroditeChang'eMaman BrigitteCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 0 / 3
6,894
689
4,526
3,654
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
 
Chaac
12
1 / 1 / 3
6,537
654
5,773
8,920
6,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rama
 
Rama
12
3 / 0 / 4
6,339
634
6,303
7,271
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Succionamela
Erlang Shen
12
8 / 1 / 2
6,631
663
4,792
6,667
2,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
blu01
Ares
10
2 / 1 / 6
5,838
584
4,753
7,881
3,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
15
15
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
3
2.5
W
Chaac
 
Chaac
1
1
3
2.5
W
Rama
 
Rama
3
0
4
5
L
Scylla
DrippyRed
Scylla
0
1
0
0
L
Tsukuyomi
Fusionality
Tsukuyomi
1
4
0
0.25
L
Serqet
JawsXIV
Serqet
1
4
1
0.38
L
Atlas
PeteTK
Atlas
0
2
2
0.5
W
Erlang Shen
Succionamela
Erlang Shen
8
1
2
9
L
Danzaburou
Theholyfutures
Danzaburou
1
4
1
0.38
W
Ares
blu01
Ares
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,720
Damage
26,147
38,138
Taken
34,393
15,280
Mitigated
17,263
12,834
Healing
13,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,526
405
0
1,682
3,654
1,823
0
1,028
2,626
53,207
957
W
Chaac
 
Chaac
5,773
1,132
0
3,040
8,920
6,579
0
94
8,826
0
46,458
W
Rama
 
Rama
6,303
4,837
0
3,039
7,271
2,195
102
1,046
6,225
0
47,483
L
Scylla
DrippyRed
Scylla
1,349
343
0
772
4,173
1,187
0
2,898
1,275
39,796
759
L
Tsukuyomi
Fusionality
Tsukuyomi
4,759
1,096
0
4,725
9,677
3,293
0
494
9,183
0
37,295
L
Serqet
JawsXIV
Serqet
3,314
1,225
0
3,872
8,620
2,808
0
2,374
6,246
0
32,503
L
Atlas
PeteTK
Atlas
3,663
1,298
0
1,450
8,195
5,574
0
1,837
6,358
15,127
2,205
W
Erlang Shen
Succionamela
Erlang Shen
4,792
2,370
0
2,692
6,667
2,765
0
1,064
5,504
0
38,841
L
Danzaburou
Theholyfutures
Danzaburou
5,635
2,445
0
2,015
7,473
2,418
0
1,676
5,797
0
33,652
W
Ares
blu01
Ares
4,753
644
1,425
1,755
7,881
3,901
0
1,661
5,915
15,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,502
Gold Earned
32,239
311
Minions Killed
373
0
Camps Cleared
0
1,045,892
Distance Traveled
1,057,334
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,894
689
116
12
0
206,199
2
W
Chaac
6,537
654
78
8
0
183,820
2
W
Rama
6,339
634
91
9
0
185,774
1
L
Scylla
5,533
553
88
9
0
189,614
1
L
Tsukuyomi
5,721
572
75
8
0
218,047
0
L
Serqet
5,172
517
68
7
0
239,219
0
L
Atlas
4,860
486
26
3
0
200,607
2
W
Erlang Shen
6,631
663
66
7
0
249,648
0
L
Danzaburou
5,216
522
54
5
0
198,405
0
W
Ares
5,838
584
22
2
0
231,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role