Player Matchup

Cernunnos
Cernunnos
Gold IV
 
Cernunnos
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Masters
 
Medusa
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
 
Erlang Shen
Platinum V
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum I
Sütab
Serqet
Platinum I
Level 212
God Stats
1W - 4L
1,312 SR
Queue Stats
144W - 139L
1,847 MMR
Solo
Bacchus
Bacchus
Gold II
iLupa
Bacchus
Gold II
Level 154
God Stats
0W - 4L
1,212 SR
Queue Stats
49W - 53L
1,623 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 163
1,405 SR
1,594 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 169
1,610 SR
1,900 MMR
Apollo
Apollo
Platinum V
 
Apollo
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Masters
Farinha415
Mercury
Masters
Level 185
God Stats
20W - 9L
1,735 SR
Queue Stats
626W - 488L
2,718 MMR
Solo
Ra
Ra
Gold II
Matnick
Ra
Gold II
Level 199
God Stats
26W - 18L
1,641 SR
Queue Stats
217W - 217L
1,495 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
NekroCopérnico
Sun Wukong
Diamond IV
Level 158
God Stats
6W - 5L
1,536 SR
Queue Stats
66W - 51L
2,066 MMR
Solo
Terra
Terra
Platinum IV
xHattoriRyux
Terra
Platinum IV
Level 146
God Stats
5W - 2L
1,640 SR
Queue Stats
92W - 94L
1,723 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
7
2 / 1 / 1
3,824
765
2,846
3,621
961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Medusa
 
Medusa
7
1 / 1 / 1
3,785
757
2,694
2,543
622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
 
Erlang Shen
5
0 / 4 / 0
3,225
645
1,248
5,013
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serqet
Sütab
Serqet
7
2 / 0 / 3
4,042
808
1,429
2,590
601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
iLupa
Bacchus
1
0 / 0 / 0
941
188
0
0
0
Bans
King ArthurCthulhuAthenaFreya

VS

Bans
ScyllaLancelotKumbhakarnaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
1 / 1 / 0
3,410
682
1,006
1,924
757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Farinha415
Mercury
7
1 / 1 / 1
3,530
706
1,934
3,362
1,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 1 / 1
3,665
733
568
1,825
420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
NekroCopérnico
Sun Wukong
7
4 / 1 / 1
4,300
860
3,754
4,548
1,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

6
0 / 1 / 1
3,466
693
1,206
4,042
1,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
5
Kills
6
6
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
1
1
2.5
L
Medusa
 
Medusa
1
1
1
1.5
L
Erlang Shen
 
Erlang Shen
0
4
0
0
W
Apollo
 
Apollo
1
1
0
1
W
Mercury
Farinha415
Mercury
1
1
1
1.5
W
0
1
1
0.5
W
Sun Wukong
NekroCopérnico
Sun Wukong
4
1
1
4.5
L
Serqet
Sütab
Serqet
2
0
3
3.5
L
Bacchus
iLupa
Bacchus
0
0
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,217
Damage
8,468
13,767
Taken
15,701
3,501
Mitigated
5,230
5,174
Healing
4,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
2,846
963
0
1,818
3,621
961
0
954
2,667
0
19,548
L
Medusa
 
Medusa
2,694
981
0
370
2,543
622
0
270
2,187
0
17,525
L
Erlang Shen
 
Erlang Shen
1,248
518
0
1,401
5,013
1,317
0
0
5,013
0
13,131
W
Apollo
 
Apollo
1,006
876
0
186
1,924
757
0
0
1,924
0
17,029
W
Mercury
Farinha415
Mercury
1,934
929
0
505
3,362
1,027
0
0
3,362
0
17,164
W
568
0
132
224
1,825
420
0
0
1,825
18,023
0
W
Sun Wukong
NekroCopérnico
Sun Wukong
3,754
1,237
0
1,660
4,548
1,620
0
0
4,548
0
22,232
L
Serqet
Sütab
Serqet
1,429
313
0
1,585
2,590
601
0
400
2,126
0
12,742
L
Bacchus
iLupa
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
1,206
274
635
1,130
4,042
1,406
0
0
3,996
10,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,817
Gold Earned
18,371
126
Minions Killed
170
0
Camps Cleared
0
450,705
Distance Traveled
584,581
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
3,824
765
36
7
0
98,503
0
L
Medusa
3,785
757
31
6
0
111,374
0
L
Erlang Shen
3,225
645
24
5
0
108,820
0
W
Apollo
3,410
682
39
8
0
94,699
0
W
Mercury
3,530
706
36
7
0
149,246
0
W
Ra
3,665
733
40
8
0
119,231
1
W
Sun Wukong
4,300
860
44
9
0
108,564
0
L
Serqet
4,042
808
35
7
0
132,008
0
L
Bacchus
941
188
0
0
0
0
0
W
Terra
3,466
693
11
2
0
112,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role