Player Matchup

Sobek
Sobek
CadeisCat
Sobek
Level 88
God Stats
2W - 4L
1,516 SR
Queue Stats
89W - 82L
1,561 Elo+
Party 1
Ao Kuang
Ao Kuang
CaptainDUI
Ao Kuang
Level 141
God Stats
5W - 2L
1,599 SR
Queue Stats
91W - 82L
1,555 Elo+
Party 1
King Arthur
King Arthur
Litlbate
King Arthur
Level 129
God Stats
65W - 64L
1,597 SR
Queue Stats
791W - 716L
1,549 Elo+
Solo
Cliodhna
Cliodhna
MinisterMisfit
Cliodhna
Level 153
God Stats
1W - 3L
1,450 SR
Queue Stats
248W - 240L
1,492 Elo+
Solo
Ishtar
Ishtar
spudacus98TTV
Ishtar
Level 173
God Stats
7W - 6L
1,521 SR
Queue Stats
437W - 394L
1,518 Elo+
Solo
Team Averages
Level 137
1,537 SR
1,535 Elo+

VS

Team Averages
Level 148
1,588 SR
1,545 Elo+
Cthulhu
Cthulhu
Fimernaya
Cthulhu
Level 136
God Stats
74W - 67L
1,602 SR
Queue Stats
133W - 136L
1,472 Elo+
Party 2
Kukulkan
Kukulkan
JeTaiEuGinette
Kukulkan
Level 158
God Stats
8W - 10L
1,629 SR
Queue Stats
431W - 397L
1,597 Elo+
Solo
Skadi
Skadi
S1L3NtKnIgHtz
Skadi
Level 189
God Stats
1W - 0L
1,530 SR
Queue Stats
77W - 73L
1,527 Elo+
Solo
Achilles
Achilles
TheNameIsTed
Achilles
Level 129
God Stats
1W - 0L
1,335 SR
Queue Stats
66W - 54L
1,536 Elo+
Solo
Zhong Kui
Zhong Kui
xXHUNT3RXxjio
Zhong Kui
Level 129
God Stats
3W - 1L
1,843 SR
Queue Stats
8W - 8L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CadeisCat
Sobek
6
0 / 0 / 3
3,720
744
762
4,892
2,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
CaptainDUI
Ao Kuang
9
5 / 0 / 0
4,481
896
1,285
2,122
655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
Litlbate
King Arthur
7
0 / 0 / 0
3,947
789
1,728
3,574
1,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
1
0 / 0 / 0
2,556
511
0
0
0
6
0 / 2 / 3
3,294
659
2,467
4,167
1,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fimernaya
Cthulhu
7
0 / 1 / 2
4,027
805
3,172
3,448
1,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
7
0 / 0 / 0
4,190
838
232
458
101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 2 / 0
3,527
705
256
3,653
842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
TheNameIsTed
Achilles
6
0 / 1 / 0
3,810
762
1,370
4,491
2,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
xXHUNT3RXxjio
Zhong Kui
7
2 / 1 / 0
3,873
775
3,127
3,024
1,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
5
Kills
2
2
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
CadeisCat
Sobek
0
0
3
1.5
L
Ao Kuang
CaptainDUI
Ao Kuang
5
0
0
5
W
Cthulhu
Fimernaya
Cthulhu
0
1
2
1
W
Kukulkan
0
0
0
0
L
King Arthur
Litlbate
King Arthur
0
0
0
0
L
Cliodhna
0
0
0
0
W
0
2
0
0
W
Achilles
TheNameIsTed
Achilles
0
1
0
0
L
0
2
3
0.75
W
Zhong Kui
xXHUNT3RXxjio
Zhong Kui
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,242
Damage
8,157
14,755
Taken
15,074
5,679
Mitigated
6,651
6,007
Healing
6,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
CadeisCat
Sobek
762
0
0
2,852
4,892
2,314
0
2,833
2,059
7,181
0
L
Ao Kuang
CaptainDUI
Ao Kuang
1,285
228
0
606
2,122
655
0
261
1,861
19,733
0
W
Cthulhu
Fimernaya
Cthulhu
3,172
94
52
1,273
3,448
1,847
0
537
2,911
13,274
0
W
Kukulkan
232
84
0
250
458
101
0
0
458
20,143
847
L
King Arthur
Litlbate
King Arthur
1,728
229
0
931
3,574
1,580
0
174
3,183
0
21,589
L
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
W
256
139
0
571
3,653
842
0
485
3,168
0
20,662
W
Achilles
TheNameIsTed
Achilles
1,370
435
0
2,152
4,491
2,233
0
352
4,139
0
17,379
L
2,467
1,498
0
1,618
4,167
1,130
0
2,808
1,359
0
17,488
W
Zhong Kui
xXHUNT3RXxjio
Zhong Kui
3,127
1,630
0
1,777
3,024
1,628
110
673
2,351
19,796
4,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,998
Gold Earned
19,427
133
Minions Killed
199
0
Camps Cleared
0
472,901
Distance Traveled
592,613
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,720
744
9
2
0
106,490
1
L
Ao Kuang
4,481
896
45
9
0
142,694
0
W
Cthulhu
4,027
805
18
4
0
129,878
1
W
Kukulkan
4,190
838
48
10
0
121,005
0
L
King Arthur
3,947
789
46
9
0
123,139
0
L
Cliodhna
2,556
511
0
0
0
41
0
W
Skadi
3,527
705
51
10
0
116,793
0
W
Achilles
3,810
762
36
7
0
115,827
0
L
Ishtar
3,294
659
33
7
0
100,537
0
W
Zhong Kui
3,873
775
46
9
0
109,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role