Player Matchup

Bake Kujira
Bake Kujira
BOTS B GONE
Bake Kujira
Level 123
God Stats
1W - 0L
1,561 SR
Queue Stats
19W - 30L
1,386 Elo+
Party 1
Merlin
Merlin
MR-WEEB-100
Merlin
Level 134
God Stats
25W - 24L
1,536 SR
Queue Stats
191W - 196L
1,472 Elo+
Party 2
Izanami
Izanami
RapidCalf238507
Izanami
Level 137
God Stats
1W - 1L
1,301 SR
Queue Stats
10W - 12L
1,381 Elo+
Party 1
Bacchus
Bacchus
SebSolis27
Bacchus
Level 112
God Stats
4W - 2L
1,378 SR
Queue Stats
31W - 30L
1,482 Elo+
Party 2
Susano
Susano
kruqn
Susano
Level 52
God Stats
5W - 6L
1,522 SR
Queue Stats
10W - 15L
1,298 Elo+
Party 2
Team Averages
Level 112
1,459 SR
1,404 Elo+

VS

Team Averages
Level 119
1,477 SR
1,493 Elo+
Ymir
Ymir
El-Bubarino
Ymir
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 1L
1,619 Elo+
Party 3
Terra
Terra
Fpeanutbutter
Terra
Level 127
God Stats
1W - 5L
1,344 SR
Queue Stats
483W - 481L
1,444 Elo+
Solo
Agni
Agni
Kroosia
Agni
Level 143
God Stats
7W - 8L
1,490 SR
Queue Stats
306W - 309L
1,429 Elo+
Solo
Danzaburou
Danzaburou
LumpaUmpa
Danzaburou
Level 124
God Stats
6W - 6L
1,552 SR
Queue Stats
176W - 159L
1,510 Elo+
Party 3
Persephone
Persephone
Vultureking68
Persephone
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
308W - 313L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
BOTS B GONE
Bake Kujira
12
1 / 1 / 0
6,689
669
3,446
4,950
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Merlin
10
1 / 1 / 1
5,782
578
2,757
3,118
871
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
4 / 1 / 1
6,123
612
4,581
5,336
1,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
SebSolis27
Bacchus
9
2 / 1 / 5
5,553
555
5,453
6,324
5,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
kruqn
Susano
10
4 / 1 / 2
5,633
563
2,444
7,165
2,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
5,255
526
2,784
7,372
3,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 0 / 0
4,810
481
1,713
6,187
2,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
Kroosia
Agni
10
1 / 1 / 1
5,452
545
2,921
4,315
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
LumpaUmpa
Danzaburou
8
2 / 5 / 0
5,031
503
4,162
6,276
1,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Vultureking68
Persephone
8
0 / 3 / 1
4,741
474
1,325
6,614
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
12
Kills
5
5
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
BOTS B GONE
Bake Kujira
1
1
0
1
L
1
2
2
1
L
1
0
0
1
L
Agni
Kroosia
Agni
1
1
1
1.5
L
Danzaburou
LumpaUmpa
Danzaburou
2
5
0
0.4
W
Merlin
1
1
1
1.5
W
4
1
1
4.5
W
Bacchus
SebSolis27
Bacchus
2
1
5
4.5
L
Persephone
Vultureking68
Persephone
0
3
1
0.17
W
Susano
kruqn
Susano
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,681
Damage
12,905
26,893
Taken
30,764
12,725
Mitigated
10,605
7,279
Healing
5,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
BOTS B GONE
Bake Kujira
3,446
1,859
0
1,488
4,950
2,958
23
1,696
3,254
43,452
2,101
L
2,784
926
0
583
7,372
3,852
0
1,784
5,458
13,311
0
L
1,713
548
56
2,717
6,187
2,476
0
3,012
2,995
19,383
2,828
L
Agni
Kroosia
Agni
2,921
269
0
890
4,315
1,069
0
1,928
2,351
31,571
0
L
Danzaburou
LumpaUmpa
Danzaburou
4,162
2,107
0
1,005
6,276
1,745
0
2,492
3,487
0
27,898
W
Merlin
2,757
39
0
1,293
3,118
871
542
1,321
1,693
37,179
752
W
4,581
3,491
0
1,004
5,336
1,533
0
1,537
3,799
0
34,964
W
Bacchus
SebSolis27
Bacchus
5,453
357
0
1,098
6,324
5,327
0
1,820
4,504
11,208
2,835
L
Persephone
Vultureking68
Persephone
1,325
245
0
304
6,614
1,463
0
866
5,690
23,947
0
W
Susano
kruqn
Susano
2,444
133
0
2,396
7,165
2,036
188
1,945
5,028
0
24,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,780
Gold Earned
25,289
310
Minions Killed
219
0
Camps Cleared
0
1,024,642
Distance Traveled
930,674
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
6,689
669
100
10
0
175,106
0
L
Ymir
5,255
526
26
3
0
197,956
1
L
Terra
4,810
481
37
4
0
188,746
3
L
Agni
5,452
545
66
7
0
165,344
0
L
Danzaburou
5,031
503
43
4
0
172,299
0
W
Merlin
5,782
578
68
7
0
198,785
0
W
Izanami
6,123
612
74
7
0
197,398
0
W
Bacchus
5,553
555
18
2
0
230,468
4
L
Persephone
4,741
474
47
5
0
206,329
0
W
Susano
5,633
563
50
5
0
222,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role