Player Matchup

Camazotz
Camazotz
BuK-LaU-
Camazotz
Level 157
God Stats
0W - 1L
1,330 SR
Queue Stats
290W - 267L
1,577 Elo+
Solo
Vulcan
Vulcan
DL412
Vulcan
Level 158
God Stats
3W - 4L
1,680 SR
Queue Stats
57W - 51L
1,617 Elo+
Solo
Artemis
Artemis
DonWarchis
Artemis
Level 104
God Stats
1W - 1L
1,279 SR
Queue Stats
7W - 10L
1,418 Elo+
Party 1
Agni
Agni
SinchiRocaKimsa
Agni
Level 149
God Stats
1W - 8L
1,563 SR
Queue Stats
16W - 46L
1,343 Elo+
Party 1
Charybdis
Charybdis
VorteXLamb
Charybdis
Level 89
God Stats
0W - 1L
1,737 SR
Queue Stats
17W - 30L
1,400 Elo+
Party 1
Team Averages
Level 131
1,518 SR
1,471 Elo+

VS

Team Averages
Level 137
1,510 SR
1,575 Elo+
Neith
Neith
Audacyty
Neith
Level 155
God Stats
8W - 3L
1,667 SR
Queue Stats
201W - 149L
1,594 Elo+
Solo
Terra
Terra
BossReKiller96
Terra
Level 142
God Stats
1W - 4L
1,259 SR
Queue Stats
10W - 10L
1,544 Elo+
Solo
Vulcan
Vulcan
OldCherokee
Vulcan
Level 155
God Stats
2W - 5L
1,383 SR
Queue Stats
312W - 271L
1,593 Elo+
Solo
Hun Batz
Hun Batz
cheesemonsta1
Hun Batz
Level 91
God Stats
2W - 0L
1,739 SR
Queue Stats
50W - 43L
1,581 Elo+
Party 2
Sun Wukong
Sun Wukong
zombiepatato
Sun Wukong
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 87L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BuK-LaU-
Camazotz
13
1 / 3 / 3
7,870
787
5,281
11,206
4,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vulcan
DL412
Vulcan
15
3 / 2 / 4
9,103
910
9,049
5,097
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
DonWarchis
Artemis
15
2 / 3 / 5
8,951
895
6,690
9,031
2,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 4 / 1
8,823
882
8,201
9,551
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
VorteXLamb
Charybdis
13
0 / 4 / 1
7,748
775
3,644
10,054
2,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Audacyty
Neith
17
7 / 1 / 5
10,528
1,053
13,370
8,806
3,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 3 / 4
9,981
998
7,425
12,645
6,090
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vulcan
15
1 / 1 / 4
9,067
907
8,376
5,140
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hun Batz
cheesemonsta1
Hun Batz
14
4 / 3 / 0
8,906
891
5,082
6,300
2,586
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
zombiepatato
Sun Wukong
15
2 / 2 / 4
9,260
926
6,952
12,415
11,864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
9
Kills
16
16
Deaths
10
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
Audacyty
Neith
7
1
5
9.5
W
2
3
4
1.33
L
Camazotz
BuK-LaU-
Camazotz
1
3
3
0.83
L
Vulcan
DL412
Vulcan
3
2
4
2.5
L
Artemis
DonWarchis
Artemis
2
3
5
1.5
W
Vulcan
1
1
4
3
L
3
4
1
0.88
L
Charybdis
VorteXLamb
Charybdis
0
4
1
0.13
W
Hun Batz
cheesemonsta1
Hun Batz
4
3
0
1.33
W
Sun Wukong
zombiepatato
Sun Wukong
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,865
Damage
41,205
44,939
Taken
45,306
14,338
Mitigated
25,427
8,364
Healing
7,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Audacyty
Neith
13,370
4,085
0
2,619
8,806
3,005
1,673
3,596
4,696
0
43,557
W
7,425
1,035
297
2,561
12,645
6,090
0
3,747
8,440
35,485
1,486
L
Camazotz
BuK-LaU-
Camazotz
5,281
1,034
0
3,405
11,206
4,309
0
2,745
8,461
0
13,268
L
Vulcan
DL412
Vulcan
9,049
155
0
215
5,097
1,592
0
2,646
2,451
29,092
0
L
Artemis
DonWarchis
Artemis
6,690
2,714
0
1,652
9,031
2,702
0
4,530
4,501
0
25,870
W
Vulcan
8,376
120
0
300
5,140
1,882
435
1,474
3,331
31,322
0
L
8,201
40
0
1,315
9,551
2,760
0
2,678
6,873
24,203
0
L
Charybdis
VorteXLamb
Charybdis
3,644
2,557
0
1,777
10,054
2,975
0
3,123
6,931
0
14,896
W
Hun Batz
cheesemonsta1
Hun Batz
5,082
1,390
0
531
6,300
2,586
445
2,434
3,482
0
15,686
W
Sun Wukong
zombiepatato
Sun Wukong
6,952
540
0
1,535
12,415
11,864
930
4,243
7,578
0
17,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,495
Gold Earned
47,742
186
Minions Killed
264
0
Camps Cleared
0
899,931
Distance Traveled
1,062,233
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,528
1,053
78
8
0
191,483
0
W
Terra
9,981
998
74
7
0
209,612
0
L
Camazotz
7,870
787
23
2
0
173,596
0
L
Vulcan
9,103
910
47
5
0
178,716
0
L
Artemis
8,951
895
47
5
0
164,387
0
W
Vulcan
9,067
907
54
5
0
202,233
0
L
Agni
8,823
882
46
5
0
200,911
0
L
Charybdis
7,748
775
23
2
0
182,321
0
W
Hun Batz
8,906
891
26
3
0
230,641
0
W
Sun Wukong
9,260
926
32
3
0
228,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role