Player Matchup

Zeus
Zeus
ChanThatMan24
Zeus
Level 178
God Stats
3W - 5L
1,585 SR
Queue Stats
150W - 167L
1,592 Elo+
Party 1
Loki
Loki
Cloraseptic_
Loki
Level 132
God Stats
4W - 10L
1,377 SR
Queue Stats
162W - 150L
1,462 Elo+
Solo
Nut
Nut
JayGonzuh
Nut
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,505 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SiickWiitEt
Kumbhakarna
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,529 Elo+
Party 3
Fenrir
Fenrir
averagemay
Fenrir
Level 157
God Stats
1W - 1L
1,672 SR
Queue Stats
92W - 88L
1,573 Elo+
Party 1
Team Averages
Level 143
1,527 SR
1,532 Elo+

VS

Team Averages
Level 109
1,527 SR
1,577 Elo+
Poseidon
Poseidon
CarryForFunz
Poseidon
Level 104
God Stats
5W - 4L
1,796 SR
Queue Stats
60W - 31L
1,644 Elo+
Party 2
Chaac
Chaac
Daityy
Chaac
Level 105
God Stats
2W - 4L
1,594 SR
Queue Stats
237W - 189L
1,541 Elo+
Solo
Danzaburou
Danzaburou
KoalaBe4r
Danzaburou
Level 109
God Stats
37W - 22L
1,501 SR
Queue Stats
156W - 142L
1,508 Elo+
Solo
Hun Batz
Hun Batz
LtLongLegs7717
Hun Batz
Level 127
God Stats
1W - 1L
1,243 SR
Queue Stats
102W - 89L
1,537 Elo+
Solo
Bacchus
Bacchus
ViscyBoyo
Bacchus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 18L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 0
8,607
615
7,079
7,169
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 5 / 2
7,291
521
6,160
11,426
3,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 5 / 3
7,563
540
4,865
10,732
3,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
SiickWiitEt
Kumbhakarna
9
1 / 1 / 2
6,144
439
1,959
9,675
5,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
averagemay
Fenrir
14
4 / 2 / 1
7,374
527
5,477
14,357
7,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CarryForFunz
Poseidon
15
2 / 2 / 1
8,686
620
4,935
6,152
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Daityy
Chaac
13
2 / 1 / 3
8,371
598
10,555
14,322
12,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
KoalaBe4r
Danzaburou
15
5 / 2 / 2
9,316
665
9,589
8,568
3,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
15
5 / 2 / 2
8,659
619
6,298
8,706
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
ViscyBoyo
Bacchus
11
2 / 3 / 5
6,755
483
4,842
9,194
6,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
10
Kills
16
16
Deaths
10
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Poseidon
CarryForFunz
Poseidon
2
2
1
1.25
L
4
3
0
1.33
L
0
5
2
0.2
W
Chaac
Daityy
Chaac
2
1
3
3.5
L
1
5
3
0.5
W
Danzaburou
KoalaBe4r
Danzaburou
5
2
2
3
W
Hun Batz
5
2
2
3
L
Kumbhakarna
SiickWiitEt
Kumbhakarna
1
1
2
2
W
Bacchus
ViscyBoyo
Bacchus
2
3
5
1.5
L
Fenrir
averagemay
Fenrir
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,540
Damage
36,219
53,359
Taken
46,942
22,937
Mitigated
27,199
9,803
Healing
13,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
CarryForFunz
Poseidon
4,935
1,052
0
500
6,152
1,454
0
3,843
2,081
69,214
313
L
7,079
1,008
0
943
7,169
2,114
0
3,094
4,071
65,283
0
L
6,160
1,190
0
2,098
11,426
3,535
0
1,307
10,002
0
50,725
W
Chaac
Daityy
Chaac
10,555
1,532
0
4,684
14,322
12,401
50
1,111
13,155
3,896
62,358
L
4,865
3,229
0
2,519
10,732
3,760
626
1,044
9,552
0
55,458
W
Danzaburou
KoalaBe4r
Danzaburou
9,589
3,546
0
2,814
8,568
3,780
882
896
7,672
0
63,204
W
Hun Batz
6,298
1,832
0
4,234
8,706
2,681
0
1,543
7,111
0
56,038
L
Kumbhakarna
SiickWiitEt
Kumbhakarna
1,959
314
0
2,460
9,675
5,707
0
2,785
6,665
15,740
0
W
Bacchus
ViscyBoyo
Bacchus
4,842
449
0
1,169
9,194
6,883
34
1,264
7,885
17,930
0
L
Fenrir
averagemay
Fenrir
5,477
1,261
0
1,783
14,357
7,821
0
1,909
12,234
0
57,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,979
Gold Earned
41,787
452
Minions Killed
465
0
Camps Cleared
0
1,415,883
Distance Traveled
1,518,483
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,686
620
150
11
0
321,375
0
L
Zeus
8,607
615
146
10
0
281,946
1
L
Loki
7,291
521
91
7
0
298,247
0
W
Chaac
8,371
598
95
7
0
288,421
7
L
Nut
7,563
540
104
7
0
248,884
6
W
Danzaburou
9,316
665
103
7
0
279,917
2
W
Hun Batz
8,659
619
92
7
0
324,652
0
L
Kumbhakarna
6,144
439
23
2
0
259,839
2
W
Bacchus
6,755
483
25
2
0
304,118
0
L
Fenrir
7,374
527
88
6
0
326,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role