Player Matchup

Shiva
Shiva
D-Rex-04
Shiva
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 63L
1,497 Elo+
Solo
Hercules
Hercules
Gmorfin
Hercules
Level 143
God Stats
2W - 5L
1,493 SR
Queue Stats
150W - 156L
1,489 Elo+
Party 1
Gilgamesh
Gilgamesh
Tropicanada
Gilgamesh
Level 128
God Stats
3W - 1L
1,811 SR
Queue Stats
270W - 263L
1,555 Elo+
Solo
Tyr
Tyr
ruskyluke8835
Tyr
Level 155
God Stats
0W - 2L
1,284 SR
Queue Stats
126W - 121L
1,552 Elo+
Solo
Raijin
Raijin
tango5555
Raijin
Level 21
God Stats
3W - 3L
1,600 SR
Queue Stats
72W - 85L
1,474 Elo+
Party 1
Team Averages
Level 106
1,538 SR
1,513 Elo+

VS

Team Averages
Level 152
1,515 SR
1,550 Elo+
Artemis
Artemis
DeadEyeGamer611
Artemis
Level 156
God Stats
7W - 1L
1,480 SR
Queue Stats
248W - 247L
1,529 Elo+
Solo
Anubis
Anubis
DoomCraft
Anubis
Level 147
God Stats
8W - 2L
1,620 SR
Queue Stats
77W - 89L
1,461 Elo+
Solo
Nike
Nike
MikeStanley
Nike
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,507 Elo+
Solo
Fafnir
Fafnir
TaTTooED ReXX
Fafnir
Level 152
God Stats
2W - 1L
1,473 SR
Queue Stats
135W - 117L
1,559 Elo+
Solo
Hachiman
Hachiman
Viynain
Hachiman
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 31L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
D-Rex-04
Shiva
12
1 / 6 / 2
6,826
683
4,035
10,079
8,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Gmorfin
Hercules
13
1 / 3 / 1
6,851
685
4,859
7,495
4,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Tropicanada
Gilgamesh
13
1 / 4 / 0
7,151
715
5,503
10,079
7,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 5 / 2
6,565
657
4,097
9,255
7,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
tango5555
Raijin
13
1 / 5 / 3
7,303
730
7,013
7,166
2,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 12
8,308
831
7,363
4,642
2,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
DoomCraft
Anubis
14
2 / 2 / 18
8,474
847
8,495
6,830
3,842
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

15
6 / 1 / 15
9,520
952
7,594
7,559
7,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
3 / 1 / 19
9,693
969
7,661
9,418
10,467
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hachiman
Viynain
Hachiman
16
7 / 1 / 14
9,348
935
8,731
4,070
1,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
101
4
Kills
23
23
Deaths
6
8
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Shiva
D-Rex-04
Shiva
1
6
2
0.33
W
5
1
12
11
W
Anubis
DoomCraft
Anubis
2
2
18
5.5
L
Hercules
Gmorfin
Hercules
1
3
1
0.5
W
6
1
15
13.5
W
3
1
19
12.5
L
Gilgamesh
Tropicanada
Gilgamesh
1
4
0
0.25
W
Hachiman
Viynain
Hachiman
7
1
14
14
L
0
5
2
0.2
L
Raijin
tango5555
Raijin
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,507
Damage
39,844
44,074
Taken
32,519
30,956
Mitigated
25,688
5,087
Healing
12,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
D-Rex-04
Shiva
4,035
178
0
531
10,079
8,633
0
4,309
5,560
0
7,032
W
7,363
1,252
841
577
4,642
2,251
1,143
526
4,034
0
7,747
W
Anubis
DoomCraft
Anubis
8,495
958
772
2,502
6,830
3,842
351
881
5,729
24,347
529
L
Hercules
Gmorfin
Hercules
4,859
409
401
2,055
7,495
4,800
0
2,215
5,081
0
6,718
W
7,594
298
655
1,327
7,559
7,657
290
1,505
5,708
0
22,382
W
7,661
3,045
1,690
2,677
9,418
10,467
696
3,980
5,080
14,274
0
L
Gilgamesh
Tropicanada
Gilgamesh
5,503
1,086
63
971
10,079
7,647
0
3,449
6,262
0
10,631
W
Hachiman
Viynain
Hachiman
8,731
5,496
244
1,253
4,070
1,471
1,306
581
3,456
0
16,608
L
4,097
421
57
234
9,255
7,385
0
2,825
6,094
601
10,407
L
Raijin
tango5555
Raijin
7,013
493
272
503
7,166
2,491
0
3,130
3,810
26,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,696
Gold Earned
45,343
84
Minions Killed
112
0
Camps Cleared
0
823,072
Distance Traveled
963,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,826
683
11
1
0
154,900
0
W
Artemis
8,308
831
3
0
0
206,281
0
W
Anubis
8,474
847
36
4
0
178,854
0
L
Hercules
6,851
685
7
1
0
191,613
0
W
Nike
9,520
952
33
3
0
191,985
0
W
Fafnir
9,693
969
18
2
0
204,230
0
L
Gilgamesh
7,151
715
15
2
0
163,913
0
W
Hachiman
9,348
935
22
2
0
182,380
0
L
Tyr
6,565
657
11
1
0
145,129
0
L
Raijin
7,303
730
40
4
0
167,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role