Player Matchup

Gilgamesh
Gilgamesh
CyprusFunkadelic
Gilgamesh
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 5L
1,569 Elo+
Party 1
Scylla
Scylla
FuriousxSkyline
Scylla
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,455 Elo+
Party 1
Cerberus
Cerberus
Zulkhundae
Cerberus
Level 112
God Stats
628W - 741L
1,482 SR
Queue Stats
676W - 802L
1,448 Elo+
Solo
Team Averages
Level 81
1,494 SR
1,491 Elo+

VS

Team Averages
Level 102
1,424 SR
1,475 Elo+
Freya
Freya
NuddyKilledYew
Freya
Level 125
God Stats
1W - 1L
1,218 SR
Queue Stats
92W - 94L
1,492 Elo+
Party 2
Chiron
Chiron
RuthlessSensei
Chiron
Level 155
God Stats
7W - 10L
1,554 SR
Queue Stats
664W - 692L
1,461 Elo+
Solo
Bellona
Bellona
TTVBEAMZZZZY
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 60L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
11
0 / 4 / 0
6,686
669
5,782
10,587
7,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 6 / 0
7,224
722
3,474
7,482
2,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cerberus
Zulkhundae
Cerberus
10
0 / 2 / 0
6,608
661
538
4,148
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 7
9,615
962
7,228
7,345
2,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
6 / 0 / 6
9,326
933
7,216
3,411
1,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
TTVBEAMZZZZY
Bellona
13
1 / 0 / 8
8,476
848
4,437
7,638
6,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
12
12
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
0
4
0
0
L
0
6
0
0
W
5
0
7
8.5
W
6
0
6
9
W
Bellona
TTVBEAMZZZZY
Bellona
1
0
8
5
L
Cerberus
Zulkhundae
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,794
Damage
18,881
22,217
Taken
18,394
10,660
Mitigated
10,638
1,006
Healing
5,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
5,782
1,935
0
470
10,587
7,071
0
3,486
6,773
0
13,366
L
3,474
393
0
225
7,482
2,089
0
2,118
5,002
25,148
0
W
7,228
2,303
0
3,015
7,345
2,659
2,129
1,891
5,454
29,903
2,981
W
7,216
1,635
1,358
346
3,411
1,151
1,260
672
2,739
0
22,023
W
Bellona
TTVBEAMZZZZY
Bellona
4,437
1,044
0
1,212
7,638
6,828
337
1,529
6,109
0
18,734
L
Cerberus
Zulkhundae
Cerberus
538
0
0
311
4,148
1,500
0
1,371
2,759
2,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,518
Gold Earned
27,417
80
Minions Killed
132
0
Camps Cleared
0
388,321
Distance Traveled
607,641
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,686
669
18
2
0
143,444
0
L
Scylla
7,224
722
52
5
0
146,972
0
W
Freya
9,615
962
57
6
0
191,390
0
W
Chiron
9,326
933
49
5
0
202,295
2
W
Bellona
8,476
848
26
3
0
213,956
2
L
Cerberus
6,608
661
10
1
0
97,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role