Player Matchup

Lancelot
Lancelot
Silver I
 
Lancelot
Silver I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Silver II
Blazelwood209
Eset
Silver II
Level 140
God Stats
21W - 23L
1,589 SR
Queue Stats
77W - 81L
1,228 MMR
Party 1
Bellona
Bellona
Silver I
DeathFox619
Bellona
Silver I
Level 44
God Stats
10W - 9L
1,585 SR
Queue Stats
59W - 71L
1,277 MMR
Solo
Ganesha
Ganesha
Gold IV
Stårlight
Ganesha
Gold IV
Level 242
God Stats
20W - 18L
1,495 SR
Queue Stats
541W - 557L
1,260 MMR
Solo
Danzaburou
Danzaburou
Silver I
w0wzer
Danzaburou
Silver I
Level 120
God Stats
1W - 2L
1,747 SR
Queue Stats
77W - 88L
1,241 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,583 SR
1,301 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 88
1,549 SR
1,251 MMR
Sol
Sol
Silver I
Aquaberry Viper
Sol
Silver I
Level 122
God Stats
83W - 72L
1,571 SR
Queue Stats
178W - 190L
1,278 MMR
Solo
Anhur
Anhur
Gold IV
BossRide
Anhur
Gold IV
Level 88
God Stats
25W - 24L
1,597 SR
Queue Stats
206W - 201L
1,219 MMR
Solo
Loki
Loki
Silver II
DayYuriSantos
Loki
Silver II
Level 104
God Stats
7W - 4L
1,838 SR
Queue Stats
36W - 60L
1,275 MMR
Solo
Amaterasu
Amaterasu
Silver III
NoviceBounce
Amaterasu
Silver III
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 22L
1,253 MMR
Solo
Khepri
Khepri
Silver I
OMrMercO
Khepri
Silver I
Level 62
God Stats
4W - 3L
1,239 SR
Queue Stats
196W - 197L
1,229 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
8
1 / 0 / 0
5,010
455
760
5,829
1,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 1
6,150
559
5,911
4,937
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
DeathFox619
Bellona
9
0 / 1 / 0
5,213
474
1,548
4,764
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
Stårlight
Ganesha
9
0 / 2 / 0
5,303
482
1,029
6,903
3,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
w0wzer
Danzaburou
11
0 / 2 / 0
5,856
532
4,710
9,759
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Chang'eBake KujiraAwilix

VS

Bans
Erlang ShenMulanKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,331
576
3,473
3,769
951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
BossRide
Anhur
12
1 / 0 / 2
6,887
626
7,371
6,557
2,465
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 1 / 1
5,678
516
2,279
5,648
1,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
NoviceBounce
Amaterasu
11
1 / 0 / 1
6,239
567
1,672
7,515
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Khepri
OMrMercO
Khepri
9
1 / 0 / 1
5,617
511
2,498
6,430
3,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
6
6
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
0
0
1
W
1
0
0
1
L
0
1
1
0.5
W
Anhur
BossRide
Anhur
1
0
2
2
W
2
1
1
2.5
L
Bellona
DeathFox619
Bellona
0
1
0
0
W
Amaterasu
NoviceBounce
Amaterasu
1
0
1
1.5
W
Khepri
OMrMercO
Khepri
1
0
1
1.5
L
Ganesha
Stårlight
Ganesha
0
2
0
0
L
Danzaburou
w0wzer
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,958
Damage
17,293
32,192
Taken
29,919
11,129
Mitigated
10,861
13,449
Healing
14,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
760
0
0
3,562
5,829
1,849
0
524
5,305
0
29,178
W
3,473
1,689
0
1,919
3,769
951
899
1,055
2,608
50,929
0
L
5,911
474
142
1,467
4,937
1,661
0
1,916
3,021
45,700
705
W
Anhur
BossRide
Anhur
7,371
4,267
0
3,376
6,557
2,465
0
95
6,462
0
60,954
W
2,279
613
0
2,610
5,648
1,455
0
1,651
3,857
0
30,767
L
Bellona
DeathFox619
Bellona
1,548
533
0
1,722
4,764
1,963
0
155
4,609
0
24,448
W
Amaterasu
NoviceBounce
Amaterasu
1,672
504
0
5,648
7,515
2,555
0
1,729
5,626
0
34,483
W
Khepri
OMrMercO
Khepri
2,498
292
0
1,325
6,430
3,435
0
1,900
4,426
10,998
1,846
L
Ganesha
Stårlight
Ganesha
1,029
82
0
1,676
6,903
3,251
0
2,126
4,777
19,569
0
L
Danzaburou
w0wzer
Danzaburou
4,710
1,827
0
4,880
9,759
2,405
0
806
8,953
0
46,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,532
Gold Earned
30,752
306
Minions Killed
352
0
Camps Cleared
0
1,107,816
Distance Traveled
1,074,613
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,010
455
61
6
0
257,981
0
W
Sol
6,331
576
88
8
0
182,645
0
L
Eset
6,150
559
107
10
0
219,060
0
W
Anhur
6,887
626
112
10
0
197,531
1
W
Loki
5,678
516
61
6
0
241,226
0
L
Bellona
5,213
474
33
3
0
221,524
0
W
Amaterasu
6,239
567
72
7
0
222,701
0
W
Khepri
5,617
511
19
2
0
230,510
8
L
Ganesha
5,303
482
14
1
0
213,060
4
L
Danzaburou
5,856
532
91
8
0
196,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role