Player Matchup

Arachne
Arachne
AviaTion1010
Arachne
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,495 Elo+
Solo
Raijin
Raijin
Doug_Dimma-done
Raijin
Level 85
God Stats
1W - 1L
1,329 SR
Queue Stats
35W - 31L
1,480 Elo+
Solo
Surtr
Surtr
FlamingAvenger
Surtr
Level 124
God Stats
4W - 7L
1,261 SR
Queue Stats
62W - 60L
1,511 Elo+
Solo
Medusa
Medusa
MasterCowboy
Medusa
Level 107
God Stats
4W - 1L
1,687 SR
Queue Stats
20W - 8L
1,641 Elo+
Solo
Kumbhakarna
Kumbhakarna
x601 Kingheze
Kumbhakarna
Level 106
God Stats
4W - 1L
1,749 SR
Queue Stats
415W - 382L
1,519 Elo+
Solo
Team Averages
Level 94
1,505 SR
1,529 Elo+

VS

Team Averages
Level 150
1,552 SR
1,513 Elo+
Pele
Pele
Lunarblazeken
Pele
Level 115
God Stats
7W - 5L
1,581 SR
Queue Stats
256W - 252L
1,501 Elo+
Solo
Nu Wa
Nu Wa
Pitayadragon630
Nu Wa
Level 290
God Stats
50W - 41L
1,576 SR
Queue Stats
786W - 761L
1,549 Elo+
Solo
Sol
Sol
QuellyMelly
Sol
Level 106
God Stats
16W - 8L
1,788 SR
Queue Stats
74W - 74L
1,533 Elo+
Solo
Hou Yi
Hou Yi
TrevosaurusRex5
Hou Yi
Level 155
God Stats
2W - 2L
1,390 SR
Queue Stats
50W - 41L
1,498 Elo+
Solo
Geb
Geb
Zyphr8906
Geb
Level 82
God Stats
2W - 5L
1,425 SR
Queue Stats
114W - 107L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AviaTion1010
Arachne
11
7 / 0 / 2
6,952
632
5,502
9,663
3,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
5 / 1 / 4
8,080
735
4,588
5,562
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 0 / 2
7,081
644
4,891
8,135
6,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
11
0 / 2 / 2
6,045
550
5,831
8,153
2,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
x601 Kingheze
Kumbhakarna
11
2 / 0 / 4
6,581
598
3,984
8,906
5,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,434
494
3,659
9,385
3,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 5 / 0
6,135
558
5,776
5,771
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 1 / 0
6,426
584
5,489
5,625
1,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 0
5,074
461
5,812
7,174
1,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 1
5,278
480
3,118
9,262
5,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
15
Kills
3
3
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
AviaTion1010
Arachne
7
0
2
8
W
5
1
4
7
W
1
0
2
2
L
0
4
1
0.13
W
Medusa
0
2
2
0.5
L
2
5
0
0.4
L
0
1
0
0
L
1
1
0
1
L
0
4
1
0.13
W
Kumbhakarna
x601 Kingheze
Kumbhakarna
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,796
Damage
23,854
40,419
Taken
37,217
19,566
Mitigated
14,027
13,237
Healing
9,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AviaTion1010
Arachne
5,502
3,708
0
3,486
9,663
3,551
0
2,016
7,647
0
42,475
W
4,588
452
0
500
5,562
1,612
248
3,315
2,247
53,175
463
W
4,891
1,437
0
2,625
8,135
6,367
0
5,029
3,106
699
43,272
L
3,659
1,191
0
2,025
9,385
3,152
0
695
8,591
0
39,399
W
Medusa
5,831
2,777
0
2,880
8,153
2,700
0
1,398
6,755
0
50,144
L
5,776
1,770
0
467
5,771
1,576
0
3,551
2,187
36,168
1,013
L
5,489
2,229
0
2,974
5,625
1,625
0
673
4,721
38,205
10,094
L
5,812
2,821
0
2,575
7,174
1,965
174
1,595
5,579
0
36,613
L
3,118
103
0
1,658
9,262
5,709
54
2,299
6,963
14,559
790
W
Kumbhakarna
x601 Kingheze
Kumbhakarna
3,984
716
0
3,746
8,906
5,336
30
1,924
6,982
16,985
1,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,739
Gold Earned
28,347
367
Minions Killed
329
0
Camps Cleared
0
1,160,203
Distance Traveled
1,035,411
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,952
632
68
6
0
282,055
0
W
Raijin
8,080
735
107
10
0
213,232
3
W
Surtr
7,081
644
87
8
0
235,469
0
L
Pele
5,434
494
74
7
0
238,238
0
W
Medusa
6,045
550
82
7
0
207,848
0
L
Nu Wa
6,135
558
70
6
0
179,938
0
L
Sol
6,426
584
103
9
0
187,973
3
L
Hou Yi
5,074
461
63
6
0
217,782
0
L
Geb
5,278
480
19
2
0
211,480
0
W
Kumbhakarna
6,581
598
23
2
0
221,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role