Player Matchup

Vulcan
Vulcan
Gold I
JxhnnyWood
Vulcan
Gold I
Level 69
God Stats
0W - 2L
1,653 SR
Queue Stats
172W - 167L
1,660 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 69
1,653 SR
1,660 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 159
1,500 SR
1,654 MMR
Thoth
Thoth
Bronze III
reykierPOOL
Thoth
Bronze III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,654 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JxhnnyWood
Vulcan
15
1 / 4 / 0
9,901
900
6,579
8,724
5,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
MedusaArachneArtemis

VS

Bans
BastetBakasuraHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 0
10,746
977
5,649
8,927
4,055
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
4
4
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
JxhnnyWood
Vulcan
1
4
0
0.25
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,579
Damage
5,649
8,724
Taken
8,927
5,847
Mitigated
4,055
1,184
Healing
2,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
JxhnnyWood
Vulcan
6,579
176
0
1,184
8,724
5,847
0
6,005
2,719
52,062
587
W
5,649
50
0
2,662
8,927
4,055
0
7,112
1,815
57,748
637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,901
Gold Earned
10,746
104
Minions Killed
125
6
Camps Cleared
3
202,291
Distance Traveled
215,979
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,901
900
104
9
6
202,291
0
W
Thoth
10,746
977
125
11
3
215,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role