Player Matchup

Athena
Athena
 
Athena
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
II RaZador II
Cliodhna
Level 220
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 74L
1,500 Elo+
Party 1
Nike
Nike
Krutrr
Nike
Level 99
God Stats
3W - 2L
1,787 SR
Queue Stats
133W - 126L
1,600 Elo+
Solo
Sylvanus
Sylvanus
xOmikami
Sylvanus
Level 172
God Stats
0W - 1L
1,833 SR
Queue Stats
117W - 135L
1,463 Elo+
Party 1
Anubis
Anubis
xenbyarca
Anubis
Level 95
God Stats
0W - 2L
1,299 SR
Queue Stats
210W - 193L
1,573 Elo+
Solo
Team Averages
Level 162
1,584 SR
1,527 Elo+

VS

Team Averages
Level 127
1,579 SR
1,614 Elo+
Discordia
Discordia
DrNeleKarajlic
Discordia
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 79L
1,607 Elo+
Solo
Cthulhu
Cthulhu
Hairy2nips
Cthulhu
Level 142
God Stats
15W - 6L
1,759 SR
Queue Stats
515W - 443L
1,601 Elo+
Party 2
Terra
Terra
IamScythed
Terra
Level 163
God Stats
5W - 0L
1,812 SR
Queue Stats
632W - 474L
1,608 Elo+
Party 2
Tiamat
Tiamat
SexMachine069
Tiamat
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 202L
1,605 Elo+
Party 2
Ne Zha
Ne Zha
yordann20
Ne Zha
Level 28
God Stats
2W - 2L
1,326 SR
Queue Stats
234W - 206L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
3 / 3 / 6
8,537
776
4,050
14,032
14,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
II RaZador II
Cliodhna
15
3 / 5 / 4
8,387
762
8,692
13,647
4,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nike
Krutrr
Nike
14
2 / 4 / 7
8,383
762
8,744
13,754
13,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sylvanus
xOmikami
Sylvanus
14
1 / 5 / 7
7,771
706
6,979
12,969
6,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
xenbyarca
Anubis
15
3 / 7 / 4
8,450
768
5,653
11,542
5,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DrNeleKarajlic
Discordia
16
5 / 1 / 15
9,731
885
14,864
7,950
3,413
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Hairy2nips
Cthulhu
16
6 / 2 / 15
10,542
958
9,541
14,431
11,050
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Terra
14
3 / 2 / 16
9,683
880
6,181
12,910
12,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 4 / 11
10,135
921
12,851
10,361
6,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ne Zha
yordann20
Ne Zha
16
6 / 3 / 13
9,928
903
16,547
11,810
6,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
94
12
Kills
24
24
Deaths
12
28
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
3
6
2
W
Discordia
DrNeleKarajlic
Discordia
5
1
15
12.5
W
Cthulhu
Hairy2nips
Cthulhu
6
2
15
6.75
L
Cliodhna
II RaZador II
Cliodhna
3
5
4
1
W
Terra
3
2
16
5.5
L
Nike
Krutrr
Nike
2
4
7
1.38
W
4
4
11
2.38
L
Sylvanus
xOmikami
Sylvanus
1
5
7
0.9
L
Anubis
xenbyarca
Anubis
3
7
4
0.71
W
Ne Zha
yordann20
Ne Zha
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,118
Damage
59,984
65,944
Taken
57,462
44,142
Mitigated
39,824
19,931
Healing
22,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,050
497
2,023
2,755
14,032
14,484
65
8,035
5,997
7,088
0
W
Discordia
DrNeleKarajlic
Discordia
14,864
287
744
1,162
7,950
3,413
1,822
2,202
5,676
30,929
0
W
Cthulhu
Hairy2nips
Cthulhu
9,541
111
4,466
2,429
14,431
11,050
210
4,458
9,760
15,775
1,057
L
Cliodhna
II RaZador II
Cliodhna
8,692
161
822
730
13,647
4,566
0
8,414
5,153
0
20,084
W
Terra
6,181
424
7,068
3,738
12,910
12,033
861
3,159
8,937
8,636
1,617
L
Nike
Krutrr
Nike
8,744
239
842
853
13,754
13,702
0
8,187
5,513
0
14,662
W
12,851
502
0
916
10,361
6,682
374
3,153
7,111
29,409
793
L
Sylvanus
xOmikami
Sylvanus
6,979
432
6,760
3,406
12,969
6,272
540
9,598
3,371
9,452
309
L
Anubis
xenbyarca
Anubis
5,653
0
1,055
685
11,542
5,118
469
7,768
3,688
29,897
0
W
Ne Zha
yordann20
Ne Zha
16,547
2,812
0
2,217
11,810
6,646
2,978
2,891
8,351
0
33,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,528
Gold Earned
50,019
117
Minions Killed
135
0
Camps Cleared
0
968,917
Distance Traveled
1,112,663
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,537
776
14
1
0
218,183
0
W
Discordia
9,731
885
36
3
0
230,485
0
W
Cthulhu
10,542
958
31
3
0
217,816
0
L
Cliodhna
8,387
762
19
2
0
225,359
0
W
Terra
9,683
880
12
1
0
219,570
2
L
Nike
8,383
762
14
1
0
181,699
0
W
Tiamat
10,135
921
39
4
0
220,749
0
L
Sylvanus
7,771
706
9
1
0
168,422
0
L
Anubis
8,450
768
61
6
0
175,254
0
W
Ne Zha
9,928
903
17
2
0
224,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role