Player Matchup

Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
AlissonZ51
Ra
Level 135
God Stats
0W - 1L
1,914 SR
Queue Stats
132W - 129L
1,481 Elo+
Solo
Mercury
Mercury
sandark
Mercury
Level 155
God Stats
3W - 4L
1,772 SR
Queue Stats
60W - 59L
1,437 Elo+
Solo
Team Averages
Level 148
1,637 SR
1,484 Elo+

VS

Team Averages
Level 97
1,444 SR
1,539 Elo+
Camazotz
Camazotz
 
Camazotz
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
ProDiluc
Gilgamesh
Level 61
God Stats
4W - 5L
1,535 SR
Queue Stats
38W - 28L
1,608 Elo+
Party 2
Discordia
Discordia
TUTANPOCK
Discordia
Level 66
God Stats
3W - 1L
1,502 SR
Queue Stats
48W - 33L
1,605 Elo+
Party 2
Chronos
Chronos
kall4
Chronos
Level 121
God Stats
2W - 2L
1,184 SR
Queue Stats
104W - 107L
1,509 Elo+
Solo
Fafnir
Fafnir
l-_Ph4ndA_-l
Fafnir
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 98L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 0 / 3
7,025
639
4,111
4,410
1,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
 
Jormungandr
9
0 / 4 / 0
5,380
489
6,104
8,819
4,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
 
Horus
8
2 / 2 / 1
5,022
457
4,433
8,805
7,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 2 / 1
5,840
531
3,144
6,503
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
sandark
Mercury
9
2 / 6 / 2
5,305
482
3,258
9,856
2,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
3 / 2 / 2
5,926
539
3,543
8,894
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gilgamesh
ProDiluc
Gilgamesh
11
5 / 0 / 4
6,512
592
10,111
12,284
8,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
TUTANPOCK
Discordia
12
6 / 0 / 4
6,856
623
7,094
2,627
604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos
kall4
Chronos
10
0 / 2 / 1
5,267
479
3,080
4,880
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fafnir
7
0 / 3 / 5
5,035
458
2,733
7,275
4,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
14
14
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
0
3
3.5
L
Jormungandr
 
Jormungandr
0
4
0
0
L
Horus
 
Horus
2
2
1
1.25
W
Camazotz
 
Camazotz
3
2
2
2
L
1
2
1
0.75
W
Gilgamesh
ProDiluc
Gilgamesh
5
0
4
7
W
Discordia
TUTANPOCK
Discordia
6
0
4
8
W
Chronos
kall4
Chronos
0
2
1
0.25
W
Fafnir
0
3
5
0.83
L
Mercury
sandark
Mercury
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,050
Damage
26,561
38,393
Taken
35,960
18,185
Mitigated
17,126
12,400
Healing
12,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,111
2,593
0
1,973
4,410
1,455
472
2,453
1,957
0
58,230
L
Jormungandr
 
Jormungandr
6,104
974
0
2,187
8,819
4,912
90
1,293
7,043
28,463
2,133
L
Horus
 
Horus
4,433
2,253
1,070
2,756
8,805
7,019
0
2,707
5,860
0
11,675
W
Camazotz
 
Camazotz
3,543
933
0
6,098
8,894
2,284
0
831
7,938
0
33,359
L
3,144
287
335
2,748
6,503
1,896
0
2,334
4,090
38,349
0
W
Gilgamesh
ProDiluc
Gilgamesh
10,111
3,916
0
3,310
12,284
8,394
0
4,958
6,226
0
40,709
W
Discordia
TUTANPOCK
Discordia
7,094
435
0
1,147
2,627
604
0
941
1,548
45,186
361
W
Chronos
kall4
Chronos
3,080
1,239
0
230
4,880
1,108
0
0
4,757
37,507
0
W
Fafnir
2,733
796
0
1,823
7,275
4,736
0
928
6,059
6,069
395
L
Mercury
sandark
Mercury
3,258
1,236
0
1,331
9,856
2,903
0
3,865
5,915
0
30,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,572
Gold Earned
29,596
334
Minions Killed
297
0
Camps Cleared
0
1,106,878
Distance Traveled
1,182,103
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,025
639
114
10
0
223,222
4
L
Jormungandr
5,380
489
64
6
0
215,330
1
L
Horus
5,022
457
14
1
0
217,738
0
W
Camazotz
5,926
539
62
6
0
258,313
0
L
Ra
5,840
531
88
8
0
180,826
0
W
Gilgamesh
6,512
592
61
6
0
223,933
1
W
Discordia
6,856
623
83
8
0
248,357
0
W
Chronos
5,267
479
77
7
0
218,870
0
W
Fafnir
5,035
458
14
1
0
232,630
1
L
Mercury
5,305
482
54
5
0
269,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role