Player Matchup

Chang'e
Chang'e
Dasecretweapon90
Chang'e
Level 49
God Stats
4W - 3L
1,599 SR
Queue Stats
29W - 20L
1,539 Elo+
Party 1
Medusa
Medusa
HelloThere109
Medusa
Level 66
God Stats
0W - 1L
1,534 SR
Queue Stats
47W - 38L
1,418 Elo+
Party 1
Sun Wukong
Sun Wukong
Mc_Nugget5432
Sun Wukong
Level 88
God Stats
6W - 2L
1,771 SR
Queue Stats
20W - 14L
1,581 Elo+
Party 1
Lancelot
Lancelot
dabbersmith
Lancelot
Level 101
God Stats
3W - 3L
1,193 SR
Queue Stats
64W - 68L
1,459 Elo+
Party 1
Ganesha
Ganesha
neekoMinoru
Ganesha
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,514 Elo+
Party 1
Team Averages
Level 76
1,519 SR
1,502 Elo+

VS

Team Averages
Level 62
1,625 SR
1,369 Elo+
Loki
Loki
HEIMDALLRA
Loki
Level 124
God Stats
2W - 1L
1,606 SR
Queue Stats
24W - 27L
1,454 Elo+
Party 2
Maui
Maui
Raindancer8701
Maui
Level 34
God Stats
8W - 7L
1,599 SR
Queue Stats
84W - 69L
1,544 Elo+
Party 2
Vulcan
Vulcan
ScoutKlein04
Vulcan
Level 75
God Stats
4W - 2L
1,579 SR
Queue Stats
29W - 35L
1,484 Elo+
Party 2
Cupid
Cupid
VeloMantra
Cupid
Level 40
God Stats
3W - 2L
1,767 SR
Queue Stats
42W - 66L
1,286 Elo+
Solo
Bellona
Bellona
WaterSpout11
Bellona
Level 39
God Stats
1W - 1L
1,573 SR
Queue Stats
1W - 3L
1,077 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
4,529
503
1,314
6,019
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
1 / 1 / 0
4,315
479
2,691
4,519
1,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Mc_Nugget5432
Sun Wukong
1
0 / 0 / 0
3,194
355
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Lancelot
dabbersmith
Lancelot
9
3 / 0 / 1
5,126
570
3,884
4,658
1,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
neekoMinoru
Ganesha
8
0 / 2 / 3
4,841
538
1,731
7,208
3,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,360
596
3,157
6,996
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
2 / 0 / 3
5,486
610
2,738
5,751
3,686
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
9
0 / 1 / 3
5,349
594
5,050
2,222
717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
8
2 / 1 / 2
5,222
580
2,511
3,222
1,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
WaterSpout11
Bellona
10
0 / 0 / 0
5,556
617
0
4,266
2,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
4
Kills
6
6
Deaths
4
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
2
2
1
1.25
L
1
1
0
1
L
Sun Wukong
Mc_Nugget5432
Sun Wukong
0
0
0
0
W
2
0
3
3.5
W
Vulcan
0
1
3
1.5
W
Cupid
2
1
2
3
W
Bellona
WaterSpout11
Bellona
0
0
0
0
L
Lancelot
dabbersmith
Lancelot
3
0
1
3.5
L
Ganesha
neekoMinoru
Ganesha
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,620
Damage
13,456
22,404
Taken
22,457
7,232
Mitigated
9,791
7,213
Healing
8,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,314
87
240
2,646
6,019
1,566
0
2,498
3,485
24,622
0
W
3,157
341
0
4,040
6,996
1,846
0
1,128
5,868
0
33,866
L
2,691
880
0
224
4,519
1,134
0
1,349
3,072
0
23,051
L
Sun Wukong
Mc_Nugget5432
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
2,738
681
0
1,484
5,751
3,686
0
730
5,021
13,608
0
W
Vulcan
5,050
323
0
0
2,222
717
0
819
1,403
33,961
443
W
Cupid
2,511
1,412
226
1,174
3,222
1,248
0
368
2,854
0
22,391
W
Bellona
WaterSpout11
Bellona
0
0
0
1,715
4,266
2,294
484
0
4,266
0
26,840
L
Lancelot
dabbersmith
Lancelot
3,884
491
0
1,326
4,658
1,431
0
1,205
3,453
0
28,059
L
Ganesha
neekoMinoru
Ganesha
1,731
297
0
2,777
7,208
3,101
0
2,601
4,485
11,817
467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,005
Gold Earned
26,973
147
Minions Killed
252
0
Camps Cleared
0
805,280
Distance Traveled
848,425
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,529
503
50
6
0
175,371
2
W
Loki
5,360
596
76
8
0
208,075
0
L
Medusa
4,315
479
35
4
0
187,989
2
L
Sun Wukong
3,194
355
0
0
0
15,788
0
W
Maui
5,486
610
27
3
0
196,463
2
W
Vulcan
5,349
594
69
8
0
171,561
2
W
Cupid
5,222
580
34
4
0
133,240
0
W
Bellona
5,556
617
46
5
0
139,086
0
L
Lancelot
5,126
570
53
6
0
230,342
1
L
Ganesha
4,841
538
9
1
0
195,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role