Player Matchup

Kumbhakarna
Kumbhakarna
Gold V
Goondraa_
Kumbhakarna
Gold V
Level 109
God Stats
19W - 15L
1,520 SR
Queue Stats
388W - 435L
1,320 MMR
Party 1
Medusa
Medusa
Platinum III
Redzpro
Medusa
Platinum III
Level 159
God Stats
51W - 18L
1,740 SR
Queue Stats
74W - 34L
2,129 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
SnagRhymes
Baron Samedi
Gold IV
Level 125
God Stats
4W - 2L
1,626 SR
Queue Stats
77W - 76L
1,519 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,628 SR
1,656 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 55
1,406 SR
1,423 MMR
Mulan
Mulan
Bronze III
AdriftMicrobe33
Mulan
Bronze III
Level 68
God Stats
0W - 1L
1,458 SR
Queue Stats
1W - 2L
1,423 MMR
Party 2
Cernunnos
Cernunnos
Bronze III
HiraBlaze
Cernunnos
Bronze III
Level 48
God Stats
0W - 1L
1,287 SR
Queue Stats
1W - 2L
1,423 MMR
Party 2
Discordia
Discordia
Bronze III
ICrysisK
Discordia
Bronze III
Level 48
God Stats
1W - 1L
1,474 SR
Queue Stats
1W - 2L
1,423 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Goondraa_
Kumbhakarna
15
3 / 2 / 8
10,017
911
4,652
13,324
15,125
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
Redzpro
Medusa
18
12 / 4 / 4
11,668
1,061
14,726
10,298
3,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
SnagRhymes
Baron Samedi
16
1 / 3 / 12
9,937
903
6,793
8,228
4,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AchillesBacchusPersephoneUllrCthulhu

VS

Bans
JanusAresThothHorusAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 6
8,404
764
5,352
10,887
7,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
HiraBlaze
Cernunnos
16
5 / 6 / 3
10,415
947
11,525
11,931
3,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
ICrysisK
Discordia
16
4 / 4 / 5
10,467
952
8,675
7,603
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
16
Kills
9
9
Deaths
16
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
W
Kumbhakarna
Goondraa_
Kumbhakarna
3
2
8
3.5
L
Cernunnos
HiraBlaze
Cernunnos
5
6
3
1.08
L
Discordia
ICrysisK
Discordia
4
4
5
1.63
W
Medusa
Redzpro
Medusa
12
4
4
3.5
W
Baron Samedi
SnagRhymes
Baron Samedi
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,171
Damage
25,552
31,850
Taken
30,421
22,969
Mitigated
13,477
7,267
Healing
2,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,352
493
0
621
10,887
7,376
0
3,149
7,674
0
22,146
W
Kumbhakarna
Goondraa_
Kumbhakarna
4,652
812
0
1,856
13,324
15,125
382
2,492
10,631
12,456
788
L
Cernunnos
HiraBlaze
Cernunnos
11,525
6,221
0
1,766
11,931
3,749
1,830
6,840
5,025
0
25,485
L
Discordia
ICrysisK
Discordia
8,675
466
0
0
7,603
2,352
691
1,068
6,499
41,676
0
W
Medusa
Redzpro
Medusa
14,726
5,594
0
2,751
10,298
3,284
2,655
3,539
6,564
0
53,362
W
Baron Samedi
SnagRhymes
Baron Samedi
6,793
216
928
1,732
8,228
4,560
920
2,678
5,532
24,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,622
Gold Earned
29,286
142
Minions Killed
135
0
Camps Cleared
0
687,008
Distance Traveled
593,847
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,404
764
32
3
0
193,223
0
W
Kumbhakarna
10,017
911
35
3
0
240,707
0
L
Cernunnos
10,415
947
29
3
0
177,157
0
L
Discordia
10,467
952
74
7
0
223,467
4
W
Medusa
11,668
1,061
77
7
0
225,423
0
W
Baron Samedi
9,937
903
30
3
0
220,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role